Player Matchup

Ra
Ra
Chodyblody
Ra
Level 83
God Stats
14W - 16L
1,455 SR
Queue Stats
266W - 211L
1,505 Elo+
Solo
Loki
Loki
EdogaMidori
Loki
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 213L
1,618 Elo+
Party 2
Surtr
Surtr
TheMacHussey
Surtr
Level 68
God Stats
11W - 4L
1,687 SR
Queue Stats
54W - 53L
1,492 Elo+
Solo
Jing Wei
Jing Wei
dneyy-
Jing Wei
Level 8
God Stats
1W - 4L
1,178 SR
Queue Stats
2W - 10L
1,222 Elo+
Party 2
Artio
Artio
ianpenta15
Artio
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
574W - 528L
1,356 Elo+
Solo
Team Averages
Level 84
1,464 SR
1,439 Elo+

VS

Team Averages
Level 92
1,442 SR
1,499 Elo+
Yu Huang
Yu Huang
BigWiggie
Yu Huang
Level 94
God Stats
6W - 7L
1,465 SR
Queue Stats
459W - 444L
1,496 Elo+
Party 1
Nemesis
Nemesis
Infravermeio
Nemesis
Level 106
God Stats
12W - 18L
1,438 SR
Queue Stats
131W - 135L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
KodaNike
Danzaburou
Level 81
God Stats
11W - 7L
1,392 SR
Queue Stats
463W - 445L
1,545 Elo+
Party 1
Artio
Artio
SrRayden201
Artio
Level 112
God Stats
11W - 8L
1,329 SR
Queue Stats
441W - 431L
1,452 Elo+
Solo
Fenrir
Fenrir
XoDZLoX
Fenrir
Level 66
God Stats
15W - 24L
1,585 SR
Queue Stats
255W - 250L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,189
574
11,127
11,010
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 4
8,371
523
11,712
14,044
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 3
9,456
591
13,757
18,488
13,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
dneyy-
Jing Wei
12
0 / 1 / 2
6,849
428
2,133
7,539
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
11
0 / 2 / 6
7,325
458
5,914
15,304
12,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigWiggie
Yu Huang
13
0 / 3 / 4
7,651
478
9,869
8,587
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Infravermeio
Nemesis
14
1 / 0 / 5
8,170
511
7,735
14,748
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KodaNike
Danzaburou
13
2 / 2 / 2
8,179
511
12,038
9,605
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 2
6,406
400
5,085
13,763
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
XoDZLoX
Fenrir
13
3 / 6 / 1
7,886
493
9,538
15,344
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
7
8
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BigWiggie
Yu Huang
0
3
4
0.67
W
5
2
2
3
W
2
2
4
2
L
Nemesis
Infravermeio
Nemesis
1
0
5
3.5
L
Danzaburou
KodaNike
Danzaburou
2
2
2
1.5
L
1
4
2
0.5
W
7
1
3
8.5
L
Fenrir
XoDZLoX
Fenrir
3
6
1
0.58
W
Jing Wei
dneyy-
Jing Wei
0
1
2
1
W
Artio
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
44,265
66,385
Taken
62,047
40,049
Mitigated
38,938
28,008
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BigWiggie
Yu Huang
9,869
208
0
859
8,587
3,365
0
3,961
4,462
67,220
1,219
W
11,127
1,072
919
2,939
11,010
5,732
0
3,598
7,276
83,371
0
W
11,712
3,724
0
4,653
14,044
5,582
0
2,199
11,686
0
63,791
L
Nemesis
Infravermeio
Nemesis
7,735
2,483
0
2,934
14,748
7,857
0
3,086
11,539
0
73,295
L
Danzaburou
KodaNike
Danzaburou
12,038
5,211
0
4,835
9,605
3,554
408
1,418
8,163
0
59,543
L
5,085
887
472
4,333
13,763
9,953
0
6,705
6,896
19,889
0
W
13,757
6,184
0
8,120
18,488
13,980
344
2,240
15,477
1,060
65,033
L
Fenrir
XoDZLoX
Fenrir
9,538
4,507
0
3,465
15,344
14,209
0
1,871
13,437
0
37,920
W
Jing Wei
dneyy-
Jing Wei
2,133
1,686
0
1,723
7,539
2,435
0
2,236
5,066
0
34,523
W
Artio
5,914
579
4,023
5,631
15,304
12,320
0
3,399
11,513
20,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,190
Gold Earned
38,292
398
Minions Killed
383
0
Camps Cleared
0
1,671,303
Distance Traveled
1,605,808
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,651
478
109
7
0
310,206
0
W
Ra
9,189
574
141
9
0
325,829
3
W
Loki
8,371
523
90
6
0
363,729
0
L
Nemesis
8,170
511
102
6
0
385,375
0
L
Danzaburou
8,179
511
82
5
0
289,360
3
L
Artio
6,406
400
38
2
0
320,989
0
W
Surtr
9,456
591
95
6
0
314,389
6
L
Fenrir
7,886
493
52
3
0
299,878
0
W
Jing Wei
6,849
428
56
4
0
332,953
0
W
Artio
7,325
458
16
1
0
334,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role