Player Matchup

Terra
Terra
Dragonsoul9092
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,590 Elo+
Party 2
Hachiman
Hachiman
Grimfoxy1335
Hachiman
Level 68
God Stats
1W - 2L
1,690 SR
Queue Stats
34W - 43L
1,658 Elo+
Party 2
Bakasura
Bakasura
TheFratJesus
Bakasura
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 157L
1,572 Elo+
Party 1
Mulan
Mulan
Turbo Yoda bruh
Mulan
Level 40
God Stats
4W - 6L
1,265 SR
Queue Stats
181W - 158L
1,542 Elo+
Party 1
Hel
Hel
Zomboy2286
Hel
Level 72
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 97L
1,482 Elo+
Party 2
Team Averages
Level 70
1,491 SR
1,568 Elo+

VS

Team Averages
Level 74
1,602 SR
1,487 Elo+
Kukulkan
Kukulkan
DRAGAITE
Kukulkan
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 16L
1,643 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TepidChief2845
Tsukuyomi
Level 106
God Stats
1W - 6L
1,500 SR
Queue Stats
78W - 120L
1,578 Elo+
Party 3
Hercules
Hercules
ThomaZs7
Hercules
Level 91
God Stats
2W - 1L
1,920 SR
Queue Stats
12W - 11L
1,597 Elo+
Party 3
Izanami
Izanami
llAceeII
Izanami
Level 23
God Stats
3W - 2L
1,294 SR
Queue Stats
104W - 108L
1,288 Elo+
Party 4
Ares
Ares
pittthekillers04
Ares
Level 100
God Stats
4W - 1L
1,794 SR
Queue Stats
175W - 180L
1,327 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,453
392
4,777
19,985
22,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Grimfoxy1335
Hachiman
13
0 / 5 / 3
7,498
395
9,023
17,962
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
TheFratJesus
Bakasura
15
6 / 5 / 2
9,358
493
16,291
17,925
9,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 8 / 1
7,424
391
6,828
19,327
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 8 / 3
8,716
459
10,999
17,937
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRAGAITE
Kukulkan
15
1 / 3 / 6
9,469
498
14,272
11,951
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TepidChief2845
Tsukuyomi
18
10 / 3 / 8
11,337
597
16,606
15,125
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
ThomaZs7
Hercules
19
11 / 2 / 5
12,030
633
21,578
29,535
23,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
llAceeII
Izanami
15
3 / 1 / 7
9,151
482
9,119
7,100
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 1 / 7
9,266
488
9,689
18,679
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
28
28
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DRAGAITE
Kukulkan
1
3
6
1.33
L
0
2
2
0.5
L
Hachiman
Grimfoxy1335
Hachiman
0
5
3
0.3
W
Tsukuyomi
TepidChief2845
Tsukuyomi
10
3
8
4.67
L
Bakasura
TheFratJesus
Bakasura
6
5
2
1.4
W
Hercules
ThomaZs7
Hercules
11
2
5
6.75
L
2
8
1
0.31
L
1
8
3
0.31
W
Izanami
llAceeII
Izanami
3
1
7
6.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,918
Damage
71,264
93,136
Taken
82,390
62,170
Mitigated
59,519
29,469
Healing
31,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DRAGAITE
Kukulkan
14,272
1,208
0
1,317
11,951
5,744
158
5,147
6,169
80,202
0
L
4,777
863
3,389
6,155
19,985
22,193
28
6,717
13,268
25,412
0
L
Hachiman
Grimfoxy1335
Hachiman
9,023
4,706
263
3,919
17,962
7,110
0
5,138
12,824
0
52,704
W
Tsukuyomi
TepidChief2845
Tsukuyomi
16,606
4,546
0
6,398
15,125
6,599
146
2,373
12,360
0
88,395
L
Bakasura
TheFratJesus
Bakasura
16,291
10,071
0
4,094
17,925
9,723
0
2,196
15,729
0
70,119
W
Hercules
ThomaZs7
Hercules
21,578
7,812
0
14,988
29,535
23,703
789
2,871
24,948
0
109,164
L
6,828
1,352
268
5,005
19,327
14,521
0
2,534
16,793
0
27,257
L
10,999
794
1,637
4,739
17,937
8,623
235
7,376
10,561
70,534
0
W
Izanami
llAceeII
Izanami
9,119
5,918
0
3,134
7,100
2,713
1,158
896
5,961
0
67,587
W
9,689
470
648
4,572
18,679
20,760
33
4,489
13,774
33,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
51,253
381
Minions Killed
556
0
Camps Cleared
0
1,715,491
Distance Traveled
1,832,726
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,469
498
132
7
0
316,481
4
L
Terra
7,453
392
35
2
0
351,437
0
L
Hachiman
7,498
395
79
4
0
329,022
0
W
Tsukuyomi
11,337
597
119
6
0
439,885
0
L
Bakasura
9,358
493
104
5
0
396,714
0
W
Hercules
12,030
633
156
8
0
384,460
0
L
Mulan
7,424
391
45
2
0
317,578
2
L
Hel
8,716
459
118
6
0
320,740
0
W
Izanami
9,151
482
106
6
0
334,608
0
W
Ares
9,266
488
43
2
0
357,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role