Player Matchup

Surtr
Surtr
Chknugt
Surtr
Level 55
God Stats
4W - 8L
1,699 SR
Queue Stats
29W - 27L
1,528 Elo+
Solo
Tiamat
Tiamat
Deadshot
Tiamat
Level 156
God Stats
2W - 2L
1,582 SR
Queue Stats
118W - 76L
1,695 Elo+
Party 2
Ishtar
Ishtar
Ignem
Ishtar
Level 107
God Stats
1W - 1L
1,761 SR
Queue Stats
11W - 10L
1,580 Elo+
Party 2
Team Averages
Level 106
1,681 SR
1,601 Elo+

VS

Team Averages
Level 85
1,906 SR
1,657 Elo+
Horus
Horus
Devestati0n
Horus
Level 105
God Stats
11W - 6L
1,743 SR
Queue Stats
67W - 53L
1,628 Elo+
Solo
Janus
Janus
NoNoNolan87
Janus
Level 124
God Stats
4W - 1L
2,031 SR
Queue Stats
123W - 63L
1,720 Elo+
Party 1
Ne Zha
Ne Zha
libraAscension
Ne Zha
Level 27
God Stats
9W - 2L
1,946 SR
Queue Stats
98W - 60L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chknugt
Surtr
10
0 / 6 / 1
6,465
588
7,323
18,678
14,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tiamat
Deadshot
Tiamat
11
1 / 4 / 0
6,881
626
4,710
7,867
4,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Ignem
Ishtar
11
0 / 6 / 1
6,743
613
4,783
10,194
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
8,431
766
8,635
8,907
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 0 / 9
9,501
864
16,965
6,841
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 1 / 8
8,608
783
7,117
9,252
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Surtr
Chknugt
Surtr
0
6
1
0.08
L
Tiamat
Deadshot
Tiamat
1
4
0
0.25
W
4
0
11
9.5
L
Ishtar
Ignem
Ishtar
0
6
1
0.08
W
6
0
9
10.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
32,717
36,739
Taken
25,000
21,911
Mitigated
19,229
8,737
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Chknugt
Surtr
7,323
2,650
349
5,760
18,678
14,303
56
7,136
10,675
517
17,927
L
Tiamat
Deadshot
Tiamat
4,710
414
159
1,442
7,867
4,129
236
3,227
4,314
23,021
0
W
8,635
3,867
3,010
4,751
8,907
10,959
0
1,341
7,566
0
18,796
L
Ishtar
Ignem
Ishtar
4,783
2,632
0
1,027
10,194
3,479
0
5,981
3,927
0
15,604
W
16,965
2,486
371
2,372
6,841
3,492
324
1,179
5,662
59,239
0
W
7,117
2,532
0
1,156
9,252
4,778
0
2,532
6,720
0
25,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,089
Gold Earned
26,540
101
Minions Killed
178
0
Camps Cleared
0
504,963
Distance Traveled
640,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,465
588
19
2
0
168,223
0
L
Tiamat
6,881
626
49
4
0
167,161
0
W
Horus
8,431
766
23
2
0
220,484
0
L
Ishtar
6,743
613
33
3
0
169,579
0
W
Janus
9,501
864
118
11
0
194,180
0
W
Ne Zha
8,608
783
37
3
0
225,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role