Player Matchup

Surtr
Surtr
ImagineMonke
Surtr
Level 29
God Stats
1W - 0L
1,585 SR
Queue Stats
16W - 9L
1,563 Elo+
Party 2
Izanami
Izanami
Jordz920
Izanami
Level 22
God Stats
1W - 0L
1,760 SR
Queue Stats
10W - 6L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
WherestheHiraeth
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,559 Elo+
Party 2
Xing Tian
Xing Tian
Xspartann119x
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,582 Elo+
Party 2
Raijin
Raijin
Zerew
Raijin
Level 123
God Stats
3W - 0L
1,715 SR
Queue Stats
93W - 82L
1,450 Elo+
Solo
Team Averages
Level 86
1,612 SR
1,541 Elo+

VS

Team Averages
Level 114
1,500 SR
1,448 Elo+
Amaterasu
Amaterasu
Ant_Heavy
Amaterasu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Kxsst
Hou Yi
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 174L
1,496 Elo+
Party 1
Ymir
Ymir
Raven4k
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,304 Elo+
Solo
Danzaburou
Danzaburou
ValexMonster
Danzaburou
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 259L
1,447 Elo+
Party 3
Jing Wei
Jing Wei
mmlpu
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 14
9,444
944
13,154
13,142
17,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Jordz920
Izanami
15
2 / 1 / 17
8,468
847
7,300
5,876
2,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
11 / 2 / 11
10,076
1,008
18,270
7,271
3,950
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Xspartann119x
Xing Tian
13
3 / 4 / 18
8,626
863
6,629
15,594
23,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
Zerew
Raijin
15
1 / 2 / 18
8,531
853
11,005
6,723
3,363
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ant_Heavy
Amaterasu
15
2 / 3 / 5
7,946
795
8,569
15,922
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Kxsst
Hou Yi
13
1 / 6 / 3
7,505
751
7,972
12,287
5,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Raven4k
Ymir
14
2 / 4 / 5
8,477
848
6,865
11,542
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
ValexMonster
Danzaburou
13
3 / 4 / 4
8,354
835
5,424
9,606
4,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
mmlpu
Jing Wei
14
1 / 7 / 3
7,984
798
4,535
11,149
4,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
24
Kills
9
10
Deaths
24
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ant_Heavy
Amaterasu
2
3
5
1.5
W
7
1
14
14
W
Izanami
Jordz920
Izanami
2
1
17
10.5
L
Hou Yi
Kxsst
Hou Yi
1
6
3
0.42
L
Ymir
Raven4k
Ymir
2
4
5
1.13
L
Danzaburou
ValexMonster
Danzaburou
3
4
4
1.25
W
11
2
11
8.25
W
Xing Tian
Xspartann119x
Xing Tian
3
4
18
3
W
Raijin
Zerew
Raijin
1
2
18
5
L
Jing Wei
mmlpu
Jing Wei
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,358
Damage
33,365
48,606
Taken
60,506
50,787
Mitigated
44,936
13,518
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ant_Heavy
Amaterasu
8,569
1,169
159
4,185
15,922
17,280
204
9,647
6,035
0
13,830
W
13,154
2,156
1,640
4,408
13,142
17,866
138
2,256
10,576
1,901
16,400
W
Izanami
Jordz920
Izanami
7,300
4,747
0
500
5,876
2,528
846
702
5,040
0
15,620
L
Hou Yi
Kxsst
Hou Yi
7,972
1,969
812
1,800
12,287
5,647
0
6,953
5,078
0
18,788
L
Ymir
Raven4k
Ymir
6,865
420
2,074
2,168
11,542
12,840
81
6,259
4,968
12,412
0
L
Danzaburou
ValexMonster
Danzaburou
5,424
1,517
651
2,756
9,606
4,587
1,082
5,104
4,249
0
18,770
W
18,270
2,411
1,550
1,987
7,271
3,950
1,539
59
7,165
31,314
0
W
Xing Tian
Xspartann119x
Xing Tian
6,629
589
160
1,455
15,594
23,080
325
1,306
13,965
11,346
0
W
Raijin
Zerew
Raijin
11,005
1,312
1,188
630
6,723
3,363
1,268
2,542
4,079
20,275
3,397
L
Jing Wei
mmlpu
Jing Wei
4,535
1,751
91
587
11,149
4,582
536
7,906
3,087
0
15,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
40,266
110
Minions Killed
130
0
Camps Cleared
0
934,487
Distance Traveled
886,170
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,946
795
15
2
0
201,822
0
W
Surtr
9,444
944
24
2
0
218,970
0
W
Izanami
8,468
847
27
3
0
169,469
0
L
Hou Yi
7,505
751
31
3
0
171,087
0
L
Ymir
8,477
848
16
2
0
169,685
0
L
Danzaburou
8,354
835
32
3
0
166,070
2
W
Ah Puch
10,076
1,008
25
3
0
184,120
0
W
Xing Tian
8,626
863
5
1
0
190,690
0
W
Raijin
8,531
853
29
3
0
171,238
0
L
Jing Wei
7,984
798
36
4
0
177,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role