Player Matchup

Anhur
Anhur
MANINHO ROBERTO
Anhur
Level 158
God Stats
0W - 3L
1,254 SR
Queue Stats
64W - 71L
1,520 Elo+
Solo
Apollo
Apollo
THEWOKER6940
Apollo
Level 116
God Stats
5W - 5L
1,500 SR
Queue Stats
518W - 519L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UselessBook
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 157L
1,494 Elo+
Solo
Da Ji
Da Ji
Warflies
Da Ji
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 147L
1,221 Elo+
Solo
Hun Batz
Hun Batz
ilou812li
Hun Batz
Level 156
God Stats
5W - 10L
1,500 SR
Queue Stats
252W - 244L
1,589 Elo+
Solo
Team Averages
Level 139
1,451 SR
1,458 Elo+

VS

Team Averages
Level 127
1,616 SR
1,513 Elo+
Yu Huang
Yu Huang
Buddha_J_
Yu Huang
Level 157
God Stats
2W - 3L
1,686 SR
Queue Stats
260W - 250L
1,675 Elo+
Party 1
Nox
Nox
IISP33DYIl
Nox
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,186 Elo+
Solo
Ah Puch
Ah Puch
Its_Alucard
Ah Puch
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 237L
1,662 Elo+
Party 1
Xbalanque
Xbalanque
Rexx-SZN
Xbalanque
Level 96
God Stats
2W - 0L
1,703 SR
Queue Stats
36W - 34L
1,710 Elo+
Party 1
Ishtar
Ishtar
dracoandbowin
Ishtar
Level 112
God Stats
1W - 0L
1,691 SR
Queue Stats
58W - 72L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
6,914
691
2,692
7,454
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
1 / 3 / 5
6,766
677
4,763
6,914
3,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
UselessBook
Morgan Le Fay
14
2 / 4 / 6
7,577
758
6,622
9,458
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Warflies
Da Ji
12
2 / 5 / 2
7,025
703
8,791
9,125
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ilou812li
Hun Batz
14
3 / 4 / 2
7,702
770
8,240
8,610
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Buddha_J_
Yu Huang
15
5 / 1 / 10
8,831
883
6,875
7,096
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 9
8,923
892
4,671
7,496
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Its_Alucard
Ah Puch
18
6 / 1 / 9
10,772
1,077
12,892
8,049
3,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Rexx-SZN
Xbalanque
14
0 / 2 / 11
8,103
810
8,750
7,452
2,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 6
7,366
737
4,510
7,882
2,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
9
Kills
18
19
Deaths
9
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Buddha_J_
Yu Huang
5
1
10
10
W
6
2
9
5.25
W
Ah Puch
Its_Alucard
Ah Puch
6
1
9
10.5
L
1
3
4
1
W
Xbalanque
Rexx-SZN
Xbalanque
0
2
11
2.75
L
Apollo
1
3
5
1.17
L
Morgan Le Fay
UselessBook
Morgan Le Fay
2
4
6
1.25
L
Da Ji
Warflies
Da Ji
2
5
2
0.6
W
1
3
6
1.33
L
Hun Batz
ilou812li
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
37,698
41,561
Taken
37,975
19,452
Mitigated
14,760
8,771
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Buddha_J_
Yu Huang
6,875
377
1,808
1,927
7,096
2,682
1,058
1,835
5,261
12,299
1,031
W
4,671
451
1,228
1,595
7,496
2,993
1,099
1,167
6,329
13,818
0
W
Ah Puch
Its_Alucard
Ah Puch
12,892
334
4,430
4,809
8,049
3,503
631
216
7,833
34,494
779
L
2,692
600
630
1,523
7,454
3,278
0
5,660
1,794
0
12,024
W
Xbalanque
Rexx-SZN
Xbalanque
8,750
1,836
0
1,838
7,452
2,788
129
985
6,467
0
17,528
L
Apollo
4,763
1,381
868
1,198
6,914
3,463
56
2,879
4,035
0
9,710
L
Morgan Le Fay
UselessBook
Morgan Le Fay
6,622
763
427
2,202
9,458
4,310
0
5,234
4,224
18,826
0
L
Da Ji
Warflies
Da Ji
8,791
1,198
615
653
9,125
4,522
0
5,167
3,958
0
17,487
W
4,510
2,796
0
1,471
7,882
2,794
1,085
2,419
5,463
0
7,319
L
Hun Batz
ilou812li
Hun Batz
8,240
431
245
410
8,610
3,879
0
4,981
3,629
0
10,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
43,995
93
Minions Killed
125
0
Camps Cleared
0
795,987
Distance Traveled
918,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,831
883
10
1
0
208,959
0
W
Nox
8,923
892
20
2
0
174,153
0
W
Ah Puch
10,772
1,077
58
6
0
178,674
0
L
Anhur
6,914
691
18
2
0
157,236
0
W
Xbalanque
8,103
810
25
3
0
189,007
0
L
Apollo
6,766
677
22
2
0
159,247
0
L
Morgan Le Fay
7,577
758
22
2
0
167,214
0
L
Da Ji
7,025
703
19
2
0
159,397
0
W
Ishtar
7,366
737
12
1
0
167,807
0
L
Hun Batz
7,702
770
12
1
0
152,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role