Player Matchup

Hercules
Hercules
CruciformAtom
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,549 Elo+
Party 2
Discordia
Discordia
Mister1n5an3
Discordia
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,266 Elo+
Party 2
Bacchus
Bacchus
TheDriver95
Bacchus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,592 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,469 Elo+

VS

Team Averages
Level 139
1,607 SR
1,500 Elo+
Tyr
Tyr
AlexKyC
Tyr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,500 Elo+
Party 1
Anubis
Anubis
HugitoMoy
Anubis
Level 153
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anhur
Anhur
repredador
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CruciformAtom
Hercules
10
2 / 3 / 2
6,483
648
6,689
14,299
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Mister1n5an3
Discordia
11
1 / 5 / 4
7,045
705
9,576
8,310
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TheDriver95
Bacchus
10
2 / 2 / 3
6,990
699
5,279
12,233
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
3 / 1 / 7
7,870
787
7,673
9,883
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
HugitoMoy
Anubis
15
5 / 0 / 3
9,064
906
19,347
11,027
6,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
9
2 / 4 / 1
6,649
665
3,270
7,173
2,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
10
10
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
1
7
6.5
L
Hercules
CruciformAtom
Hercules
2
3
2
1
W
Anubis
HugitoMoy
Anubis
5
0
3
6.5
L
Discordia
Mister1n5an3
Discordia
1
5
4
0.6
L
Bacchus
TheDriver95
Bacchus
2
2
3
1.75
W
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
30,290
34,842
Taken
28,083
23,980
Mitigated
20,923
7,383
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
7,673
1,530
0
3,651
9,883
11,332
0
4,137
5,403
0
15,586
L
Hercules
CruciformAtom
Hercules
6,689
2,558
0
4,130
14,299
9,540
0
8,444
5,534
305
11,461
W
Anubis
HugitoMoy
Anubis
19,347
1,456
0
7,718
11,027
6,818
138
5,860
4,793
66,485
0
L
Discordia
Mister1n5an3
Discordia
9,576
1,719
0
750
8,310
2,243
0
3,354
4,774
28,799
0
L
Bacchus
TheDriver95
Bacchus
5,279
549
266
2,237
12,233
12,197
0
7,561
4,322
13,223
0
W
Anhur
3,270
1,815
0
533
7,173
2,773
36
5,077
1,932
0
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
23,583
66
Minions Killed
137
0
Camps Cleared
0
566,640
Distance Traveled
553,578
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,870
787
24
2
0
226,933
0
L
Hercules
6,483
648
10
1
0
198,724
3
W
Anubis
9,064
906
106
11
0
172,863
0
L
Discordia
7,045
705
47
5
0
166,417
2
L
Bacchus
6,990
699
9
1
0
201,499
2
W
Anhur
6,649
665
7
1
0
153,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role