Player Matchup

Hercules
Hercules
AfricanCaulk
Hercules
Level 156
God Stats
14W - 7L
1,500 SR
Queue Stats
427W - 397L
1,552 Elo+
Party 3
Ra
Ra
I under take
Ra
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 103L
1,580 Elo+
Solo
Ares
Ares
OD-Savages_MSBS
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 320L
1,565 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iYingzi
Morgan Le Fay
Level 88
God Stats
3W - 4L
1,660 SR
Queue Stats
6W - 11L
1,444 Elo+
Solo
Tyr
Tyr
ponk182
Tyr
Level 193
God Stats
18W - 18L
1,500 SR
Queue Stats
582W - 556L
1,492 Elo+
Solo
Team Averages
Level 144
1,532 SR
1,527 Elo+

VS

Team Averages
Level 139
1,543 SR
1,446 Elo+
Medusa
Medusa
Ashzr990
Medusa
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
303W - 265L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThermalUndies
Tsukuyomi
Level 87
God Stats
6W - 5L
1,529 SR
Queue Stats
45W - 38L
1,643 Elo+
Party 1
Ah Puch
Ah Puch
X_Mamba24
Ah Puch
Level 194
God Stats
1W - 1L
1,762 SR
Queue Stats
105W - 94L
1,238 Elo+
Party 2
Maui
Maui
enjoihuff
Maui
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 61L
1,238 Elo+
Party 2
Surtr
Surtr
thatoneguyjeffry
Surtr
Level 97
God Stats
3W - 8L
1,424 SR
Queue Stats
43W - 39L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AfricanCaulk
Hercules
13
1 / 1 / 2
7,331
733
5,001
11,990
14,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 4 / 2
7,501
750
4,582
10,117
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
7,128
713
5,162
11,704
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
iYingzi
Morgan Le Fay
13
1 / 4 / 3
7,458
746
11,155
9,397
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
14
2 / 2 / 1
7,577
758
8,567
12,527
12,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashzr990
Medusa
15
4 / 0 / 4
8,085
809
11,131
5,528
2,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ThermalUndies
Tsukuyomi
14
3 / 1 / 4
7,824
782
13,427
9,219
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
X_Mamba24
Ah Puch
16
2 / 0 / 4
8,385
839
12,276
5,124
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
13
1 / 1 / 5
7,807
781
4,434
9,725
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 4
7,375
738
6,873
12,033
9,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
4
Kills
12
12
Deaths
4
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
AfricanCaulk
Hercules
1
1
2
2
W
Medusa
Ashzr990
Medusa
4
0
4
6
L
0
4
2
0.25
L
0
1
3
1.5
W
Tsukuyomi
ThermalUndies
Tsukuyomi
3
1
4
5
W
Ah Puch
X_Mamba24
Ah Puch
2
0
4
4
W
Maui
1
1
5
3.5
L
Morgan Le Fay
iYingzi
Morgan Le Fay
1
4
3
0.63
L
Tyr
2
2
1
1.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,467
Damage
48,141
55,735
Taken
41,629
46,890
Mitigated
26,239
15,004
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AfricanCaulk
Hercules
5,001
1,145
0
5,181
11,990
14,883
0
3,561
8,429
0
17,292
W
Medusa
Ashzr990
Medusa
11,131
4,440
0
905
5,528
2,303
0
2,978
2,461
0
26,693
L
4,582
330
2,436
3,825
10,117
4,408
0
2,506
7,611
31,714
0
L
5,162
117
0
948
11,704
10,427
0
2,239
9,465
10,736
0
W
Tsukuyomi
ThermalUndies
Tsukuyomi
13,427
2,672
0
532
9,219
3,938
62
3,727
5,321
0
32,869
W
Ah Puch
X_Mamba24
Ah Puch
12,276
580
0
1,635
5,124
2,166
0
1,906
3,218
48,603
1,682
W
Maui
4,434
383
0
2,516
9,725
8,015
0
5,181
4,340
5,585
0
L
Morgan Le Fay
iYingzi
Morgan Le Fay
11,155
618
0
1,391
9,397
4,779
57
4,208
5,189
26,974
0
L
Tyr
8,567
1,222
0
1,223
12,527
12,393
219
3,960
8,567
0
25,954
W
6,873
1,710
0
2,374
12,033
9,817
0
7,107
4,665
334
15,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
39,476
231
Minions Killed
214
0
Camps Cleared
0
1,111,511
Distance Traveled
1,149,000
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,331
733
38
4
0
221,651
0
W
Medusa
8,085
809
39
4
0
241,103
0
L
Ra
7,501
750
88
9
0
213,360
0
L
Ares
7,128
713
9
1
0
226,622
0
W
Tsukuyomi
7,824
782
42
4
0
237,476
0
W
Ah Puch
8,385
839
106
11
0
217,734
0
W
Maui
7,807
781
3
0
0
215,168
3
L
Morgan Le Fay
7,458
746
50
5
0
211,393
0
L
Tyr
7,577
758
46
5
0
238,485
0
W
Surtr
7,375
738
24
2
0
237,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role