Player Matchup

Anubis
Anubis
 
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AKILL_BR
Atlas
Level 123
God Stats
5W - 12L
1,698 SR
Queue Stats
325W - 354L
1,498 Elo+
Party 1
King Arthur
King Arthur
BTDoi
King Arthur
Level 126
God Stats
4W - 3L
1,730 SR
Queue Stats
252W - 253L
1,536 Elo+
Party 1
Medusa
Medusa
Donneto07
Medusa
Level 101
God Stats
24W - 23L
1,439 SR
Queue Stats
249W - 256L
1,511 Elo+
Solo
Fenrir
Fenrir
SheldonUchoa
Fenrir
Level 155
God Stats
3W - 5L
1,621 SR
Queue Stats
80W - 66L
1,412 Elo+
Solo
Team Averages
Level 119
1,598 SR
1,491 Elo+

VS

Team Averages
Level 79
1,529 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kako15
Athena
Level 106
God Stats
6W - 1L
1,860 SR
Queue Stats
16W - 18L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LorkSky
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,287 SR
Queue Stats
10W - 12L
1,458 Elo+
Party 2
Artemis
Artemis
NLE_k1ng0
Artemis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 52L
1,524 Elo+
Solo
Anubis
Anubis
Pepinha
Anubis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 6 / 3
8,575
476
10,536
16,739
7,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
AKILL_BR
Atlas
12
1 / 6 / 5
7,397
411
6,883
20,087
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BTDoi
King Arthur
13
2 / 6 / 1
7,970
443
12,026
21,016
21,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Donneto07
Medusa
11
1 / 5 / 4
7,055
392
8,881
15,944
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
10 / 8 / 3
10,299
572
15,187
21,118
10,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 5 / 6
9,193
511
10,259
16,223
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Kako15
Athena
15
4 / 1 / 13
9,833
546
9,734
14,869
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
LorkSky
Morgan Le Fay
16
5 / 3 / 3
10,344
575
11,591
16,196
6,821
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
NLE_k1ng0
Artemis
15
8 / 3 / 4
9,642
536
20,893
14,341
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Pepinha
Anubis
17
10 / 2 / 4
10,788
599
17,569
19,734
9,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
14
Kills
30
31
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
3
0.25
W
Loki
 
Loki
3
5
6
1.2
L
Atlas
AKILL_BR
Atlas
1
6
5
0.58
L
King Arthur
BTDoi
King Arthur
2
6
1
0.42
L
Medusa
Donneto07
Medusa
1
5
4
0.6
W
Athena
Kako15
Athena
4
1
13
10.5
W
Morgan Le Fay
LorkSky
Morgan Le Fay
5
3
3
2.17
W
Artemis
NLE_k1ng0
Artemis
8
3
4
3.33
W
Anubis
Pepinha
Anubis
10
2
4
6
L
Fenrir
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
70,046
94,904
Taken
81,363
60,111
Mitigated
46,597
23,734
Healing
36,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,536
754
146
7,546
16,739
7,360
116
12,586
4,153
75,029
0
W
Loki
 
Loki
10,259
4,858
486
6,751
16,223
7,080
167
2,310
13,913
0
58,923
L
Atlas
AKILL_BR
Atlas
6,883
2,401
437
4,057
20,087
14,902
0
7,694
12,393
23,453
0
L
King Arthur
BTDoi
King Arthur
12,026
2,071
0
4,676
21,016
21,100
0
7,258
13,758
0
49,538
L
Medusa
Donneto07
Medusa
8,881
4,431
0
4,137
15,944
6,258
0
4,610
11,334
0
37,308
W
Athena
Kako15
Athena
9,734
2,311
378
2,783
14,869
16,732
322
2,212
12,657
28,550
0
W
Morgan Le Fay
LorkSky
Morgan Le Fay
11,591
1,616
0
6,164
16,196
6,821
359
3,415
12,781
74,128
5,513
W
Artemis
NLE_k1ng0
Artemis
20,893
12,343
0
6,889
14,341
6,529
930
2,079
12,262
0
67,853
W
Anubis
Pepinha
Anubis
17,569
550
0
13,497
19,734
9,435
289
8,249
11,485
94,793
0
L
Fenrir
15,187
5,319
0
2,735
21,118
10,491
0
6,335
14,783
0
66,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
49,800
328
Minions Killed
456
0
Camps Cleared
0
1,553,497
Distance Traveled
1,608,569
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,575
476
105
6
0
298,841
5
W
Loki
9,193
511
87
5
0
337,440
0
L
Atlas
7,397
411
19
1
0
313,516
6
L
King Arthur
7,970
443
69
4
0
347,333
1
L
Medusa
7,055
392
56
3
0
243,798
0
W
Athena
9,833
546
36
2
0
378,741
3
W
Morgan Le Fay
10,344
575
132
7
0
287,336
5
W
Artemis
9,642
536
72
4
0
306,639
0
W
Anubis
10,788
599
129
7
0
298,413
3
L
Fenrir
10,299
572
79
4
0
350,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role