Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GetSomeNuts969
Charybdis
Level 214
God Stats
6W - 6L
1,742 SR
Queue Stats
264W - 279L
1,466 Elo+
Solo
Bastet
Bastet
Hass_997
Bastet
Level 152
God Stats
120W - 81L
1,581 SR
Queue Stats
567W - 567L
1,548 Elo+
Party 1
Thor
Thor
Its Carnage644
Thor
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,462 Elo+
Solo
Ymir
Ymir
Tensh1retto
Ymir
Level 112
God Stats
12W - 11L
1,500 SR
Queue Stats
757W - 750L
1,469 Elo+
Party 1
Team Averages
Level 142
1,565 SR
1,489 Elo+

VS

Team Averages
Level 110
1,402 SR
1,441 Elo+
Bacchus
Bacchus
HombreGol4
Bacchus
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
42W - 37L
1,358 Elo+
Party 2
Discordia
Discordia
Mikel-ertza
Discordia
Level 106
God Stats
0W - 1L
1,329 SR
Queue Stats
11W - 9L
1,477 Elo+
Party 2
Charybdis
Charybdis
cristof8
Charybdis
Level 43
God Stats
3W - 3L
1,602 SR
Queue Stats
12W - 8L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
kikato_1995
Jormungandr
Level 114
God Stats
0W - 1L
1,285 SR
Queue Stats
56W - 63L
1,424 Elo+
Party 2
Da Ji
Da Ji
stianak
Da Ji
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 62L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 5 / 1
7,350
490
6,884
13,339
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
GetSomeNuts969
Charybdis
12
0 / 1 / 1
7,244
483
8,050
10,095
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Hass_997
Bastet
14
8 / 0 / 0
9,103
607
12,564
13,928
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 3
7,884
526
3,304
10,989
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 7
7,128
475
3,761
8,924
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HombreGol4
Bacchus
9
0 / 3 / 0
6,218
415
5,095
12,083
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Mikel-ertza
Discordia
12
0 / 4 / 0
6,796
453
6,667
9,967
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
cristof8
Charybdis
13
1 / 0 / 0
7,437
496
4,891
6,782
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
kikato_1995
Jormungandr
14
3 / 1 / 1
8,923
595
10,008
10,189
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
stianak
Da Ji
13
3 / 3 / 1
7,692
513
6,467
13,992
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
7
7
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
5
1
0.3
W
Charybdis
GetSomeNuts969
Charybdis
0
1
1
0.5
W
Bastet
Hass_997
Bastet
8
0
0
8
L
Bacchus
HombreGol4
Bacchus
0
3
0
0
W
2
1
3
3.5
L
Discordia
Mikel-ertza
Discordia
0
4
0
0
W
0
0
7
3.5
L
Charybdis
cristof8
Charybdis
1
0
0
1
L
Jormungandr
kikato_1995
Jormungandr
3
1
1
3.5
L
Da Ji
stianak
Da Ji
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,563
Damage
33,128
57,275
Taken
53,013
28,220
Mitigated
27,152
23,366
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,884
1,418
0
4,381
13,339
6,369
0
6,967
5,834
53,699
0
W
Charybdis
GetSomeNuts969
Charybdis
8,050
3,891
0
6,042
10,095
3,542
791
1,205
8,854
0
62,648
W
Bastet
Hass_997
Bastet
12,564
2,601
0
4,913
13,928
5,556
236
6,619
7,296
0
59,153
L
Bacchus
HombreGol4
Bacchus
5,095
623
0
3,275
12,083
10,241
0
2,917
9,166
19,966
0
W
3,304
838
0
6,054
10,989
4,284
0
1,421
9,491
0
57,963
L
Discordia
Mikel-ertza
Discordia
6,667
43
0
243
9,967
2,053
0
136
9,831
49,059
387
W
3,761
484
0
1,976
8,924
8,469
0
4,224
4,585
19,697
0
L
Charybdis
cristof8
Charybdis
4,891
3,254
0
3,479
6,782
2,357
0
337
6,445
0
59,971
L
Jormungandr
kikato_1995
Jormungandr
10,008
2,061
0
2,725
10,189
6,934
188
4,158
5,555
67,128
370
L
Da Ji
stianak
Da Ji
6,467
1,071
0
5,853
13,992
5,567
0
2,486
11,371
0
53,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
37,066
400
Minions Killed
442
0
Camps Cleared
0
1,518,994
Distance Traveled
1,490,251
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,350
490
84
6
0
287,765
0
W
Charybdis
7,244
483
102
7
0
268,053
4
W
Bastet
9,103
607
88
6
0
326,847
0
L
Bacchus
6,218
415
14
1
0
308,083
3
W
Thor
7,884
526
101
7
0
323,083
1
L
Discordia
6,796
453
90
6
0
290,002
0
W
Ymir
7,128
475
25
2
0
313,246
4
L
Charybdis
7,437
496
113
8
0
283,704
0
L
Jormungandr
8,923
595
139
9
0
283,255
0
L
Da Ji
7,692
513
86
6
0
325,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role