Player Matchup

Pele
Pele
Bronze III
GraysenH
Pele
Bronze III
Level 81
God Stats
0W - 5L
1,594 SR
Queue Stats
0W - 8L
1,342 MMR
Party 2
Tyr
Tyr
Bronze III
ShepherdZz
Tyr
Bronze III
Level 86
God Stats
1W - 2L
1,351 SR
Queue Stats
3W - 20L
1,440 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
oo Its Elite oo
Kukulkan
Bronze III
Level 80
God Stats
0W - 2L
1,539 SR
Queue Stats
110W - 157L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,494 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 72
1,543 SR
1,422 MMR
Ares
Ares
Silver III
NickGur
Ares
Silver III
Level 50
God Stats
5W - 1L
1,578 SR
Queue Stats
29W - 30L
1,370 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
UnRealAbysmal
Zhong Kui
Gold II
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,477 MMR
Party 1
Thanatos
Thanatos
Gold IV
ballsdeepbilly
Thanatos
Gold IV
Level 46
God Stats
4W - 2L
1,550 SR
Queue Stats
30W - 31L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 7 / 1
8,544
777
7,460
13,860
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 2
7,995
727
6,489
14,511
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
11
0 / 7 / 3
7,398
673
9,286
10,428
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SkadiAh Muzen CabBacchusNe ZhaBaron Samedi

VS

Bans
AchillesYmirKuzenboAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
NickGur
Ares
14
3 / 2 / 10
9,656
878
8,634
14,602
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
UnRealAbysmal
Zhong Kui
16
7 / 2 / 8
10,019
911
15,364
13,444
12,411
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
6 / 1 / 7
9,198
836
11,697
11,475
6,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
16
16
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
3
7
1
0.5
W
Ares
NickGur
Ares
3
2
10
4
L
1
2
2
1
W
Zhong Kui
UnRealAbysmal
Zhong Kui
7
2
8
5.5
W
Thanatos
6
1
7
9.5
L
Kukulkan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
35,695
38,799
Taken
39,521
23,763
Mitigated
38,433
8,045
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,460
1,626
0
1,606
13,860
4,916
0
7,632
6,228
0
35,555
W
Ares
NickGur
Ares
8,634
492
601
3,493
14,602
19,192
550
3,860
10,742
15,186
0
L
6,489
1,673
248
4,969
14,511
14,782
0
9,003
5,508
0
18,892
W
Zhong Kui
UnRealAbysmal
Zhong Kui
15,364
2,627
223
7,042
13,444
12,411
896
2,963
10,481
56,516
0
W
Thanatos
11,697
3,964
0
10,260
11,475
6,830
1,401
2,245
9,230
0
42,495
L
Kukulkan
9,286
810
171
1,051
10,428
4,065
0
7,417
3,011
27,225
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
28,873
134
Minions Killed
140
0
Camps Cleared
0
572,299
Distance Traveled
645,669
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,544
777
64
6
0
180,561
1
W
Ares
9,656
878
14
1
0
222,735
4
L
Tyr
7,995
727
21
2
0
209,250
0
W
Zhong Kui
10,019
911
84
8
0
186,705
0
W
Thanatos
9,198
836
42
4
0
236,229
0
L
Kukulkan
7,398
673
49
4
0
182,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role