Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CAlmighty4924
Pele
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,296 Elo+
Solo
Heimdallr
Heimdallr
Serghiox12
Heimdallr
Level 68
God Stats
1W - 7L
1,500 SR
Queue Stats
312W - 273L
1,677 Elo+
Party 1
Ganesha
Ganesha
SolidSnake1321
Ganesha
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 276L
1,677 Elo+
Party 1
Thoth
Thoth
War Confliction
Thoth
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 89L
1,391 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,508 Elo+

VS

Team Averages
Level 98
1,476 SR
1,437 Elo+
Hou Yi
Hou Yi
GODYO
Hou Yi
Level 271
God Stats
58W - 71L
1,358 SR
Queue Stats
2,087W - 2,084L
1,509 Elo+
Solo
Mulan
Mulan
Koledeepinya
Mulan
Level 18
God Stats
1W - 2L
1,521 SR
Queue Stats
7W - 17L
1,378 Elo+
Solo
The Morrigan
The Morrigan
PurgeTheHeritics
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,384 Elo+
Solo
He Bo
He Bo
Van_Halen_HP
He Bo
Level 111
God Stats
6W - 5L
1,500 SR
Queue Stats
389W - 390L
1,484 Elo+
Solo
Sylvanus
Sylvanus
killworthie
Sylvanus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 111L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 1 / 13
10,064
719
5,378
15,610
11,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 14
11,292
807
9,564
17,121
8,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Serghiox12
Heimdallr
20
14 / 2 / 13
12,464
890
27,173
22,562
13,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 3 / 27
11,475
820
7,956
26,502
32,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 15
10,847
775
19,471
9,825
5,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GODYO
Hou Yi
18
4 / 5 / 2
9,744
696
19,016
15,597
7,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 6 / 3
8,709
622
12,605
18,617
16,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
PurgeTheHeritics
The Morrigan
14
2 / 7 / 2
8,446
603
10,755
9,725
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 4
9,096
650
19,301
12,085
5,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
killworthie
Sylvanus
15
1 / 6 / 5
9,538
681
7,747
21,461
25,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
29
Kills
10
10
Deaths
29
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
13
8.5
W
8
2
14
7.5
L
Hou Yi
GODYO
Hou Yi
4
5
2
1
L
1
6
3
0.42
L
The Morrigan
PurgeTheHeritics
The Morrigan
2
7
2
0.43
W
Heimdallr
Serghiox12
Heimdallr
14
2
13
10.25
W
0
3
27
4.5
L
2
5
4
0.8
W
5
2
15
6.25
L
Sylvanus
killworthie
Sylvanus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,542
Damage
69,424
91,620
Taken
77,485
71,718
Mitigated
59,281
59,083
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,378
1,557
23,831
10,017
15,610
11,538
2,050
5,541
10,069
10,551
0
W
9,564
2,103
2,221
5,636
17,121
8,819
1,151
7,045
10,076
0
31,327
L
Hou Yi
GODYO
Hou Yi
19,016
8,665
1,462
3,984
15,597
7,420
112
7,671
7,926
0
41,352
L
12,605
1,189
0
2,145
18,617
16,840
0
5,594
13,016
0
22,293
L
The Morrigan
PurgeTheHeritics
The Morrigan
10,755
1,371
820
319
9,725
4,222
0
4,647
4,919
15,635
4,890
W
Heimdallr
Serghiox12
Heimdallr
27,173
13,858
1,701
5,932
22,562
13,782
3,836
9,063
13,499
0
63,842
W
7,956
423
1,661
6,394
26,502
32,563
385
8,421
18,081
20,504
0
L
19,301
619
1,374
2,128
12,085
5,045
0
6,134
5,951
28,149
1,173
W
19,471
1,410
1,328
362
9,825
5,016
1,474
2,308
7,517
43,324
0
L
Sylvanus
killworthie
Sylvanus
7,747
2,874
3,331
3,979
21,461
25,754
14
8,759
12,702
14,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,142
Gold Earned
45,533
199
Minions Killed
140
0
Camps Cleared
0
1,341,553
Distance Traveled
1,131,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,064
719
19
1
0
238,701
0
W
Pele
11,292
807
50
4
0
337,367
0
L
Hou Yi
9,744
696
49
4
0
184,495
0
L
Mulan
8,709
622
20
1
0
264,917
0
L
The Morrigan
8,446
603
24
2
0
211,855
0
W
Heimdallr
12,464
890
77
6
0
234,121
0
W
Ganesha
11,475
820
1
0
0
273,984
0
L
He Bo
9,096
650
26
2
0
253,022
0
W
Thoth
10,847
775
52
4
0
257,380
0
L
Sylvanus
9,538
681
21
2
0
217,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role