Player Matchup

Scylla
Scylla
Bronze III
BowsetteBot
Scylla
Bronze III
Level 102
God Stats
4W - 0L
1,704 SR
Queue Stats
9W - 4L
1,546 MMR
Solo
Chronos
Chronos
Gold III
Di3ty
Chronos
Gold III
Level 61
God Stats
4W - 0L
1,818 SR
Queue Stats
41W - 38L
1,540 MMR
Solo
Pele
Pele
Gold I
LeonardPvp
Pele
Gold I
Level 138
God Stats
52W - 33L
1,636 SR
Queue Stats
346W - 320L
1,555 MMR
Solo
Xing Tian
Xing Tian
Gold II
Studleyy
Xing Tian
Gold II
Level 128
God Stats
18W - 26L
1,485 SR
Queue Stats
772W - 760L
1,531 MMR
Solo
Osiris
Osiris
Silver I
eduardomduarte
Osiris
Silver I
Level 128
God Stats
1W - 0L
1,702 SR
Queue Stats
5W - 5L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,669 SR
1,545 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,510 SR
1,539 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Aqua_Sprites
Achilles
Gold V
Level 139
God Stats
4W - 8L
1,500 SR
Queue Stats
190W - 195L
1,553 MMR
Solo
Ravana
Ravana
Gold II
Monjir0
Ravana
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,557 MMR
Solo
Sobek
Sobek
Bronze III
Wolskij
Sobek
Bronze III
Level 128
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 7L
1,530 MMR
Solo
Chang'e
Chang'e
Silver I
richie0off
Chang'e
Silver I
Level 104
God Stats
6W - 6L
1,536 SR
Queue Stats
262W - 278L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
10 / 1 / 4
9,074
648
16,966
8,530
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Di3ty
Chronos
15
3 / 1 / 3
9,626
688
5,868
6,745
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 5
9,352
668
10,541
12,376
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Studleyy
Xing Tian
13
1 / 0 / 12
8,839
631
7,240
14,616
13,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 2
7,443
532
5,749
13,718
13,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
Ao KuangThanatosSusanoKing Arthur

VS

Bans
MauiMorgan Le FayFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 2
6,028
431
5,010
11,056
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Aqua_Sprites
Achilles
13
0 / 3 / 3
7,257
518
8,466
14,374
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Monjir0
Ravana
14
6 / 3 / 0
8,311
594
10,917
11,701
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Wolskij
Sobek
9
0 / 3 / 3
6,162
440
2,911
13,863
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
richie0off
Chang'e
11
0 / 5 / 1
6,413
458
6,828
10,723
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
6
7
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
2
0.17
L
Achilles
Aqua_Sprites
Achilles
0
3
3
0.5
W
Scylla
10
1
4
12
W
Chronos
Di3ty
Chronos
3
1
3
4.5
W
6
3
5
2.83
L
Ravana
Monjir0
Ravana
6
3
0
2
W
Xing Tian
Studleyy
Xing Tian
1
0
12
7
L
Sobek
Wolskij
Sobek
0
3
3
0.5
W
0
2
2
0.5
L
Chang'e
richie0off
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
34,132
55,985
Taken
61,717
37,565
Mitigated
36,013
15,621
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,010
1,886
0
1,362
11,056
3,529
0
7,346
3,499
0
40,459
L
Achilles
Aqua_Sprites
Achilles
8,466
3,040
0
3,153
14,374
11,602
0
2,499
11,875
0
52,847
W
Scylla
16,966
3,043
0
900
8,530
3,386
743
2,506
5,798
57,981
1,865
W
Chronos
Di3ty
Chronos
5,868
1,364
0
2,735
6,745
2,899
2,923
426
6,274
82,616
0
W
10,541
3,455
0
1,430
12,376
4,118
0
872
11,383
0
80,247
L
Ravana
Monjir0
Ravana
10,917
3,499
0
1,803
11,701
5,140
0
2,450
9,162
0
68,354
W
Xing Tian
Studleyy
Xing Tian
7,240
900
2,332
2,988
14,616
13,496
0
5,233
8,939
31,674
0
L
Sobek
Wolskij
Sobek
2,911
571
0
2,639
13,863
12,353
0
9,495
4,368
17,598
0
W
5,749
2,562
0
5,236
13,718
13,666
0
0
12,895
0
45,800
L
Chang'e
richie0off
Chang'e
6,828
437
1,007
2,821
10,723
3,389
320
7,106
3,370
44,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
34,171
471
Minions Killed
361
0
Camps Cleared
0
1,391,564
Distance Traveled
1,352,884
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,028
431
62
4
0
211,604
0
L
Achilles
7,257
518
93
7
0
266,769
0
W
Scylla
9,074
648
95
7
0
261,103
1
W
Chronos
9,626
688
158
11
0
278,291
1
W
Pele
9,352
668
125
9
0
327,508
0
L
Ravana
8,311
594
90
6
0
307,953
0
W
Xing Tian
8,839
631
21
2
0
268,696
2
L
Sobek
6,162
440
27
2
0
300,957
5
W
Osiris
7,443
532
72
5
0
255,966
0
L
Chang'e
6,413
458
89
6
0
265,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role