Player Matchup

Fenrir
Fenrir
Balakayo
Fenrir
Level 18
God Stats
7W - 8L
1,285 SR
Queue Stats
62W - 48L
1,570 Elo+
Party 3
Merlin
Merlin
Contï
Merlin
Level 32
God Stats
1W - 7L
1,131 SR
Queue Stats
54W - 60L
1,067 Elo+
Solo
Chernobog
Chernobog
Doke
Chernobog
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 82L
1,423 Elo+
Party 3
Ares
Ares
Master3van
Ares
Level 109
God Stats
4W - 1L
1,312 SR
Queue Stats
103W - 97L
1,459 Elo+
Party 3
Ao Kuang
Ao Kuang
Rausky
Ao Kuang
Level 67
God Stats
259W - 238L
1,530 SR
Queue Stats
638W - 620L
1,453 Elo+
Solo
Team Averages
Level 66
1,352 SR
1,394 Elo+

VS

Team Averages
Level 48
1,651 SR
1,389 Elo+
Cabrakan
Cabrakan
Mustangman35
Cabrakan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,227 Elo+
Party 1
Awilix
Awilix
Zombees
Awilix
Level 50
God Stats
0W - 1L
1,832 SR
Queue Stats
140W - 129L
1,578 Elo+
Party 2
Surtr
Surtr
aian123rex
Surtr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,139 Elo+
Party 1
Anhur
Anhur
sleeper77
Anhur
Level 49
God Stats
130W - 125L
1,544 SR
Queue Stats
234W - 249L
1,421 Elo+
Solo
Chang'e
Chang'e
xWatermelon
Chang'e
Level 69
God Stats
2W - 1L
1,877 SR
Queue Stats
136W - 134L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balakayo
Fenrir
10
1 / 2 / 3
5,919
538
2,078
8,893
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Contï
Merlin
11
4 / 0 / 0
6,517
592
5,562
4,121
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Doke
Chernobog
9
2 / 1 / 1
5,515
501
7,006
5,094
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 4
6,122
557
5,325
6,649
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Rausky
Ao Kuang
11
4 / 0 / 1
6,627
602
6,263
10,109
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mustangman35
Cabrakan
8
2 / 0 / 0
5,490
499
2,382
8,276
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
Zombees
Awilix
7
1 / 1 / 0
4,796
436
1,762
7,674
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
8
1 / 5 / 0
5,505
500
5,816
9,527
4,626
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
sleeper77
Anhur
9
0 / 1 / 2
5,297
482
2,341
6,153
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
xWatermelon
Chang'e
9
0 / 5 / 0
5,395
490
3,068
9,421
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Balakayo
Fenrir
1
2
3
1.25
W
Merlin
Contï
Merlin
4
0
0
4
W
Chernobog
Doke
Chernobog
2
1
1
2.5
W
1
1
4
3
L
Cabrakan
Mustangman35
Cabrakan
2
0
0
2
W
Ao Kuang
Rausky
Ao Kuang
4
0
1
4.5
L
Awilix
Zombees
Awilix
1
1
0
1
L
Surtr
1
5
0
0.2
L
Anhur
sleeper77
Anhur
0
1
2
1
L
Chang'e
xWatermelon
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
15,369
34,866
Taken
41,051
15,626
Mitigated
19,238
15,213
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Balakayo
Fenrir
2,078
866
0
2,199
8,893
3,335
0
284
8,609
0
40,730
W
Merlin
Contï
Merlin
5,562
196
0
535
4,121
1,462
761
1,747
2,374
42,293
0
W
Chernobog
Doke
Chernobog
7,006
4,156
0
2,132
5,094
1,907
0
870
4,224
0
33,170
W
5,325
211
113
2,728
6,649
5,181
0
2,593
4,056
16,007
0
L
Cabrakan
Mustangman35
Cabrakan
2,382
502
258
2,781
8,276
6,618
57
2,156
6,120
7,506
0
W
Ao Kuang
Rausky
Ao Kuang
6,263
2,311
0
7,506
10,109
3,741
770
128
9,981
45,060
0
L
Awilix
Zombees
Awilix
1,762
420
0
1,987
7,674
2,395
0
1,369
6,305
0
17,785
L
Surtr
5,816
2,789
0
1,414
9,527
4,626
0
6,263
3,264
246
26,740
L
Anhur
sleeper77
Anhur
2,341
759
0
2,176
6,153
2,257
939
1,488
4,665
0
36,453
L
Chang'e
xWatermelon
Chang'e
3,068
716
42
2,738
9,421
3,342
0
5,874
3,547
35,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
26,483
269
Minions Killed
199
0
Camps Cleared
0
1,045,134
Distance Traveled
911,803
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,919
538
57
5
0
225,006
3
W
Merlin
6,517
592
75
7
0
209,848
0
W
Chernobog
5,515
501
42
4
0
172,260
0
W
Ares
6,122
557
22
2
0
241,574
0
L
Cabrakan
5,490
499
7
1
0
189,669
2
W
Ao Kuang
6,627
602
73
7
0
196,446
3
L
Awilix
4,796
436
25
2
0
227,216
0
L
Surtr
5,505
500
36
3
0
165,597
0
L
Anhur
5,297
482
75
7
0
158,293
0
L
Chang'e
5,395
490
56
5
0
171,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role