Player Matchup

Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Nonsense90
Nemesis
Level 78
God Stats
6W - 4L
1,739 SR
Queue Stats
571W - 589L
1,547 Elo+
Party 1
Geb
Geb
Wаrspite
Geb
Level 126
God Stats
5W - 0L
1,715 SR
Queue Stats
103W - 91L
1,458 Elo+
Party 1
Hades
Hades
namechanged9424
Hades
Level 66
God Stats
27W - 17L
1,618 SR
Queue Stats
86W - 85L
1,416 Elo+
Solo
Team Averages
Level 86
1,615 SR
1,484 Elo+

VS

Team Averages
Level 34
1,454 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Grieva94
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
PurePyr0
Artemis
Level 19
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Trelias92
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
dopstra
Hercules
Level 55
God Stats
10W - 17L
1,488 SR
Queue Stats
49W - 63L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 0 / 4
8,013
728
9,119
3,726
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
 
Ishtar
10
1 / 0 / 1
5,916
538
2,672
2,898
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
Nonsense90
Nemesis
13
4 / 1 / 2
7,526
684
4,070
7,616
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
6,500
591
2,126
7,118
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 1
7,767
706
11,098
8,894
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 6 / 0
5,639
513
1,297
7,114
3,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
9
0 / 3 / 1
5,448
495
2,332
9,654
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
PurePyr0
Artemis
8
1 / 2 / 0
4,673
425
2,544
4,999
1,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Trelias92
Yemoja
8
0 / 2 / 0
4,774
434
1,317
7,338
3,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
dopstra
Hercules
10
0 / 5 / 1
5,595
509
3,588
10,814
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
2
3
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
4
7
W
Ishtar
 
Ishtar
1
0
1
1.5
L
Anubis
 
Anubis
1
6
0
0.17
L
Pele
0
3
1
0.17
W
Nemesis
Nonsense90
Nemesis
4
1
2
5
L
Artemis
PurePyr0
Artemis
1
2
0
0.5
L
Yemoja
Trelias92
Yemoja
0
2
0
0
W
1
1
3
2.5
L
Hercules
dopstra
Hercules
0
5
1
0.1
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
11,078
30,252
Taken
39,919
14,926
Mitigated
17,421
12,573
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,119
888
193
1,803
3,726
1,069
685
712
3,014
55,251
0
W
Ishtar
 
Ishtar
2,672
888
0
1,956
2,898
1,121
292
387
2,511
0
43,441
L
Anubis
 
Anubis
1,297
58
0
774
7,114
3,177
0
3,078
3,772
30,755
0
L
Pele
2,332
399
99
958
9,654
3,241
0
2,816
6,714
0
26,672
W
Nemesis
Nonsense90
Nemesis
4,070
2,366
0
462
7,616
2,222
0
680
6,936
0
55,149
L
Artemis
PurePyr0
Artemis
2,544
709
0
33
4,999
1,947
0
3,145
1,802
0
18,051
L
Yemoja
Trelias92
Yemoja
1,317
116
2,372
1,960
7,338
3,398
0
4,338
2,986
8,566
0
W
2,126
0
0
2,543
7,118
6,018
28
471
6,647
13,378
0
L
Hercules
dopstra
Hercules
3,588
1,238
0
2,313
10,814
5,658
176
8,385
2,429
0
38,094
W
11,098
575
0
5,616
8,894
4,496
415
364
8,530
58,059
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
26,129
403
Minions Killed
204
0
Camps Cleared
0
1,106,968
Distance Traveled
1,049,974
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,013
728
118
11
0
212,329
0
W
Ishtar
5,916
538
87
8
0
185,522
0
L
Anubis
5,639
513
56
5
0
196,560
4
L
Pele
5,448
495
52
5
0
273,019
0
W
Nemesis
7,526
684
89
8
0
308,938
0
L
Artemis
4,673
425
25
2
0
175,213
0
L
Yemoja
4,774
434
11
1
0
193,735
0
W
Geb
6,500
591
10
1
0
186,367
0
L
Hercules
5,595
509
60
5
0
211,447
2
W
Hades
7,767
706
99
9
0
213,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role