Player Matchup

Ao Kuang
Ao Kuang
DeputyDumpy
Ao Kuang
Level 139
God Stats
9W - 11L
1,579 SR
Queue Stats
537W - 523L
1,468 Elo+
Party 4
Jormungandr
Jormungandr
The Wet Up
Jormungandr
Level 145
God Stats
12W - 12L
1,735 SR
Queue Stats
477W - 434L
1,435 Elo+
Party 4
Achilles
Achilles
rkmonkey79ttv
Achilles
Level 155
God Stats
2W - 2L
1,748 SR
Queue Stats
19W - 8L
1,745 Elo+
Party 3
Vulcan
Vulcan
rocketman923
Vulcan
Level 158
God Stats
2W - 2L
1,535 SR
Queue Stats
14W - 10L
1,709 Elo+
Party 3
Cupid
Cupid
schleebong
Cupid
Level 80
God Stats
5W - 2L
1,582 SR
Queue Stats
28W - 36L
1,414 Elo+
Party 4
Team Averages
Level 135
1,636 SR
1,554 Elo+

VS

Team Averages
Level 107
1,652 SR
1,489 Elo+
Sylvanus
Sylvanus
Dhats5
Sylvanus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Quach07
Baron Samedi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
RoboTofu
Amaterasu
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 240L
1,561 Elo+
Solo
Thanatos
Thanatos
SINCITY37
Thanatos
Level 97
God Stats
2W - 3L
1,717 SR
Queue Stats
57W - 75L
1,450 Elo+
Party 1
Hachiman
Hachiman
legendsarise
Hachiman
Level 124
God Stats
1W - 1L
2,043 SR
Queue Stats
10W - 11L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeputyDumpy
Ao Kuang
17
12 / 2 / 9
10,734
671
18,787
19,738
8,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
The Wet Up
Jormungandr
12
0 / 4 / 13
7,759
485
10,044
17,168
14,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
rkmonkey79ttv
Achilles
14
3 / 0 / 4
8,697
544
11,949
12,794
17,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
10 / 2 / 7
10,037
627
22,561
8,449
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
14
1 / 2 / 5
7,927
495
7,447
8,463
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dhats5
Sylvanus
11
0 / 5 / 7
7,371
461
5,988
21,227
20,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Quach07
Baron Samedi
12
2 / 9 / 1
7,492
468
4,719
16,044
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
RoboTofu
Amaterasu
12
0 / 3 / 1
6,904
432
6,757
19,550
17,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SINCITY37
Thanatos
11
4 / 8 / 1
7,788
487
5,783
19,780
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
legendsarise
Hachiman
13
4 / 1 / 1
7,766
485
12,598
12,910
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
26
Kills
10
10
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DeputyDumpy
Ao Kuang
12
2
9
8.25
L
Sylvanus
Dhats5
Sylvanus
0
5
7
0.7
L
Baron Samedi
Quach07
Baron Samedi
2
9
1
0.28
L
Amaterasu
RoboTofu
Amaterasu
0
3
1
0.17
L
Thanatos
SINCITY37
Thanatos
4
8
1
0.56
W
Jormungandr
The Wet Up
Jormungandr
0
4
13
1.63
L
Hachiman
legendsarise
Hachiman
4
1
1
4.5
W
Achilles
rkmonkey79ttv
Achilles
3
0
4
5
W
Vulcan
10
2
7
6.75
W
Cupid
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,788
Damage
35,845
66,612
Taken
89,511
47,286
Mitigated
58,564
20,680
Healing
34,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DeputyDumpy
Ao Kuang
18,787
4,547
0
7,414
19,738
8,776
0
2,596
17,142
88,300
0
L
Sylvanus
Dhats5
Sylvanus
5,988
1,202
3,766
6,294
21,227
20,236
0
13,603
7,522
20,329
0
L
Baron Samedi
Quach07
Baron Samedi
4,719
386
1,113
1,919
16,044
7,937
0
12,887
3,157
42,943
0
L
Amaterasu
RoboTofu
Amaterasu
6,757
3,407
0
7,031
19,550
17,714
0
4,983
13,255
0
45,041
L
Thanatos
SINCITY37
Thanatos
5,783
437
0
9,462
19,780
7,557
502
13,788
5,992
0
35,861
W
Jormungandr
The Wet Up
Jormungandr
10,044
2,897
0
2,769
17,168
14,130
39
4,331
12,837
47,075
0
L
Hachiman
legendsarise
Hachiman
12,598
7,207
0
5,273
12,910
5,120
784
7,731
5,128
0
65,233
W
Achilles
rkmonkey79ttv
Achilles
11,949
2,123
0
4,904
12,794
17,584
428
246
12,548
6,519
44,859
W
Vulcan
22,561
4,337
0
1,610
8,449
3,772
96
3,176
5,273
81,622
0
W
Cupid
7,447
3,932
520
3,463
8,463
3,024
0
1,002
7,461
0
48,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,154
Gold Earned
37,321
406
Minions Killed
345
0
Camps Cleared
0
1,601,061
Distance Traveled
1,385,082
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,734
671
96
6
0
341,408
0
L
Sylvanus
7,371
461
9
1
0
274,108
3
L
Baron Samedi
7,492
468
89
6
0
259,809
2
L
Amaterasu
6,904
432
70
4
0
268,343
2
L
Thanatos
7,788
487
67
4
0
278,758
0
W
Jormungandr
7,759
485
69
4
0
321,546
0
L
Hachiman
7,766
485
110
7
0
304,064
4
W
Achilles
8,697
544
53
3
0
300,635
2
W
Vulcan
10,037
627
107
7
0
343,493
0
W
Cupid
7,927
495
81
5
0
293,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role