Player Matchup

Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AgRButternubs
Sol
Level 81
God Stats
28W - 12L
1,500 SR
Queue Stats
484W - 427L
1,495 Elo+
Solo
Thanatos
Thanatos
SioxDC
Thanatos
Level 100
God Stats
9W - 15L
1,360 SR
Queue Stats
92W - 91L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
The_Quick_MONKE2
Gilgamesh
Level 46
God Stats
3W - 2L
1,663 SR
Queue Stats
21W - 33L
1,349 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Universo_Monito
Kumbhakarna
Level 53
God Stats
3W - 1L
1,504 SR
Queue Stats
29W - 31L
1,456 Elo+
Solo
Team Averages
Level 70
1,505 SR
1,430 Elo+

VS

Team Averages
Level 74
1,519 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Leo970218
Cthulhu
Level 63
God Stats
8W - 5L
1,500 SR
Queue Stats
66W - 74L
1,377 Elo+
Party 3
Ullr
Ullr
cdogg666187
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,417 Elo+
Party 1
Nike
Nike
mastercamusdc
Nike
Level 89
God Stats
6W - 6L
1,597 SR
Queue Stats
311W - 327L
1,377 Elo+
Party 3
Thanatos
Thanatos
oh Cheech
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 1 / 4
8,956
527
9,674
14,206
8,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 1 / 6
8,920
525
16,983
11,546
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SioxDC
Thanatos
15
4 / 1 / 3
8,876
522
4,118
10,325
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
14
5 / 4 / 1
9,087
535
10,760
15,837
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Universo_Monito
Kumbhakarna
11
2 / 1 / 8
8,397
494
6,667
15,502
15,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 3 / 1
8,891
523
13,419
7,962
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Leo970218
Cthulhu
10
0 / 5 / 0
7,091
417
6,589
18,448
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 0
6,368
375
3,906
14,389
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 1
8,325
490
8,395
15,859
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
oh Cheech
Thanatos
12
3 / 4 / 0
7,852
462
5,528
15,075
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
7
8
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
4
7
L
Zeus
 
Zeus
1
3
1
0.5
W
6
1
6
9
L
Cthulhu
Leo970218
Cthulhu
0
5
0
0
W
Thanatos
SioxDC
Thanatos
4
1
3
5.5
W
Gilgamesh
5
4
1
1.38
W
Kumbhakarna
Universo_Monito
Kumbhakarna
2
1
8
6
L
0
5
0
0
L
3
5
1
0.7
L
Thanatos
oh Cheech
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
37,837
67,416
Taken
71,733
42,939
Mitigated
39,612
29,520
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,674
983
451
6,662
14,206
8,163
1,059
7,596
5,970
49,268
0
L
Zeus
 
Zeus
13,419
2,026
0
1,267
7,962
3,190
466
5,765
2,197
65,179
0
W
16,983
5,479
0
6,922
11,546
4,953
637
5,253
6,171
69,293
0
L
Cthulhu
Leo970218
Cthulhu
6,589
1,151
0
2,064
18,448
16,655
0
12,951
5,497
33,133
0
W
Thanatos
SioxDC
Thanatos
4,118
420
0
8,917
10,325
4,421
0
1,594
8,611
0
70,437
W
Gilgamesh
10,760
3,580
0
3,595
15,837
9,994
403
0
14,865
0
53,086
W
Kumbhakarna
Universo_Monito
Kumbhakarna
6,667
874
192
2,781
15,502
15,408
51
4,535
10,819
19,025
0
L
3,906
3,148
327
2,507
14,389
5,498
606
10,643
3,746
0
29,244
L
8,395
2,584
0
3,108
15,859
8,208
0
344
14,628
0
59,821
L
Thanatos
oh Cheech
Thanatos
5,528
1,907
0
7,198
15,075
6,061
0
3,621
11,409
0
46,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
38,527
391
Minions Killed
353
0
Camps Cleared
0
1,714,269
Distance Traveled
1,514,091
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,956
527
91
5
0
314,534
0
L
Zeus
8,891
523
111
7
0
284,089
2
W
Sol
8,920
525
113
7
0
301,646
0
L
Cthulhu
7,091
417
42
2
0
311,356
2
W
Thanatos
8,876
522
88
5
0
409,060
0
W
Gilgamesh
9,087
535
76
4
0
359,825
0
W
Kumbhakarna
8,397
494
23
1
0
329,204
2
L
Ullr
6,368
375
52
3
0
304,261
0
L
Nike
8,325
490
89
5
0
264,867
0
L
Thanatos
7,852
462
59
3
0
349,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role