Player Matchup

Guan Yu
Guan Yu
Silver IV
BootyCallJones
Guan Yu
Silver IV
Level 144
God Stats
1W - 1L
1,698 SR
Queue Stats
69W - 50L
1,431 MMR
Solo
Kukulkan
Kukulkan
Silver I
I Tryy I
Kukulkan
Silver I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,439 MMR
Solo
Ganesha
Ganesha
Silver I
Montgumerz
Ganesha
Silver I
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 16L
1,428 MMR
Solo
Skadi
Skadi
Gold IV
Vapgner
Skadi
Gold IV
Level 159
God Stats
8W - 6L
1,249 SR
Queue Stats
341W - 367L
1,445 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
iAlphaNine
Tsukuyomi
Silver II
Level 141
God Stats
0W - 2L
1,356 SR
Queue Stats
38W - 33L
1,425 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,507 SR
1,434 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,528 SR
1,433 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold V
Devrø
Rama
Gold V
Level 126
God Stats
12W - 8L
1,500 SR
Queue Stats
303W - 298L
1,423 MMR
Solo
Tyr
Tyr
Silver II
FREENAMECHANGEYO
Tyr
Silver II
Level 154
God Stats
8W - 7L
1,445 SR
Queue Stats
10W - 15L
1,429 MMR
Solo
Poseidon
Poseidon
Silver I
Tempest_Pulido
Poseidon
Silver I
Level 136
God Stats
6W - 5L
1,549 SR
Queue Stats
278W - 271L
1,439 MMR
Solo
Ares
Ares
Bronze III
madallon2
Ares
Bronze III
Level 163
God Stats
9W - 11L
1,648 SR
Queue Stats
60W - 58L
1,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,689
543
9,395
12,059
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
I Tryy I
Kukulkan
12
1 / 5 / 2
7,227
452
8,220
8,550
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Montgumerz
Ganesha
11
0 / 3 / 3
7,078
442
2,160
12,084
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Skadi
Vapgner
Skadi
11
0 / 6 / 1
6,878
430
6,801
11,878
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tsukuyomi
iAlphaNine
Tsukuyomi
13
3 / 4 / 3
8,026
502
6,521
12,855
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BakasuraHe BoMauiAtlas

VS

Bans
ThanatosHadesYemojaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 0 / 6
9,169
573
9,573
5,283
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Devrø
Rama
13
3 / 1 / 8
8,407
525
5,359
7,846
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 5
9,065
567
5,305
17,719
16,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
14
5 / 2 / 8
9,245
578
12,155
9,430
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
4 / 1 / 9
8,799
550
6,037
12,370
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
19
19
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
6
8
L
2
1
1
2.5
W
Rama
Devrø
Rama
3
1
8
7
W
2
2
5
2.25
L
Kukulkan
I Tryy I
Kukulkan
1
5
2
0.4
L
Ganesha
Montgumerz
Ganesha
0
3
3
0.5
W
Poseidon
5
2
8
4.5
L
Skadi
Vapgner
Skadi
0
6
1
0.08
L
Tsukuyomi
iAlphaNine
Tsukuyomi
3
4
3
1.13
W
Ares
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
38,429
57,426
Taken
52,648
37,650
Mitigated
36,236
13,283
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,573
97
115
3,404
5,283
2,703
0
1,427
3,754
82,981
0
L
9,395
1,440
801
4,812
12,059
13,302
0
4,791
7,268
0
71,364
W
Rama
Devrø
Rama
5,359
4,468
0
4,177
7,846
3,291
629
1,648
6,198
0
56,691
W
5,305
225
0
6,751
17,719
16,213
420
4,929
11,966
2,844
70,353
L
Kukulkan
I Tryy I
Kukulkan
8,220
522
0
430
8,550
3,613
0
5,347
3,203
65,283
0
L
Ganesha
Montgumerz
Ganesha
2,160
90
0
2,290
12,084
11,186
0
6,850
5,234
19,700
0
W
Poseidon
12,155
1,815
0
4,138
9,430
3,375
385
1,208
8,137
74,291
0
L
Skadi
Vapgner
Skadi
6,801
2,009
0
750
11,878
4,578
0
7,371
4,507
0
54,346
L
Tsukuyomi
iAlphaNine
Tsukuyomi
6,521
1,950
0
4,200
12,855
4,971
0
6,961
5,894
0
44,710
W
Ares
6,037
327
0
4,050
12,370
10,654
91
2,669
9,650
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
44,685
417
Minions Killed
451
0
Camps Cleared
0
1,581,564
Distance Traveled
1,643,582
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,169
573
129
8
0
340,815
3
L
Guan Yu
8,689
543
128
8
0
312,318
3
W
Rama
8,407
525
100
6
0
292,757
6
W
Tyr
9,065
567
117
7
0
314,967
0
L
Kukulkan
7,227
452
108
7
0
298,247
2
L
Ganesha
7,078
442
1
0
0
339,816
4
W
Poseidon
9,245
578
103
6
0
360,820
2
L
Skadi
6,878
430
118
7
0
277,152
4
L
Tsukuyomi
8,026
502
62
4
0
354,031
0
W
Ares
8,799
550
2
0
0
334,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role