Player Matchup

Awilix
Awilix
AlexDG1
Awilix
Level 49
God Stats
65W - 58L
1,305 SR
Queue Stats
709W - 776L
1,297 Elo+
Solo
Odin
Odin
Churchbells9912
Odin
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 269L
1,186 Elo+
Party 2
Xbalanque
Xbalanque
Corgan7241
Xbalanque
Level 28
God Stats
3W - 4L
1,285 SR
Queue Stats
149W - 176L
1,186 Elo+
Party 2
Hades
Hades
PoisonCorrupted
Hades
Level 49
God Stats
15W - 13L
1,602 SR
Queue Stats
152W - 175L
1,450 Elo+
Solo
Nu Wa
Nu Wa
VividerTiara616
Nu Wa
Level 91
God Stats
15W - 15L
1,285 SR
Queue Stats
181W - 217L
1,186 Elo+
Party 2
Team Averages
Level 56
1,395 SR
1,261 Elo+

VS

Team Averages
Level 46
1,377 SR
1,430 Elo+
Izanami
Izanami
Cubbypower
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
GHETTODREAMS_TX
Bellona
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
939W - 896L
1,435 Elo+
Party 3
Kukulkan
Kukulkan
OnE-HIiTtEr
Kukulkan
Level 23
God Stats
71W - 62L
1,375 SR
Queue Stats
355W - 340L
1,297 Elo+
Party 3
Ratatoskr
Ratatoskr
YAKA1SAURUS1REX
Ratatoskr
Level 30
God Stats
0W - 3L
1,248 SR
Queue Stats
67W - 60L
1,398 Elo+
Solo
Yemoja
Yemoja
elektrarex
Yemoja
Level 106
God Stats
1W - 2L
1,261 SR
Queue Stats
30W - 35L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlexDG1
Awilix
17
9 / 0 / 2
11,120
556
9,038
9,562
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 12
8,239
412
8,444
13,204
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Corgan7241
Xbalanque
14
4 / 3 / 5
8,897
445
10,139
14,720
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 2
10,891
545
12,863
14,469
9,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 5
10,375
519
17,856
4,772
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cubbypower
Izanami
11
0 / 6 / 1
7,068
353
7,041
15,970
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 0
9,481
474
10,664
21,157
21,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
OnE-HIiTtEr
Kukulkan
14
0 / 4 / 1
8,454
423
3,470
8,643
2,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
YAKA1SAURUS1REX
Ratatoskr
13
1 / 3 / 2
8,265
413
7,724
16,809
5,573
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
elektrarex
Yemoja
11
1 / 4 / 1
8,063
403
5,359
13,906
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
5
6
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
AlexDG1
Awilix
9
0
2
10
W
0
0
12
6
W
Xbalanque
Corgan7241
Xbalanque
4
3
5
2.17
L
Izanami
Cubbypower
Izanami
0
6
1
0.08
L
3
3
0
1
L
Kukulkan
OnE-HIiTtEr
Kukulkan
0
4
1
0.13
W
4
3
2
1.67
W
3
0
5
5.5
L
Ratatoskr
YAKA1SAURUS1REX
Ratatoskr
1
3
2
0.67
L
Yemoja
elektrarex
Yemoja
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,340
Damage
34,258
56,727
Taken
76,485
33,193
Mitigated
45,804
18,002
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AlexDG1
Awilix
9,038
3,965
0
300
9,562
4,485
1,478
106
9,354
0
91,377
W
8,444
1,307
0
1,942
13,204
11,126
0
3,578
9,524
0
30,602
W
Xbalanque
Corgan7241
Xbalanque
10,139
4,400
0
7,474
14,720
6,131
0
4,121
10,599
0
61,494
L
Izanami
Cubbypower
Izanami
7,041
5,562
0
3,053
15,970
4,614
609
5,817
9,882
0
47,239
L
10,664
3,496
0
5,198
21,157
21,236
0
10,455
10,516
0
60,884
L
Kukulkan
OnE-HIiTtEr
Kukulkan
3,470
0
396
506
8,643
2,627
53
5,486
3,109
75,048
0
W
12,863
2,084
208
6,142
14,469
9,772
154
473
13,041
96,746
0
W
17,856
2,565
0
1,936
4,772
1,679
1,112
1,545
3,176
91,712
0
L
Ratatoskr
YAKA1SAURUS1REX
Ratatoskr
7,724
1,730
0
2,796
16,809
5,573
1,095
4,410
12,195
0
55,731
L
Yemoja
elektrarex
Yemoja
5,359
710
2,796
3,204
13,906
11,754
216
4,551
9,112
28,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
41,331
525
Minions Killed
424
0
Camps Cleared
0
1,962,867
Distance Traveled
1,693,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,120
556
117
6
0
498,396
0
W
Odin
8,239
412
20
1
0
427,161
0
W
Xbalanque
8,897
445
93
5
0
340,160
0
L
Izanami
7,068
353
83
4
0
325,335
0
L
Bellona
9,481
474
100
5
0
333,446
0
L
Kukulkan
8,454
423
129
6
0
305,897
0
W
Hades
10,891
545
161
8
0
314,342
0
W
Nu Wa
10,375
519
134
7
0
382,808
0
L
Ratatoskr
8,265
413
78
4
0
418,588
0
L
Yemoja
8,063
403
34
2
0
310,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role