Player Matchup

Ra
Ra
DannyDaSlime
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 3
Surtr
Surtr
K1NG_NOVAA
Surtr
Level 39
God Stats
4W - 5L
1,313 SR
Queue Stats
39W - 31L
1,290 Elo+
Party 2
Sol
Sol
Lukelanta
Sol
Level 38
God Stats
10W - 13L
1,398 SR
Queue Stats
414W - 417L
1,492 Elo+
Solo
Yemoja
Yemoja
QueenNova1011
Yemoja
Level 8
God Stats
0W - 1L
1,236 SR
Queue Stats
25W - 27L
1,085 Elo+
Party 2
Cupid
Cupid
iWavyO
Cupid
Level 16
God Stats
0W - 1L
1,222 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 3
Team Averages
Level 38
1,334 SR
1,455 Elo+

VS

Team Averages
Level 28
1,266 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
Oddcommodity
Tsukuyomi
Level 11
God Stats
29W - 36L
1,311 SR
Queue Stats
92W - 112L
1,184 Elo+
Party 1
Chaac
Chaac
RisingLegend971
Chaac
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 37L
1,401 Elo+
Party 1
Cupid
Cupid
RyDa Light
Cupid
Level 27
God Stats
4W - 3L
971 SR
Queue Stats
27W - 52L
1,396 Elo+
Party 1
Merlin
Merlin
Vulgo Pcs
Merlin
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 31L
1,876 Elo+
Solo
Ymir
Ymir
WizKidScoop989
Ymir
Level 29
God Stats
8W - 12L
1,047 SR
Queue Stats
97W - 114L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,576
1,096
6,659
9,774
3,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
12
1 / 1 / 3
6,891
1,149
6,083
9,705
6,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 3 / 2
6,346
1,058
9,232
8,359
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,416
1,069
1,321
5,484
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
iWavyO
Cupid
11
2 / 9 / 1
6,717
1,120
7,012
12,193
6,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

251

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Oddcommodity
Tsukuyomi
12
4 / 3 / 4
7,555
1,259
5,902
6,363
2,729
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 0 / 8
8,223
1,371
8,459
8,826
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
14
5 / 0 / 12
8,319
1,387
8,636
4,755
2,160
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
Vulgo Pcs
Merlin
14
6 / 1 / 8
8,179
1,363
12,534
4,202
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 13
7,078
1,180
6,439
11,368
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
4
Kills
20
20
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Surtr
1
1
3
2.5
L
0
3
2
0.33
W
Tsukuyomi
Oddcommodity
Tsukuyomi
4
3
4
2
L
0
2
2
0.5
W
5
0
8
9
W
Cupid
5
0
12
11
W
Merlin
Vulgo Pcs
Merlin
6
1
8
10
W
0
1
13
6.5
L
Cupid
iWavyO
Cupid
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,307
Damage
41,970
45,515
Taken
35,514
24,513
Mitigated
20,062
7,896
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,659
812
171
769
9,774
3,861
0
2,659
7,012
19,707
0
L
Surtr
6,083
1,343
0
3,858
9,705
6,858
0
3,274
6,220
380
15,839
L
9,232
3,229
0
768
8,359
3,273
0
4,101
3,952
23,571
1,549
W
Tsukuyomi
Oddcommodity
Tsukuyomi
5,902
2,043
142
594
6,363
2,729
0
2,064
4,299
0
11,418
L
1,321
485
1,158
797
5,484
3,945
0
2,294
3,070
6,052
0
W
8,459
2,174
632
3,215
8,826
7,227
0
3,957
4,869
715
15,710
W
Cupid
8,636
5,400
1,225
1,871
4,755
2,160
0
2,212
2,543
0
19,819
W
Merlin
Vulgo Pcs
Merlin
12,534
1,110
0
1,106
4,202
1,806
0
2,264
1,938
32,885
0
W
6,439
844
248
1,763
11,368
6,140
0
6,446
4,922
14,896
0
L
Cupid
iWavyO
Cupid
7,012
2,947
183
192
12,193
6,576
0
6,323
5,436
0
9,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
39,354
93
Minions Killed
148
2
Camps Cleared
7
468,308
Distance Traveled
588,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,576
1,096
29
5
0
103,912
0
L
Surtr
6,891
1,149
16
3
2
127,935
0
L
Sol
6,346
1,058
31
5
0
100,008
0
W
Tsukuyomi
7,555
1,259
10
2
1
106,216
0
L
Yemoja
6,416
1,069
9
2
0
51,642
0
W
Chaac
8,223
1,371
18
3
1
135,751
0
W
Cupid
8,319
1,387
36
6
3
129,987
0
W
Merlin
8,179
1,363
57
10
1
98,768
0
W
Ymir
7,078
1,180
27
5
1
117,650
0
L
Cupid
6,717
1,120
8
1
0
84,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role