Player Matchup

Horus
Horus
BootyMan6969
Horus
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 116L
1,633 Elo+
Party 3
Ra
Ra
Hydrogenic
Ra
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
232W - 211L
1,520 Elo+
Solo
Neith
Neith
NatNaty
Neith
Level 143
God Stats
9W - 14L
1,500 SR
Queue Stats
188W - 186L
1,605 Elo+
Solo
Ne Zha
Ne Zha
Vignithion
Ne Zha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,416 Elo+
Solo
Xbalanque
Xbalanque
unknownlad97
Xbalanque
Level 26
God Stats
13W - 5L
1,600 SR
Queue Stats
22W - 12L
1,673 Elo+
Party 3
Team Averages
Level 92
1,520 SR
1,569 Elo+

VS

Team Averages
Level 45
1,690 SR
1,631 Elo+
Thanatos
Thanatos
Itachuin
Thanatos
Level 44
God Stats
103W - 75L
1,641 SR
Queue Stats
175W - 164L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
MADsenpaii
Kuzenbo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,740 Elo+
Party 1
Chaac
Chaac
MarkuzzG
Chaac
Level 25
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 5L
1,740 Elo+
Party 1
Neith
Neith
Valenlolop
Neith
Level 34
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Sol
Sol
enticex
Sol
Level 68
God Stats
9W - 7L
1,823 SR
Queue Stats
220W - 195L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
8,788
517
6,437
19,177
19,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 3
9,676
569
9,813
8,731
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
NatNaty
Neith
17
13 / 1 / 1
11,773
693
18,197
9,327
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Vignithion
Ne Zha
15
1 / 3 / 7
9,102
535
7,832
15,514
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
unknownlad97
Xbalanque
17
3 / 1 / 7
10,638
626
12,373
18,025
9,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Itachuin
Thanatos
15
4 / 2 / 2
9,321
548
7,308
15,990
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
MADsenpaii
Kuzenbo
11
2 / 5 / 2
7,608
448
5,022
18,589
25,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
MarkuzzG
Chaac
12
0 / 9 / 1
7,563
445
5,213
19,055
12,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
15
1 / 6 / 0
9,171
539
10,109
15,195
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
13
3 / 3 / 4
8,029
472
16,350
13,204
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
24
Kills
10
10
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
5
3
3
2.17
L
Thanatos
Itachuin
Thanatos
4
2
2
2.5
L
Kuzenbo
MADsenpaii
Kuzenbo
2
5
2
0.6
L
Chaac
MarkuzzG
Chaac
0
9
1
0.06
W
Neith
NatNaty
Neith
13
1
1
13.5
L
Neith
1
6
0
0.17
W
Ne Zha
Vignithion
Ne Zha
1
3
7
1.5
L
Sol
3
3
4
1.67
W
Xbalanque
unknownlad97
Xbalanque
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,652
Damage
44,002
70,774
Taken
82,033
42,760
Mitigated
55,963
32,403
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,437
1,787
753
5,519
19,177
19,957
0
11,479
7,698
3,625
20,583
W
9,813
39
2,871
2,216
8,731
3,459
45
5,102
3,629
80,532
2,060
L
Thanatos
Itachuin
Thanatos
7,308
1,851
0
11,316
15,990
6,173
151
1,863
14,127
0
63,043
L
Kuzenbo
MADsenpaii
Kuzenbo
5,022
2,004
0
769
18,589
25,646
115
4,546
14,043
26,918
0
L
Chaac
MarkuzzG
Chaac
5,213
988
0
2,303
19,055
12,719
660
255
18,800
0
36,686
W
Neith
NatNaty
Neith
18,197
9,822
0
5,641
9,327
4,127
26
342
8,985
0
99,582
L
Neith
10,109
2,846
0
3,663
15,195
6,944
1,459
642
14,553
0
85,165
W
Ne Zha
Vignithion
Ne Zha
7,832
2,627
0
3,253
15,514
6,165
0
3,204
12,310
0
68,586
L
Sol
16,350
4,836
0
6,164
13,204
4,481
960
3,598
9,606
71,946
0
W
Xbalanque
unknownlad97
Xbalanque
12,373
7,264
0
12,150
18,025
9,052
1,170
1,906
16,119
0
97,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
41,692
542
Minions Killed
423
0
Camps Cleared
0
1,687,091
Distance Traveled
1,677,637
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,788
517
30
2
0
340,773
5
W
Ra
9,676
569
126
7
0
373,313
2
L
Thanatos
9,321
548
87
5
0
419,352
3
L
Kuzenbo
7,608
448
31
2
0
317,049
0
L
Chaac
7,563
445
55
3
0
333,779
0
W
Neith
11,773
693
155
9
0
268,045
0
L
Neith
9,171
539
147
9
0
291,336
0
W
Ne Zha
9,102
535
90
5
0
383,584
0
L
Sol
8,029
472
103
6
0
316,121
2
W
Xbalanque
10,638
626
141
8
0
321,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role