Player Matchup

Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AppleBoof
Raijin
Level 99
God Stats
5W - 6L
1,726 SR
Queue Stats
301W - 269L
1,506 Elo+
Party 2
Anhur
Anhur
JimmyD1X
Anhur
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 171L
1,450 Elo+
Party 2
Janus
Janus
JimmyIsHere2
Janus
Level 88
God Stats
2W - 1L
1,678 SR
Queue Stats
61W - 61L
1,518 Elo+
Party 2
Team Averages
Level 65
1,581 SR
1,495 Elo+

VS

Team Averages
Level 70
1,395 SR
1,475 Elo+
Hachiman
Hachiman
CinnaWIN
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,464 Elo+
Party 1
Chaac
Chaac
DirtyPhilip
Chaac
Level 105
God Stats
0W - 3L
1,203 SR
Queue Stats
93W - 91L
1,422 Elo+
Party 1
Hercules
Hercules
Hartha
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,537 Elo+
Solo
Ne Zha
Ne Zha
we--rock
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,468 Elo+
Party 3
Mulan
Mulan
xMizzDeathx
Mulan
Level 86
God Stats
7W - 11L
1,270 SR
Queue Stats
682W - 658L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
7 / 3 / 4
8,376
1,047
7,789
9,258
8,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
11
1 / 4 / 8
6,701
838
4,618
9,700
10,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
AppleBoof
Raijin
14
2 / 2 / 9
7,997
1,000
7,764
5,487
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JimmyD1X
Anhur
13
5 / 3 / 8
7,901
988
8,912
7,363
2,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 8
7,483
935
8,392
4,281
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CinnaWIN
Hachiman
13
2 / 3 / 5
6,852
857
6,384
5,772
2,252
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 4 / 4
7,547
943
8,563
12,631
13,238
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Hartha
Hercules
10
1 / 2 / 5
6,291
786
2,205
7,741
6,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
we--rock
Ne Zha
14
3 / 5 / 5
7,540
943
8,288
9,521
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 5
6,270
784
3,921
8,521
6,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
15
Kills
13
14
Deaths
17
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
3
4
3
W
Cthulhu
 
Cthulhu
1
4
8
1.25
W
Raijin
AppleBoof
Raijin
2
2
9
3.25
L
Hachiman
CinnaWIN
Hachiman
2
3
5
1.5
L
6
4
4
2
L
Hercules
Hartha
Hercules
1
2
5
1.75
W
Anhur
JimmyD1X
Anhur
5
3
8
3
W
0
2
8
2
L
Ne Zha
we--rock
Ne Zha
3
5
5
1.1
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
29,361
36,089
Taken
44,186
25,350
Mitigated
33,509
11,028
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,789
2,692
0
2,256
9,258
8,357
0
0
9,051
0
10,811
W
Cthulhu
 
Cthulhu
4,618
226
1,764
847
9,700
10,496
50
0
9,447
5,797
0
W
Raijin
AppleBoof
Raijin
7,764
1,046
2,071
925
5,487
2,037
1,087
0
5,363
16,714
1,890
L
Hachiman
CinnaWIN
Hachiman
6,384
3,056
481
257
5,772
2,252
0
2,782
2,990
0
15,827
L
8,563
928
428
3,887
12,631
13,238
74
8,109
4,522
0
15,101
L
Hercules
Hartha
Hercules
2,205
491
457
3,362
7,741
6,828
31
2,650
5,091
0
5,068
W
Anhur
JimmyD1X
Anhur
8,912
3,490
1,518
923
7,363
2,751
151
0
7,218
0
13,667
W
8,392
259
453
271
4,281
1,709
164
0
4,236
25,520
0
L
Ne Zha
we--rock
Ne Zha
8,288
1,079
211
695
9,521
4,380
0
3,348
6,173
0
16,283
L
3,921
465
1,199
2,385
8,521
6,811
0
3,326
5,195
0
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
34,500
93
Minions Killed
66
0
Camps Cleared
0
812,727
Distance Traveled
668,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,376
1,047
3
0
0
161,271
0
W
Cthulhu
6,701
838
6
1
0
165,090
0
W
Raijin
7,997
1,000
31
4
0
144,441
0
L
Hachiman
6,852
857
20
3
0
138,713
0
L
Chaac
7,547
943
10
1
0
161,577
0
L
Hercules
6,291
786
6
1
0
81,988
0
W
Anhur
7,901
988
7
1
0
168,281
0
W
Janus
7,483
935
46
6
0
173,644
0
L
Ne Zha
7,540
943
20
3
0
152,616
0
L
Mulan
6,270
784
10
1
0
133,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role