Player Matchup

Hades
Hades
Gold V
El Paps4678
Hades
Gold V
Level 181
God Stats
3W - 1L
1,620 SR
Queue Stats
41W - 41L
1,607 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Giv toes pls
Baba Yaga
Gold III
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 125L
1,538 MMR
Party 1
Geb
Geb
Gold III
MattBigDK
Geb
Gold III
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
136W - 121L
1,599 MMR
Party 2
Neith
Neith
Gold III
NachoLaVergota
Neith
Gold III
Level 157
God Stats
34W - 33L
1,540 SR
Queue Stats
231W - 227L
1,599 MMR
Party 2
Loki
Loki
Gold II
iunm
Loki
Gold II
Level 138
God Stats
63W - 36L
1,724 SR
Queue Stats
421W - 412L
1,633 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,577 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,548 SR
1,594 MMR
Janus
Janus
Gold II
CashMoneyMawk
Janus
Gold II
Level 66
God Stats
3W - 2L
1,771 SR
Queue Stats
36W - 34L
1,596 MMR
Solo
Awilix
Awilix
Gold III
Domanant
Awilix
Gold III
Level 153
God Stats
9W - 5L
1,968 SR
Queue Stats
149W - 138L
1,593 MMR
Solo
Tyr
Tyr
Gold I
NitoRaw
Tyr
Gold I
Level 99
God Stats
33W - 35L
1,125 SR
Queue Stats
338W - 339L
1,609 MMR
Solo
Danzaburou
Danzaburou
Silver I
SwaggaSensei
Danzaburou
Silver I
Level 126
God Stats
8W - 13L
1,261 SR
Queue Stats
19W - 28L
1,592 MMR
Solo
Athena
Athena
Gold II
TiKwad
Athena
Gold II
Level 153
God Stats
3W - 4L
1,616 SR
Queue Stats
93W - 78L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,663
537
12,575
11,742
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Giv toes pls
Baba Yaga
15
0 / 3 / 1
9,233
513
8,527
11,450
4,627
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 4
8,382
466
5,869
11,960
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 1 / 3
10,277
571
5,807
6,552
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
iunm
Loki
16
5 / 3 / 1
9,723
540
13,888
12,377
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Cu ChulainnHorusHe BoAchilles

VS

Bans
SusanoFenrirMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
9,288
516
4,664
8,442
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Domanant
Awilix
15
5 / 1 / 2
9,067
504
8,763
12,080
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
17
2 / 1 / 2
10,114
562
8,045
19,803
25,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
SwaggaSensei
Danzaburou
15
0 / 3 / 0
8,733
485
3,442
10,831
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TiKwad
Athena
13
1 / 1 / 1
7,894
439
6,468
17,633
17,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
8
8
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Awilix
Domanant
Awilix
5
1
2
6
W
1
1
2
2
W
Baba Yaga
Giv toes pls
Baba Yaga
0
3
1
0.17
W
0
0
4
2
W
1
1
3
2.5
L
Tyr
2
1
2
3
L
Danzaburou
SwaggaSensei
Danzaburou
0
3
0
0
L
Athena
TiKwad
Athena
1
1
1
1.5
W
Loki
iunm
Loki
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
31,382
54,081
Taken
68,789
29,694
Mitigated
56,743
24,261
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,664
483
0
764
8,442
3,202
0
3,455
4,987
102,648
1,111
L
Awilix
Domanant
Awilix
8,763
4,271
0
1,253
12,080
4,999
0
3,172
8,908
0
68,397
W
12,575
1,705
1,649
8,889
11,742
6,540
177
4,240
7,394
102,555
0
W
Baba Yaga
Giv toes pls
Baba Yaga
8,527
1,244
0
4,463
11,450
4,627
0
555
10,184
82,282
0
W
5,869
1,183
240
4,426
11,960
10,385
0
4,553
7,407
24,545
0
W
5,807
2,533
0
4,094
6,552
2,914
510
169
6,383
0
104,461
L
Tyr
8,045
797
0
11,451
19,803
25,114
31
9,644
10,159
0
82,897
L
Danzaburou
SwaggaSensei
Danzaburou
3,442
999
0
3,810
10,831
5,908
0
1,571
9,260
0
74,664
L
Athena
TiKwad
Athena
6,468
2,310
2,681
4,932
17,633
17,520
0
9,129
8,504
25,122
0
W
Loki
iunm
Loki
13,888
4,706
0
500
12,377
5,228
0
1,544
10,741
0
84,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
45,096
653
Minions Killed
605
0
Camps Cleared
0
1,859,356
Distance Traveled
1,877,528
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,288
516
197
11
0
396,081
13
L
Awilix
9,067
504
89
5
0
391,027
0
W
Hades
9,663
537
189
11
0
352,726
7
W
Baba Yaga
9,233
513
132
7
0
325,626
1
W
Geb
8,382
466
27
2
0
386,617
2
W
Neith
10,277
571
199
11
0
340,024
4
L
Tyr
10,114
562
149
8
0
386,451
3
L
Danzaburou
8,733
485
132
7
0
337,700
6
L
Athena
7,894
439
38
2
0
366,269
1
W
Loki
9,723
540
106
6
0
454,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role