Player Matchup

Jing Wei
Jing Wei
ALEXKURE25
Jing Wei
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 156L
1,531 Elo+
Party 1
Yu Huang
Yu Huang
MisTangaPY
Yu Huang
Level 126
God Stats
6W - 2L
1,586 SR
Queue Stats
169W - 150L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RusticLemming40
Cu Chulainn
Level 117
God Stats
7W - 8L
1,226 SR
Queue Stats
216W - 212L
1,466 Elo+
Solo
Bacchus
Bacchus
StephanEdwards6
Bacchus
Level 118
God Stats
3W - 0L
1,785 SR
Queue Stats
100W - 108L
1,606 Elo+
Party 1
Awilix
Awilix
xMyZz
Awilix
Level 158
God Stats
3W - 4L
1,323 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 1
Team Averages
Level 127
1,484 SR
1,518 Elo+

VS

Team Averages
Level 144
1,459 SR
1,517 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Kinvana
Sol
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
258W - 289L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
Smiley333_SZ
Sun Wukong
Level 122
God Stats
10W - 4L
1,720 SR
Queue Stats
303W - 380L
1,524 Elo+
Party 2
Artio
Artio
SúperNova
Artio
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 206L
1,515 Elo+
Solo
Hercules
Hercules
Two Tones Rebel
Hercules
Level 140
God Stats
3W - 4L
1,288 SR
Queue Stats
54W - 62L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALEXKURE25
Jing Wei
14
1 / 0 / 4
7,967
569
5,864
8,174
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
MisTangaPY
Yu Huang
13
2 / 1 / 2
7,654
547
6,365
6,598
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
RusticLemming40
Cu Chulainn
13
0 / 1 / 0
7,611
544
7,252
11,722
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 3
6,898
493
4,551
8,575
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
xMyZz
Awilix
15
5 / 0 / 5
8,510
608
8,902
9,015
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 0
6,822
487
5,766
6,392
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
12
2 / 3 / 0
7,266
519
6,825
8,986
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Smiley333_SZ
Sun Wukong
10
0 / 2 / 1
6,017
430
2,288
10,159
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
13
1 / 0 / 0
7,568
541
7,219
11,669
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
10
0 / 3 / 3
6,826
488
5,248
13,970
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Jing Wei
ALEXKURE25
Jing Wei
1
0
4
3
L
Sol
2
3
0
0.67
W
Yu Huang
MisTangaPY
Yu Huang
2
1
2
3
W
Cu Chulainn
RusticLemming40
Cu Chulainn
0
1
0
0
L
Sun Wukong
Smiley333_SZ
Sun Wukong
0
2
1
0.25
W
3
2
3
2.25
L
Artio
1
0
0
1
L
Hercules
0
3
3
0.5
W
Awilix
xMyZz
Awilix
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
27,346
44,084
Taken
51,176
25,781
Mitigated
35,244
11,180
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,766
186
0
695
6,392
2,618
0
2,886
3,300
51,073
0
W
Jing Wei
ALEXKURE25
Jing Wei
5,864
3,899
0
3,569
8,174
3,180
953
3,226
4,908
0
67,313
L
Sol
6,825
3,030
0
2,362
8,986
2,921
0
1,802
7,142
54,574
0
W
Yu Huang
MisTangaPY
Yu Huang
6,365
170
0
500
6,598
2,701
402
2,847
3,369
54,877
0
W
Cu Chulainn
RusticLemming40
Cu Chulainn
7,252
1,780
0
3,677
11,722
8,205
0
5,452
5,351
1,418
62,635
L
Sun Wukong
Smiley333_SZ
Sun Wukong
2,288
725
0
4,348
10,159
4,558
0
1,307
8,777
0
38,221
W
4,551
879
0
2,024
8,575
8,002
107
4,399
3,993
13,643
0
L
Artio
7,219
997
0
4,923
11,669
13,964
0
315
11,354
59,117
848
L
Hercules
5,248
1,433
0
5,519
13,970
11,183
0
4,347
9,372
0
22,872
W
Awilix
xMyZz
Awilix
8,902
2,928
0
1,410
9,015
3,693
0
1,456
7,501
0
71,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
34,499
476
Minions Killed
392
0
Camps Cleared
0
1,546,562
Distance Traveled
1,445,216
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,822
487
105
8
0
260,368
8
W
Jing Wei
7,967
569
125
9
0
294,747
2
L
Sol
7,266
519
100
7
0
294,997
6
W
Yu Huang
7,654
547
106
8
0
313,682
5
W
Cu Chulainn
7,611
544
121
9
0
280,789
2
L
Sun Wukong
6,017
430
56
4
0
321,887
0
W
Bacchus
6,898
493
15
1
0
307,943
8
L
Artio
7,568
541
108
8
0
288,727
2
L
Hercules
6,826
488
23
2
0
279,237
0
W
Awilix
8,510
608
109
8
0
349,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role