Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ANTRAX2014
The Morrigan
Level 66
God Stats
2W - 1L
1,188 SR
Queue Stats
323W - 275L
1,438 Elo+
Party 1
Cerberus
Cerberus
Infinitedeth960
Cerberus
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
366W - 342L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TRiPCoaLiTioN
Ah Muzen Cab
Level 60
God Stats
9W - 7L
1,800 SR
Queue Stats
222W - 215L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
TylarzzSG
Ao Kuang
Level 59
God Stats
55W - 35L
1,438 SR
Queue Stats
717W - 672L
1,401 Elo+
Party 1
Team Averages
Level 64
1,485 SR
1,447 Elo+

VS

Team Averages
Level 61
1,435 SR
1,308 Elo+
Sobek
Sobek
AmericanMonke
Sobek
Level 28
God Stats
1W - 2L
1,578 SR
Queue Stats
62W - 79L
1,349 Elo+
Party 2
Mercury
Mercury
BeardedMonke
Mercury
Level 41
God Stats
5W - 5L
1,741 SR
Queue Stats
155W - 215L
1,182 Elo+
Party 2
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 108
God Stats
4W - 11L
1,349 SR
Queue Stats
9W - 18L
1,359 Elo+
Party 2
Bakasura
Bakasura
MommaGoneMonke
Bakasura
Level 58
God Stats
1W - 10L
1,040 SR
Queue Stats
65W - 95L
1,228 Elo+
Party 2
Medusa
Medusa
VoicelessMonke
Medusa
Level 68
God Stats
8W - 6L
1,468 SR
Queue Stats
146W - 193L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 3 / 1
8,369
523
8,724
6,624
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
ANTRAX2014
The Morrigan
12
0 / 3 / 1
7,038
440
3,785
10,971
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
11
1 / 1 / 3
7,365
460
7,087
16,112
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
TRiPCoaLiTioN
Ah Muzen Cab
12
0 / 4 / 4
6,639
415
7,516
11,269
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
TylarzzSG
Ao Kuang
15
10 / 4 / 1
9,223
576
18,518
16,525
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,066
442
4,380
14,729
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
BeardedMonke
Mercury
13
3 / 3 / 1
8,100
506
6,678
12,580
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
MarriedMonke
Sylvanus
14
5 / 5 / 0
8,871
554
12,923
18,120
10,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
16
5 / 2 / 0
10,027
627
7,586
16,320
7,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 2
7,677
480
10,546
9,608
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
15
15
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
1
0.83
W
The Morrigan
ANTRAX2014
The Morrigan
0
3
1
0.17
L
0
3
5
0.83
L
Mercury
BeardedMonke
Mercury
3
3
1
1.17
W
Cerberus
1
1
3
2.5
L
Sylvanus
MarriedMonke
Sylvanus
5
5
0
1
L
Bakasura
5
2
0
2.5
W
Ah Muzen Cab
TRiPCoaLiTioN
Ah Muzen Cab
0
4
4
0.5
W
Ao Kuang
TylarzzSG
Ao Kuang
10
4
1
2.63
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,630
Damage
42,113
61,501
Taken
71,357
33,254
Mitigated
41,769
14,788
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,724
956
0
541
6,624
1,865
0
0
5,884
57,278
0
W
The Morrigan
ANTRAX2014
The Morrigan
3,785
1,084
0
1,603
10,971
4,947
0
1,449
9,172
42,478
8,725
L
4,380
676
0
2,216
14,729
13,786
0
6,136
8,585
12,225
0
L
Mercury
BeardedMonke
Mercury
6,678
4,373
0
1,049
12,580
5,324
0
5,379
7,087
0
53,673
W
Cerberus
7,087
1,052
0
4,317
16,112
15,687
0
4,293
11,819
29,554
0
L
Sylvanus
MarriedMonke
Sylvanus
12,923
5,182
1,080
6,458
18,120
10,929
346
13,560
4,560
55,445
12,011
L
Bakasura
7,586
5,477
0
7,289
16,320
7,929
953
8,748
7,132
0
76,291
W
Ah Muzen Cab
TRiPCoaLiTioN
Ah Muzen Cab
7,516
2,895
512
3,088
11,269
4,850
98
2,245
9,024
0
50,136
W
Ao Kuang
TylarzzSG
Ao Kuang
18,518
7,063
0
4,727
16,525
5,905
0
8,432
8,023
48,594
0
L
10,546
4,952
0
4,462
9,608
3,801
0
3,626
5,982
0
61,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
41,741
399
Minions Killed
472
0
Camps Cleared
0
1,570,942
Distance Traveled
1,589,155
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,369
523
106
7
0
284,553
4
W
The Morrigan
7,038
440
77
5
0
337,261
0
L
Sobek
7,066
442
28
2
0
303,976
0
L
Mercury
8,100
506
81
5
0
382,912
0
W
Cerberus
7,365
460
66
4
0
317,017
0
L
Sylvanus
8,871
554
94
6
0
230,567
0
L
Bakasura
10,027
627
156
10
0
378,982
0
W
Ah Muzen Cab
6,639
415
79
5
0
305,594
0
W
Ao Kuang
9,223
576
71
4
0
326,517
0
L
Medusa
7,677
480
113
7
0
292,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role