Player Matchup

Izanami
Izanami
 
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JMaindoe
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,183 Elo+
Party 1
Persephone
Persephone
Tdrip
Persephone
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
UltimateBlue332
Cthulhu
Level 5
God Stats
5W - 5L
1,712 SR
Queue Stats
20W - 29L
1,329 Elo+
Party 2
Awilix
Awilix
XenEnergin
Awilix
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 112L
1,429 Elo+
Party 2
Team Averages
Level 69
1,542 SR
1,384 Elo+

VS

Team Averages
Level 82
1,405 SR
1,425 Elo+
Awilix
Awilix
DampPrisonPocket
Awilix
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 146L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
FatTickler
Kukulkan
Level 45
God Stats
4W - 4L
1,300 SR
Queue Stats
47W - 57L
1,348 Elo+
Party 4
Cupid
Cupid
Salkaseltzer
Cupid
Level 36
God Stats
4W - 0L
1,333 SR
Queue Stats
69W - 70L
1,461 Elo+
Party 3
Ymir
Ymir
Scios
Ymir
Level 24
God Stats
4W - 3L
1,390 SR
Queue Stats
15W - 20L
1,320 Elo+
Party 4
King Arthur
King Arthur
cfig0709
King Arthur
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 155L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 0
5,947
457
4,047
10,812
3,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
JMaindoe
Apollo
9
0 / 4 / 0
5,162
397
2,606
8,210
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Tdrip
Persephone
10
1 / 1 / 0
6,167
474
5,566
5,998
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
5,101
392
1,741
6,956
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
XenEnergin
Awilix
9
0 / 6 / 1
5,494
423
4,095
12,310
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
7,962
612
8,277
8,982
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
FatTickler
Kukulkan
12
0 / 1 / 3
7,329
564
3,347
5,771
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 0 / 4
6,869
528
7,000
3,869
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Scios
Ymir
10
3 / 0 / 4
6,730
518
5,302
7,832
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
cfig0709
King Arthur
13
4 / 1 / 0
7,784
599
8,737
8,330
8,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
7
0
3
8.5
W
Kukulkan
FatTickler
Kukulkan
0
1
3
1.5
L
Apollo
JMaindoe
Apollo
0
4
0
0
W
3
0
4
5
W
Ymir
Scios
Ymir
3
0
4
5
L
Persephone
Tdrip
Persephone
1
1
0
1
L
0
3
0
0
L
Awilix
XenEnergin
Awilix
0
6
1
0.08
W
King Arthur
cfig0709
King Arthur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
32,663
44,286
Taken
34,784
17,969
Mitigated
23,374
5,703
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,047
3,005
0
1,088
10,812
3,891
0
461
10,351
0
41,059
W
8,277
4,166
0
1,250
8,982
3,941
0
2,382
6,600
0
65,329
W
Kukulkan
FatTickler
Kukulkan
3,347
962
0
2,040
5,771
2,394
0
1,859
3,912
58,824
0
L
Apollo
JMaindoe
Apollo
2,606
1,574
0
1,611
8,210
2,850
0
1,313
6,897
0
30,673
W
7,000
2,762
376
2,202
3,869
1,456
693
418
3,451
0
46,695
W
Ymir
Scios
Ymir
5,302
1,061
0
1,650
7,832
7,286
0
2,648
5,184
21,745
0
L
Persephone
Tdrip
Persephone
5,566
1,114
0
1,607
5,998
1,804
0
2,451
3,545
37,840
0
L
1,741
257
138
595
6,956
5,145
0
2,747
4,195
7,880
0
L
Awilix
XenEnergin
Awilix
4,095
1,571
0
664
12,310
4,279
0
2,210
10,087
0
33,591
W
King Arthur
cfig0709
King Arthur
8,737
1,363
0
1,730
8,330
8,297
0
0
8,330
788
55,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
36,674
255
Minions Killed
405
0
Camps Cleared
0
1,152,288
Distance Traveled
1,361,913
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,947
457
69
5
0
232,178
0
W
Awilix
7,962
612
101
8
0
341,194
0
W
Kukulkan
7,329
564
110
8
0
260,744
0
L
Apollo
5,162
397
56
4
0
235,510
0
W
Cupid
6,869
528
82
6
0
219,723
0
W
Ymir
6,730
518
24
2
0
261,111
4
L
Persephone
6,167
474
70
5
0
237,992
2
L
Cthulhu
5,101
392
16
1
0
170,592
0
L
Awilix
5,494
423
44
3
0
276,016
0
W
King Arthur
7,784
599
88
7
0
279,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role