Player Matchup

Thor
Thor
HIIIHIIIHIIIH
Thor
Level 29
God Stats
8W - 17L
1,303 SR
Queue Stats
59W - 95L
1,335 Elo+
Party 1
Ganesha
Ganesha
Kyoren92
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,008 Elo+
Party 2
Izanami
Izanami
Marysea08
Izanami
Level 63
God Stats
2W - 4L
1,508 SR
Queue Stats
6W - 25L
1,205 Elo+
Party 2
Zeus
Zeus
R4z0rX69
Zeus
Level 36
God Stats
2W - 3L
1,354 SR
Queue Stats
44W - 79L
1,394 Elo+
Party 1
Surtr
Surtr
danitowiz
Surtr
Level 15
God Stats
0W - 4L
1,204 SR
Queue Stats
3W - 24L
1,093 Elo+
Party 2
Team Averages
Level 30
1,374 SR
1,207 Elo+

VS

Team Averages
Level 92
1,670 SR
1,603 Elo+
Mercury
Mercury
 
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Shakakaw
Sylvanus
Level 173
God Stats
4W - 0L
1,732 SR
Queue Stats
70W - 17L
1,723 Elo+
Party 3
Ishtar
Ishtar
TheRay14
Ishtar
Level 68
God Stats
9W - 4L
1,762 SR
Queue Stats
382W - 348L
1,474 Elo+
Solo
Surtr
Surtr
chrisrockcheek
Surtr
Level 47
God Stats
2W - 0L
1,856 SR
Queue Stats
44W - 10L
1,818 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,319
527
4,227
13,066
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Kyoren92
Ganesha
9
0 / 3 / 1
5,490
458
2,924
12,453
7,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Marysea08
Izanami
9
1 / 0 / 0
5,439
453
2,884
6,690
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
1 / 6 / 0
5,989
499
4,337
9,312
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
danitowiz
Surtr
9
0 / 4 / 1
5,309
442
2,993
9,486
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 1 / 3
7,974
665
13,185
9,894
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
13
3 / 1 / 4
7,503
625
6,004
6,309
3,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Shakakaw
Sylvanus
11
0 / 0 / 4
5,975
498
3,637
5,007
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
TheRay14
Ishtar
11
0 / 1 / 2
6,005
500
6,089
6,525
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 1
7,773
648
5,568
6,600
6,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
3
10.5
W
Anubis
 
Anubis
3
1
4
5
L
1
2
2
1
L
Ganesha
Kyoren92
Ganesha
0
3
1
0.17
L
Izanami
Marysea08
Izanami
1
0
0
1
L
Zeus
1
6
0
0.17
W
Sylvanus
Shakakaw
Sylvanus
0
0
4
2
W
Ishtar
TheRay14
Ishtar
0
1
2
1
W
3
0
1
3.5
L
Surtr
danitowiz
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
34,483
51,007
Taken
34,335
21,973
Mitigated
19,994
14,174
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,185
9,054
0
750
9,894
4,067
0
1,919
7,975
0
69,000
W
Anubis
 
Anubis
6,004
277
0
3,946
6,309
3,107
50
2,956
3,353
60,776
0
L
4,227
1,356
0
5,279
13,066
4,416
0
2,141
10,925
0
38,526
L
Ganesha
Kyoren92
Ganesha
2,924
508
1,789
2,443
12,453
7,725
0
2,367
10,086
18,944
0
L
Izanami
Marysea08
Izanami
2,884
1,472
0
2,172
6,690
2,413
0
200
6,490
0
33,632
L
Zeus
4,337
157
0
1,460
9,312
2,307
0
3,803
5,509
41,447
0
W
Sylvanus
Shakakaw
Sylvanus
3,637
1,908
590
2,134
5,007
3,614
0
721
4,286
28,677
11,530
W
Ishtar
TheRay14
Ishtar
6,089
3,246
0
1,212
6,525
2,276
0
1,559
4,966
0
31,074
W
5,568
1,697
0
2,551
6,600
6,930
238
167
6,433
4,345
58,993
L
Surtr
danitowiz
Surtr
2,993
1,070
0
1,031
9,486
5,112
0
1,376
8,110
114
27,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
35,230
283
Minions Killed
437
0
Camps Cleared
0
1,099,542
Distance Traveled
1,228,767
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,974
665
104
9
0
325,709
0
W
Anubis
7,503
625
107
9
0
198,556
0
L
Thor
6,319
527
59
5
0
279,112
0
L
Ganesha
5,490
458
9
1
0
216,396
3
L
Izanami
5,439
453
86
7
0
188,965
4
L
Zeus
5,989
499
81
7
0
188,029
0
W
Sylvanus
5,975
498
57
5
0
228,378
0
W
Ishtar
6,005
500
58
5
0
225,351
0
W
Surtr
7,773
648
111
9
0
250,773
1
L
Surtr
5,309
442
48
4
0
227,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role