Player Matchup

Kukulkan
Kukulkan
AddeRsmt
Kukulkan
Level 18
God Stats
4W - 4L
1,643 SR
Queue Stats
56W - 60L
1,522 Elo+
Party 3
Ymir
Ymir
JamalCulpable
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,428 Elo+
Party 3
Hun Batz
Hun Batz
T4RK3N04
Hun Batz
Level 62
God Stats
4W - 1L
1,711 SR
Queue Stats
46W - 45L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
adrianrc30
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,401 Elo+
Party 3
Izanami
Izanami
crisfergo
Izanami
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,497 Elo+
Party 3
Team Averages
Level 24
1,571 SR
1,471 Elo+

VS

Team Averages
Level 43
1,477 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ErYigue
Kukulkan
Level 28
God Stats
2W - 5L
1,387 SR
Queue Stats
15W - 14L
1,563 Elo+
Party 1
Artemis
Artemis
ThePine03
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Mulan
Mulan
vitorino1001
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Bacchus
Bacchus
жора11
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AddeRsmt
Kukulkan
13
2 / 2 / 0
7,624
545
2,980
5,157
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 2
6,763
483
1,188
9,114
6,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
T4RK3N04
Hun Batz
16
4 / 2 / 3
9,132
652
12,365
12,228
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
adrianrc30
Cthulhu
10
0 / 4 / 0
6,021
430
2,087
12,336
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
crisfergo
Izanami
14
2 / 2 / 1
8,592
614
6,578
9,142
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 4
7,800
557
6,158
10,079
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ErYigue
Kukulkan
13
2 / 2 / 2
8,056
575
5,992
5,107
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ThePine03
Artemis
10
0 / 1 / 2
6,229
445
5,455
5,700
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 0
8,927
638
12,243
12,552
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
жора11
Bacchus
9
0 / 2 / 0
5,979
427
1,187
12,785
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
12
12
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
4
2.5
W
Kukulkan
AddeRsmt
Kukulkan
2
2
0
1
L
Kukulkan
ErYigue
Kukulkan
2
2
2
1.5
W
0
2
2
0.5
W
Hun Batz
T4RK3N04
Hun Batz
4
2
3
2.75
L
Artemis
ThePine03
Artemis
0
1
2
1
W
Cthulhu
adrianrc30
Cthulhu
0
4
0
0
W
Izanami
crisfergo
Izanami
2
2
1
1.25
L
7
1
0
7
L
Bacchus
жора11
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
31,035
47,977
Taken
46,223
23,707
Mitigated
27,946
12,102
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,158
2,626
0
980
10,079
3,678
0
48
10,031
0
60,647
W
Kukulkan
AddeRsmt
Kukulkan
2,980
660
0
1,118
5,157
1,939
458
2,275
2,882
60,204
0
L
Kukulkan
ErYigue
Kukulkan
5,992
849
0
323
5,107
2,252
0
863
4,244
74,557
0
W
1,188
335
0
1,522
9,114
6,648
0
2,183
6,815
8,782
0
W
Hun Batz
T4RK3N04
Hun Batz
12,365
3,738
0
4,610
12,228
4,962
0
1,564
10,444
0
71,826
L
Artemis
ThePine03
Artemis
5,455
2,182
0
3,379
5,700
1,842
0
105
5,595
0
43,404
W
Cthulhu
adrianrc30
Cthulhu
2,087
201
247
743
12,336
6,999
0
543
11,145
16,744
0
W
Izanami
crisfergo
Izanami
6,578
4,475
0
3,862
9,142
3,159
2,806
614
8,528
0
81,331
L
12,243
1,856
0
7,830
12,552
9,096
0
3,735
8,817
0
61,688
L
Bacchus
жора11
Bacchus
1,187
77
0
853
12,785
11,078
0
1,504
11,281
16,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
36,991
406
Minions Killed
419
0
Camps Cleared
0
1,391,654
Distance Traveled
1,312,259
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,800
557
83
6
0
336,125
0
W
Kukulkan
7,624
545
120
9
0
270,170
0
L
Kukulkan
8,056
575
136
10
0
283,053
1
W
Ymir
6,763
483
18
1
0
274,266
0
W
Hun Batz
9,132
652
106
8
0
342,388
0
L
Artemis
6,229
445
73
5
0
194,953
0
W
Cthulhu
6,021
430
26
2
0
229,459
0
W
Izanami
8,592
614
136
10
0
275,371
0
L
Mulan
8,927
638
103
7
0
283,707
0
L
Bacchus
5,979
427
24
2
0
214,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role