Player Matchup

Loki
Loki
BearJawJack
Loki
Level 110
God Stats
158W - 75L
1,698 SR
Queue Stats
474W - 396L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
KormitDaFraug
Cthulhu
Level 106
God Stats
0W - 2L
1,267 SR
Queue Stats
17W - 18L
1,537 Elo+
Party 1
Surtr
Surtr
NobilisLuxuria
Surtr
Level 104
God Stats
10W - 5L
1,706 SR
Queue Stats
15W - 13L
1,547 Elo+
Party 1
Nox
Nox
SanguineRook
Nox
Level 106
God Stats
11W - 20L
1,260 SR
Queue Stats
510W - 418L
1,553 Elo+
Party 3
Neith
Neith
thekiller572
Neith
Level 74
God Stats
21W - 15L
1,682 SR
Queue Stats
304W - 264L
1,568 Elo+
Party 3
Team Averages
Level 100
1,523 SR
1,547 Elo+

VS

Team Averages
Level 96
1,596 SR
1,621 Elo+
Freya
Freya
AFKMeister
Freya
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 15L
1,874 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ITz-Antagonist
Ah Muzen Cab
Level 106
God Stats
8W - 9L
1,841 SR
Queue Stats
170W - 194L
1,455 Elo+
Solo
Thoth
Thoth
SLUGS101
Thoth
Level 94
God Stats
4W - 5L
1,500 SR
Queue Stats
219W - 188L
1,541 Elo+
Solo
Atlas
Atlas
x The RooK
Atlas
Level 105
God Stats
25W - 17L
1,613 SR
Queue Stats
197W - 170L
1,531 Elo+
Solo
Cerberus
Cerberus
xNomadSenpai
Cerberus
Level 117
God Stats
2W - 1L
1,526 SR
Queue Stats
46W - 49L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,954
695
5,994
9,282
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
13
0 / 4 / 3
6,624
662
9,386
13,726
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 3
6,506
651
7,715
12,698
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 1
7,500
750
6,024
6,846
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 1 / 1
7,276
728
5,375
5,461
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
5 / 0 / 7
8,869
887
11,076
7,438
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ITz-Antagonist
Ah Muzen Cab
14
3 / 2 / 5
7,867
787
7,226
10,614
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
SLUGS101
Thoth
15
2 / 1 / 6
8,051
805
8,944
4,074
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
15
4 / 0 / 10
8,721
872
7,077
12,472
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
xNomadSenpai
Cerberus
13
2 / 0 / 9
7,503
750
6,156
9,183
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
3
Kills
16
16
Deaths
3
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Freya
5
0
7
8.5
L
1
5
2
0.4
W
Ah Muzen Cab
ITz-Antagonist
Ah Muzen Cab
3
2
5
2.75
L
Cthulhu
0
4
3
0.38
L
0
3
3
0.5
W
Thoth
SLUGS101
Thoth
2
1
6
5
L
2
3
1
0.83
L
0
1
1
0.5
W
Atlas
4
0
10
9
W
Cerberus
xNomadSenpai
Cerberus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
40,479
48,013
Taken
43,781
26,043
Mitigated
34,623
8,274
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
11,076
3,428
0
4,231
7,438
3,813
0
2,665
4,640
37,575
0
L
5,994
1,185
0
337
9,282
3,405
0
5,988
3,100
0
20,210
W
Ah Muzen Cab
ITz-Antagonist
Ah Muzen Cab
7,226
1,990
0
3,188
10,614
5,194
3,392
3,186
7,170
0
29,397
L
Cthulhu
9,386
820
96
1,295
13,726
10,390
0
10,086
3,341
19,316
178
L
7,715
1,664
0
4,083
12,698
6,729
0
7,725
4,688
195
16,779
W
Thoth
SLUGS101
Thoth
8,944
300
0
548
4,074
1,941
353
1,370
2,615
33,100
0
L
6,024
683
0
397
6,846
3,180
0
4,358
2,371
17,457
0
L
5,375
1,025
0
2,066
5,461
2,339
114
4,040
1,260
0
33,265
W
Atlas
7,077
2,775
0
3,466
12,472
17,065
92
4,194
8,088
12,518
0
W
Cerberus
xNomadSenpai
Cerberus
6,156
383
0
2,181
9,183
6,610
0
3,083
5,897
12,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
41,011
207
Minions Killed
247
0
Camps Cleared
0
1,028,372
Distance Traveled
1,038,896
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,869
887
70
7
0
209,639
0
L
Loki
6,954
695
27
3
0
210,479
0
W
Ah Muzen Cab
7,867
787
62
6
0
200,563
0
L
Cthulhu
6,624
662
25
3
0
190,399
0
L
Surtr
6,506
651
24
2
0
209,604
0
W
Thoth
8,051
805
72
7
0
213,802
0
L
Nox
7,500
750
51
5
0
203,603
0
L
Neith
7,276
728
80
8
0
214,287
3
W
Atlas
8,721
872
16
2
0
212,012
0
W
Cerberus
7,503
750
27
3
0
202,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role