Player Matchup

Nox
Nox
Argoniam
Nox
Level 211
God Stats
0W - 5L
1,143 SR
Queue Stats
178W - 206L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
BrokensSkills
Jing Wei
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
43W - 40L
1,508 Elo+
Solo
Mercury
Mercury
Eschvna
Mercury
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,451 Elo+
Party 2
Geb
Geb
NoSoyHolyFuu
Geb
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 95L
1,540 Elo+
Solo
Surtr
Surtr
Patzero
Surtr
Level 156
God Stats
3W - 1L
1,781 SR
Queue Stats
396W - 404L
1,595 Elo+
Solo
Team Averages
Level 115
1,527 SR
1,520 Elo+

VS

Team Averages
Level 111
1,530 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Curtarelli_71
Thanatos
Level 67
God Stats
42W - 28L
1,603 SR
Queue Stats
58W - 55L
1,479 Elo+
Party 1
Sol
Sol
FelicsRibeiro
Sol
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
276W - 277L
1,387 Elo+
Party 1
Hercules
Hercules
TheKingRitzy
Hercules
Level 126
God Stats
11W - 9L
1,547 SR
Queue Stats
529W - 527L
1,526 Elo+
Solo
Neith
Neith
tonieto01
Neith
Level 100
God Stats
5W - 6L
1,500 SR
Queue Stats
172W - 144L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,127
466
2,243
5,985
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
BrokensSkills
Jing Wei
10
0 / 2 / 0
5,274
479
3,648
8,101
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Eschvna
Mercury
9
0 / 1 / 0
5,375
489
793
6,091
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,755
432
2,195
9,902
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Patzero
Surtr
11
0 / 1 / 0
5,897
536
3,978
5,804
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 1
5,758
523
3,450
5,923
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Curtarelli_71
Thanatos
11
5 / 0 / 1
6,468
588
4,096
7,148
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 3
6,543
595
4,275
4,681
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
TheKingRitzy
Hercules
11
0 / 0 / 1
6,152
559
2,580
7,319
7,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
tonieto01
Neith
11
2 / 0 / 3
6,253
568
5,616
5,033
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
0
2
0
0
L
Jing Wei
BrokensSkills
Jing Wei
0
2
0
0
W
Thanatos
Curtarelli_71
Thanatos
5
0
1
5.5
L
Mercury
Eschvna
Mercury
0
1
0
0
W
1
0
3
2.5
L
0
3
0
0
L
Surtr
Patzero
Surtr
0
1
0
0
W
Hercules
TheKingRitzy
Hercules
0
0
1
0.5
W
Neith
tonieto01
Neith
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
20,017
35,883
Taken
30,104
18,578
Mitigated
19,209
10,036
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,450
1,518
0
1,810
5,923
3,882
0
902
5,021
17,321
0
L
2,243
64
0
1,145
5,985
2,298
0
3,529
2,456
30,350
0
L
Jing Wei
BrokensSkills
Jing Wei
3,648
2,667
0
3,776
8,101
2,519
0
1,468
6,633
0
39,637
W
Thanatos
Curtarelli_71
Thanatos
4,096
1,117
0
8,286
7,148
3,265
0
1,210
5,938
0
42,734
L
Mercury
Eschvna
Mercury
793
403
0
433
6,091
1,966
0
235
5,856
0
39,496
W
4,275
1,418
0
3,271
4,681
1,812
796
1,663
3,018
43,781
5,660
L
2,195
267
175
2,012
9,902
5,811
0
2,304
7,598
12,218
0
L
Surtr
Patzero
Surtr
3,978
1,506
0
2,495
5,804
5,984
0
0
5,804
3,332
33,942
W
Hercules
TheKingRitzy
Hercules
2,580
1,535
0
3,571
7,319
7,802
0
561
6,758
0
40,872
W
Neith
tonieto01
Neith
5,616
2,772
0
2,883
5,033
2,448
0
788
4,245
0
48,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
31,174
261
Minions Killed
336
0
Camps Cleared
0
1,108,451
Distance Traveled
1,034,716
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,758
523
23
2
0
203,851
2
L
Nox
5,127
466
51
5
0
219,958
3
L
Jing Wei
5,274
479
68
6
0
199,056
0
W
Thanatos
6,468
588
71
6
0
234,841
0
L
Mercury
5,375
489
73
7
0
267,925
0
W
Sol
6,543
595
84
8
0
200,492
0
L
Geb
4,755
432
8
1
0
191,233
2
L
Surtr
5,897
536
61
6
0
230,279
0
W
Hercules
6,152
559
93
8
0
216,265
3
W
Neith
6,253
568
65
6
0
179,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role