Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Baronvon32
Cu Chulainn
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 163L
1,544 Elo+
Party 1
Khepri
Khepri
NipsEnormous69
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,664 Elo+
Solo
Chronos
Chronos
SergeAws
Chronos
Level 35
God Stats
5W - 2L
1,492 SR
Queue Stats
208W - 238L
1,386 Elo+
Solo
Cthulhu
Cthulhu
viir-tually
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 174L
1,399 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,499 Elo+

VS

Team Averages
Level 131
1,500 SR
1,561 Elo+
Janus
Janus
BIoodn
Janus
Level 243
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,541 Elo+
Solo
Chernobog
Chernobog
Dc1falcon
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,551 Elo+
Solo
Arachne
Arachne
Ralzin331
Arachne
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 40L
1,728 Elo+
Solo
Ullr
Ullr
RidgedFury
Ullr
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 182L
1,487 Elo+
Solo
Camazotz
Camazotz
bighorse15
Camazotz
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
145W - 124L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
7 / 1 / 11
9,771
977
12,629
13,568
11,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Baronvon32
Cu Chulainn
16
8 / 3 / 8
9,930
993
17,982
15,596
19,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
0 / 1 / 16
8,260
826
4,009
12,227
12,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
SergeAws
Chronos
16
7 / 1 / 5
9,122
912
11,176
10,697
7,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
viir-tually
Cthulhu
16
2 / 2 / 12
9,597
960
8,864
14,078
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BIoodn
Janus
17
2 / 2 / 6
8,764
876
22,302
8,390
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Dc1falcon
Chernobog
12
0 / 5 / 5
6,774
677
6,310
11,569
4,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ralzin331
Arachne
13
2 / 7 / 3
7,686
769
6,721
15,368
11,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 6
7,733
773
7,885
11,566
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
bighorse15
Camazotz
13
3 / 5 / 2
7,853
785
7,021
11,733
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
24
Kills
8
8
Deaths
24
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
11
12.5
L
Janus
BIoodn
Janus
2
2
6
2.5
W
Cu Chulainn
Baronvon32
Cu Chulainn
8
3
8
4
L
Chernobog
Dc1falcon
Chernobog
0
5
5
0.5
W
0
1
16
8
L
Arachne
Ralzin331
Arachne
2
7
3
0.5
L
1
5
6
0.8
W
Chronos
SergeAws
Chronos
7
1
5
9.5
L
Camazotz
bighorse15
Camazotz
3
5
2
0.8
W
Cthulhu
viir-tually
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,660
Damage
50,239
66,166
Taken
58,626
68,582
Mitigated
30,536
21,186
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,629
2,219
3,770
5,058
13,568
11,406
1,608
5,042
8,526
0
26,683
L
Janus
BIoodn
Janus
22,302
215
1,011
2,908
8,390
3,930
0
3,080
5,310
49,537
477
W
Cu Chulainn
Baronvon32
Cu Chulainn
17,982
1,098
1,940
1,427
15,596
19,065
266
4,147
11,449
3,283
29,109
L
Chernobog
Dc1falcon
Chernobog
6,310
2,213
661
1,561
11,569
4,798
287
4,552
7,017
0
10,807
W
4,009
402
884
827
12,227
12,387
574
5,201
7,026
10,277
279
L
Arachne
Ralzin331
Arachne
6,721
5,397
410
1,067
15,368
11,906
0
10,341
5,027
0
8,772
L
7,885
2,364
286
703
11,566
5,114
0
3,720
7,846
0
12,897
W
Chronos
SergeAws
Chronos
11,176
2,957
1,997
2,026
10,697
7,083
2,147
2,871
7,826
27,336
0
L
Camazotz
bighorse15
Camazotz
7,021
1,230
544
2,088
11,733
4,788
0
3,839
7,894
0
9,539
W
Cthulhu
viir-tually
Cthulhu
8,864
477
1,716
1,541
14,078
18,641
354
4,564
9,514
21,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
38,810
156
Minions Killed
96
0
Camps Cleared
0
1,054,040
Distance Traveled
991,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,771
977
46
5
0
249,182
0
L
Janus
8,764
876
69
7
0
213,297
0
W
Cu Chulainn
9,930
993
27
3
0
206,227
0
L
Chernobog
6,774
677
10
1
0
174,995
0
W
Khepri
8,260
826
14
1
0
213,565
0
L
Arachne
7,686
769
2
0
0
183,545
0
L
Ullr
7,733
773
11
1
0
194,885
0
W
Chronos
9,122
912
42
4
0
176,388
0
L
Camazotz
7,853
785
4
0
0
224,794
0
W
Cthulhu
9,597
960
27
3
0
208,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role