Player Matchup

Ullr
Ullr
Grandmaster
Bayroneri
Ullr
Grandmaster
Level 149
God Stats
8W - 3L
1,776 SR
Queue Stats
29W - 12L
2,560 MMR
Party 1
Ares
Ares
Masters
Finana
Ares
Masters
Level 142
God Stats
12W - 1L
2,035 SR
Queue Stats
182W - 38L
2,477 MMR
Party 1
Baron Samedi
Baron Samedi
Grandmaster
Sippycup
Baron Samedi
Grandmaster
Level 181
God Stats
43W - 9L
1,935 SR
Queue Stats
608W - 132L
2,501 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 157
1,915 SR
2,512 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,766 SR
1,842 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
OnMySmurfSorry
Jormungandr
Platinum IV
Level 67
God Stats
8W - 3L
2,080 SR
Queue Stats
34W - 15L
2,066 MMR
Solo
Agni
Agni
Platinum I
danix21
Agni
Platinum I
Level 125
God Stats
4W - 3L
1,717 SR
Queue Stats
26W - 26L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 0 / 3
9,406
855
14,308
9,577
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Finana
Ares
14
2 / 1 / 8
8,031
730
10,131
14,320
15,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Sippycup
Baron Samedi
14
1 / 0 / 9
9,097
827
4,739
12,993
18,687
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasAo KuangNe ZhaSobekKuzenbo

VS

Bans
Ah Muzen CabAchillesXing TianCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 4 / 0
7,374
670
5,540
10,805
4,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
OnMySmurfSorry
Jormungandr
12
0 / 2 / 1
7,221
656
9,571
11,910
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
danix21
Agni
12
0 / 4 / 1
7,034
639
6,588
9,601
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
0
0.25
W
Ullr
7
0
3
8.5
W
Ares
Finana
Ares
2
1
8
6
L
Jormungandr
OnMySmurfSorry
Jormungandr
0
2
1
0.25
W
Baron Samedi
Sippycup
Baron Samedi
1
0
9
5.5
L
Agni
danix21
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
21,699
36,890
Taken
32,316
40,096
Mitigated
20,300
14,696
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,540
2,113
0
500
10,805
4,787
0
5,247
5,172
0
22,979
W
Ullr
14,308
4,958
0
2,137
9,577
6,019
2,091
5,858
3,289
0
69,762
W
Ares
Finana
Ares
10,131
521
0
2,750
14,320
15,390
94
4,203
9,824
21,519
0
L
Jormungandr
OnMySmurfSorry
Jormungandr
9,571
1,131
0
1,978
11,910
11,580
0
4,646
6,488
33,970
0
W
Baron Samedi
Sippycup
Baron Samedi
4,739
587
2,585
7,224
12,993
18,687
922
4,908
7,673
17,912
0
L
Agni
danix21
Agni
6,588
389
0
410
9,601
3,933
0
3,503
5,724
25,980
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
21,629
158
Minions Killed
142
0
Camps Cleared
0
658,719
Distance Traveled
589,599
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,374
670
34
3
0
186,996
0
W
Ullr
9,406
855
126
11
0
226,652
0
W
Ares
8,031
730
15
1
0
228,525
0
L
Jormungandr
7,221
656
44
4
0
195,750
1
W
Baron Samedi
9,097
827
17
2
0
203,542
0
L
Agni
7,034
639
64
6
0
206,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role