Player Matchup

Izanami
Izanami
Tatical Knight
Izanami
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 132L
1,639 Elo+
Party 1
Cliodhna
Cliodhna
Thanatosx1l
Cliodhna
Level 135
God Stats
36W - 22L
1,566 SR
Queue Stats
48W - 41L
1,649 Elo+
Solo
Ishtar
Ishtar
VintageIX
Ishtar
Level 27
God Stats
2W - 3L
1,753 SR
Queue Stats
47W - 53L
1,735 Elo+
Party 1
Maui
Maui
scweams
Maui
Level 148
God Stats
0W - 1L
1,728 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
xDrBongNSteinx
Kuzenbo
Level 109
God Stats
0W - 5L
1,178 SR
Queue Stats
41W - 45L
1,595 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,624 Elo+

VS

Team Averages
Level 63
1,509 SR
1,507 Elo+
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FeetPicks
Anubis
Level 15
God Stats
4W - 4L
1,472 SR
Queue Stats
19W - 18L
1,477 Elo+
Party 2
Odin
Odin
GrimGripper
Odin
Level 22
God Stats
19W - 20L
1,511 SR
Queue Stats
47W - 45L
1,553 Elo+
Party 2
Neith
Neith
ITz SaVaGe710
Neith
Level 58
God Stats
54W - 62L
1,467 SR
Queue Stats
54W - 63L
1,468 Elo+
Party 2
Hercules
Hercules
ItsJustSkill710
Hercules
Level 114
God Stats
12W - 11L
1,597 SR
Queue Stats
172W - 185L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,383
1,077
1,950
2,434
807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Thanatosx1l
Cliodhna
10
0 / 0 / 0
5,232
1,046
3,981
2,596
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
VintageIX
Ishtar
10
0 / 4 / 0
5,251
1,050
2,731
6,533
2,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
scweams
Maui
10
0 / 2 / 0
5,284
1,057
488
4,220
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
5,496
1,099
1,845
9,331
8,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

342

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 11
6,125
1,225
4,772
2,289
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
FeetPicks
Anubis
11
4 / 0 / 7
6,501
1,300
4,539
2,465
1,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 8
5,914
1,183
2,881
1,816
1,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 9
5,778
1,156
2,797
2,042
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
11
4 / 0 / 8
6,601
1,320
6,107
4,390
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
12
12
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
11
6.5
W
Anubis
FeetPicks
Anubis
4
0
7
7.5
W
2
0
8
6
W
1
0
9
5.5
W
Hercules
4
0
8
8
L
0
1
0
0
L
Cliodhna
Thanatosx1l
Cliodhna
0
0
0
0
L
Ishtar
VintageIX
Ishtar
0
4
0
0
L
Maui
scweams
Maui
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,995
Damage
21,096
25,114
Taken
13,002
15,705
Mitigated
9,876
2,038
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,772
621
172
818
2,289
901
0
414
1,875
15,103
0
W
Anubis
FeetPicks
Anubis
4,539
278
0
739
2,465
1,022
0
558
1,907
12,223
0
W
2,881
1,093
0
480
1,816
1,291
0
594
1,222
0
6,297
W
2,797
875
0
1,359
2,042
747
0
183
1,859
0
11,844
W
Hercules
6,107
1,927
0
2,523
4,390
5,915
0
584
3,806
0
12,467
L
1,950
598
40
20
2,434
807
0
653
1,664
0
18,411
L
Cliodhna
Thanatosx1l
Cliodhna
3,981
129
0
11
2,596
921
0
792
1,722
0
11,821
L
Ishtar
VintageIX
Ishtar
2,731
1,538
0
144
6,533
2,436
0
1,563
4,763
0
9,197
L
Maui
scweams
Maui
488
141
0
285
4,220
2,891
0
1,838
2,300
4,094
0
L
1,845
405
712
826
9,331
8,650
0
4,465
4,545
8,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
30,919
93
Minions Killed
88
3
Camps Cleared
4
418,111
Distance Traveled
467,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,125
1,225
30
6
0
89,727
0
W
Anubis
6,501
1,300
18
4
3
89,690
0
W
Odin
5,914
1,183
14
3
0
91,248
0
W
Neith
5,778
1,156
17
3
1
90,072
0
W
Hercules
6,601
1,320
9
2
0
106,621
0
L
Izanami
5,383
1,077
44
9
0
96,125
0
L
Cliodhna
5,232
1,046
11
2
0
103,688
0
L
Ishtar
5,251
1,050
19
4
1
89,657
0
L
Maui
5,284
1,057
10
2
0
37,930
0
L
Kuzenbo
5,496
1,099
9
2
2
90,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role