Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kukumonsta
Chang'e
Level 6
God Stats
0W - 2L
1,051 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 1
Mercury
Mercury
Leoriс
Mercury
Level 108
God Stats
2W - 10L
1,281 SR
Queue Stats
53W - 96L
1,111 Elo+
Party 1
Artio
Artio
bobodobo
Artio
Level 118
God Stats
3W - 9L
1,500 SR
Queue Stats
238W - 254L
1,191 Elo+
Party 1
Apollo
Apollo
stop199845
Apollo
Level 13
God Stats
0W - 3L
1,196 SR
Queue Stats
73W - 95L
1,092 Elo+
Party 1
Team Averages
Level 75
1,305 SR
1,231 Elo+

VS

Team Averages
Level 98
1,569 SR
1,551 Elo+
Kukulkan
Kukulkan
AkeyZzz
Kukulkan
Level 129
God Stats
4W - 0L
1,845 SR
Queue Stats
25W - 16L
1,571 Elo+
Party 2
Arachne
Arachne
Dwarfakien
Arachne
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
383W - 357L
1,612 Elo+
Party 3
Bellona
Bellona
Fire_Nouille83
Bellona
Level 47
God Stats
2W - 2L
1,721 SR
Queue Stats
16W - 11L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Marckboby
Baron Samedi
Level 129
God Stats
9W - 12L
1,283 SR
Queue Stats
124W - 116L
1,588 Elo+
Party 3
Thanatos
Thanatos
megakingflo
Thanatos
Level 40
God Stats
14W - 16L
1,496 SR
Queue Stats
305W - 283L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 1 / 3
9,848
518
11,356
15,502
17,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Kukumonsta
Chang'e
10
0 / 7 / 1
6,459
340
1,744
16,628
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Leoriс
Mercury
13
2 / 8 / 0
8,436
444
3,192
17,313
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
bobodobo
Artio
9
0 / 9 / 1
6,766
356
4,066
25,192
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
stop199845
Apollo
12
1 / 11 / 0
8,048
424
3,343
19,013
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkeyZzz
Kukulkan
17
10 / 1 / 3
11,434
602
21,631
6,310
2,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dwarfakien
Arachne
18
11 / 1 / 7
11,807
621
17,432
21,051
12,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 6
9,082
478
4,076
13,839
11,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Marckboby
Baron Samedi
16
5 / 1 / 13
10,636
560
9,309
12,293
14,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
megakingflo
Thanatos
19
8 / 1 / 5
11,751
618
12,616
15,390
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
7
Kills
36
36
Deaths
8
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
1
3
5.5
W
Kukulkan
AkeyZzz
Kukulkan
10
1
3
11.5
W
Arachne
Dwarfakien
Arachne
11
1
7
14.5
W
2
4
6
1.25
L
Chang'e
Kukumonsta
Chang'e
0
7
1
0.07
L
Mercury
Leoriс
Mercury
2
8
0
0.25
W
Baron Samedi
Marckboby
Baron Samedi
5
1
13
11.5
L
Artio
bobodobo
Artio
0
9
1
0.06
W
Thanatos
megakingflo
Thanatos
8
1
5
10.5
L
Apollo
stop199845
Apollo
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
65,064
93,648
Taken
68,883
48,299
Mitigated
48,522
12,508
Healing
43,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,356
3,103
0
1,681
15,502
17,000
198
4,154
11,047
0
70,019
W
Kukulkan
AkeyZzz
Kukulkan
21,631
2,092
0
1,557
6,310
2,865
1,504
1,817
4,493
91,518
3,374
W
Arachne
Dwarfakien
Arachne
17,432
12,428
0
12,491
21,051
12,909
2,494
4,343
16,708
0
113,191
W
4,076
1,317
0
3,199
13,839
11,086
0
1,559
12,280
0
37,475
L
Chang'e
Kukumonsta
Chang'e
1,744
641
497
1,255
16,628
4,539
0
8,830
7,749
19,484
0
L
Mercury
Leoriс
Mercury
3,192
127
0
2,307
17,313
5,187
0
4,753
12,516
0
48,722
W
Baron Samedi
Marckboby
Baron Samedi
9,309
1,208
1,391
3,947
12,293
14,582
227
728
11,565
55,205
0
L
Artio
bobodobo
Artio
4,066
102
240
3,602
25,192
16,432
0
8,164
16,932
25,776
0
W
Thanatos
megakingflo
Thanatos
12,616
3,502
0
21,074
15,390
7,080
145
430
14,960
0
107,125
L
Apollo
stop199845
Apollo
3,343
2,176
0
2,926
19,013
5,141
0
9,632
9,381
0
40,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
54,710
308
Minions Killed
547
0
Camps Cleared
0
1,719,700
Distance Traveled
1,855,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,848
518
109
6
0
321,184
0
W
Kukulkan
11,434
602
139
7
0
328,245
0
W
Arachne
11,807
621
137
7
0
391,441
0
W
Bellona
9,082
478
65
3
0
299,950
0
L
Chang'e
6,459
340
27
1
0
341,744
0
L
Mercury
8,436
444
77
4
0
388,434
0
W
Baron Samedi
10,636
560
58
3
0
362,114
7
L
Artio
6,766
356
23
1
0
353,796
6
W
Thanatos
11,751
618
148
8
0
473,924
0
L
Apollo
8,048
424
72
4
0
314,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role