Player Matchup

Merlin
Merlin
 
Merlin
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KenyanBreeder
Ah Muzen Cab
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
288W - 267L
1,586 Elo+
Party 1
Surtr
Surtr
Megalodonv1
Surtr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 174L
1,650 Elo+
Party 1
Medusa
Medusa
MrsNani
Medusa
Level 159
God Stats
13W - 4L
1,500 SR
Queue Stats
856W - 808L
1,564 Elo+
Solo
Sol
Sol
Treidos
Sol
Level 160
God Stats
3W - 4L
1,265 SR
Queue Stats
454W - 484L
1,441 Elo+
Solo
Team Averages
Level 145
1,453 SR
1,548 Elo+

VS

Team Averages
Level 113
1,590 SR
1,551 Elo+
Erlang Shen
Erlang Shen
GhostOfTheGreat
Erlang Shen
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 63L
1,699 Elo+
Solo
Athena
Athena
Reterdex
Athena
Level 26
God Stats
2W - 1L
1,775 SR
Queue Stats
56W - 46L
1,660 Elo+
Solo
Ne Zha
Ne Zha
Secret007
Ne Zha
Level 236
God Stats
10W - 8L
1,676 SR
Queue Stats
422W - 433L
1,499 Elo+
Solo
Osiris
Osiris
Slankyy
Osiris
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 20L
1,447 Elo+
Party 2
Chernobog
Chernobog
SuuuHuang
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
9 / 2 / 21
10,588
1,059
14,246
9,473
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KenyanBreeder
Ah Muzen Cab
16
6 / 2 / 20
9,427
943
19,830
11,192
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 3 / 17
8,699
870
7,109
11,967
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
MrsNani
Medusa
17
8 / 2 / 19
10,049
1,005
16,031
9,011
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sol
14
4 / 4 / 14
8,604
860
15,084
12,746
4,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GhostOfTheGreat
Erlang Shen
13
4 / 6 / 3
7,929
793
7,656
20,179
21,639
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Reterdex
Athena
12
1 / 7 / 6
7,334
733
5,313
15,832
15,149
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Secret007
Ne Zha
16
4 / 7 / 7
9,384
938
12,368
13,819
7,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Slankyy
Osiris
13
1 / 5 / 5
8,277
828
6,755
17,188
24,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SuuuHuang
Chernobog
13
2 / 6 / 6
7,890
789
9,851
13,693
7,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
39
31
Kills
12
13
Deaths
31
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
2
21
9.75
L
Erlang Shen
GhostOfTheGreat
Erlang Shen
4
6
3
0.92
W
Ah Muzen Cab
KenyanBreeder
Ah Muzen Cab
6
2
20
8
W
4
3
17
4.17
W
Medusa
MrsNani
Medusa
8
2
19
8.75
L
Athena
Reterdex
Athena
1
7
6
0.57
L
Ne Zha
Secret007
Ne Zha
4
7
7
1.07
L
Osiris
Slankyy
Osiris
1
5
5
0.7
L
Chernobog
SuuuHuang
Chernobog
2
6
6
0.83
W
Sol
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,300
Damage
41,943
54,389
Taken
80,711
33,842
Mitigated
76,395
20,599
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,246
1,375
1,128
3,321
9,473
4,883
1,623
1,109
8,364
33,669
2,023
L
Erlang Shen
GhostOfTheGreat
Erlang Shen
7,656
3,409
1,815
6,061
20,179
21,639
0
7,308
12,755
0
12,813
W
Ah Muzen Cab
KenyanBreeder
Ah Muzen Cab
19,830
8,575
996
4,774
11,192
5,386
2,538
1,116
10,076
0
31,968
W
7,109
2,338
809
1,772
11,967
14,128
685
1,262
10,705
481
9,560
W
Medusa
MrsNani
Medusa
16,031
7,178
695
2,435
9,011
4,478
1,746
537
8,474
0
29,006
L
Athena
Reterdex
Athena
5,313
1,215
0
568
15,832
15,149
191
4,137
11,458
13,089
0
L
Ne Zha
Secret007
Ne Zha
12,368
1,987
448
2,352
13,819
7,975
130
4,280
9,488
0
26,851
L
Osiris
Slankyy
Osiris
6,755
1,801
722
1,900
17,188
24,308
274
6,573
10,427
0
17,949
L
Chernobog
SuuuHuang
Chernobog
9,851
3,983
355
2,437
13,693
7,324
1,747
6,572
6,951
0
22,582
W
Sol
15,084
5,898
0
4,669
12,746
4,967
1,546
1,289
11,457
24,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
40,814
115
Minions Killed
147
0
Camps Cleared
0
983,383
Distance Traveled
841,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,588
1,059
49
5
0
194,786
0
L
Erlang Shen
7,929
793
34
3
0
167,484
0
W
Ah Muzen Cab
9,427
943
25
3
0
194,565
0
W
Surtr
8,699
870
7
1
0
185,483
0
W
Medusa
10,049
1,005
24
2
0
230,865
0
L
Athena
7,334
733
18
2
0
170,180
0
L
Ne Zha
9,384
938
35
4
0
155,351
0
L
Osiris
8,277
828
20
2
0
176,632
0
L
Chernobog
7,890
789
40
4
0
171,506
0
W
Sol
8,604
860
10
1
0
177,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role