Player Matchup

Sol
Sol
Frakkio89
Sol
Level 126
God Stats
326W - 306L
1,294 SR
Queue Stats
367W - 370L
1,260 Elo+
Party 1
Gilgamesh
Gilgamesh
SBOMBARINGHIO
Gilgamesh
Level 102
God Stats
7W - 8L
1,313 SR
Queue Stats
482W - 475L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
paarlthebeast
Heimdallr
Level 66
God Stats
16W - 18L
1,461 SR
Queue Stats
596W - 632L
1,404 Elo+
Solo
Team Averages
Level 98
1,356 SR
1,334 Elo+

VS

Team Averages
Level 70
1,574 SR
1,271 Elo+
Amaterasu
Amaterasu
GrxyScythe
Amaterasu
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
375W - 440L
1,385 Elo+
Solo
Zeus
Zeus
Gulsoh
Zeus
Level 87
God Stats
0W - 2L
1,690 SR
Queue Stats
0W - 6L
1,083 Elo+
Solo
Chiron
Chiron
hS__Harkenstone
Chiron
Level 55
God Stats
14W - 22L
1,534 SR
Queue Stats
563W - 597L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,283
728
9,845
8,337
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SBOMBARINGHIO
Gilgamesh
13
1 / 0 / 4
8,277
828
4,436
8,261
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
paarlthebeast
Heimdallr
13
5 / 1 / 1
8,040
804
7,112
6,745
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrxyScythe
Amaterasu
12
1 / 1 / 1
7,169
717
2,675
8,672
8,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Gulsoh
Zeus
11
1 / 4 / 1
7,099
710
8,022
7,213
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 2
6,928
693
5,179
9,577
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Amaterasu
GrxyScythe
Amaterasu
1
1
1
1.5
L
Zeus
Gulsoh
Zeus
1
4
1
0.38
W
Gilgamesh
SBOMBARINGHIO
Gilgamesh
1
0
4
3
L
0
1
2
1
W
Heimdallr
paarlthebeast
Heimdallr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
15,876
23,343
Taken
25,462
14,324
Mitigated
14,987
5,286
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,845
1,205
0
3,008
8,337
3,486
552
1,923
6,414
32,755
1,859
L
Amaterasu
GrxyScythe
Amaterasu
2,675
606
0
1,576
8,672
8,075
0
3,658
5,014
0
10,170
L
Zeus
Gulsoh
Zeus
8,022
439
0
580
7,213
2,685
0
1,393
5,820
30,871
256
W
Gilgamesh
SBOMBARINGHIO
Gilgamesh
4,436
661
0
1,371
8,261
8,113
187
3,723
4,538
0
25,081
L
5,179
1,419
617
2,209
9,577
4,227
0
4,704
4,873
0
26,538
W
Heimdallr
paarlthebeast
Heimdallr
7,112
2,444
0
907
6,745
2,725
479
2,362
4,383
0
26,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,600
Gold Earned
21,196
140
Minions Killed
117
0
Camps Cleared
0
641,175
Distance Traveled
606,400
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,283
728
54
5
0
226,426
0
L
Amaterasu
7,169
717
10
1
0
228,626
1
L
Zeus
7,099
710
50
5
0
181,065
0
W
Gilgamesh
8,277
828
30
3
0
198,539
2
L
Chiron
6,928
693
57
6
0
196,709
0
W
Heimdallr
8,040
804
56
6
0
216,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role