Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
N3-_-xUs-
King Arthur
Level 84
God Stats
0W - 5L
1,500 SR
Queue Stats
54W - 57L
1,389 Elo+
Solo
Ishtar
Ishtar
Nils Korth
Ishtar
Level 115
God Stats
9W - 10L
1,533 SR
Queue Stats
281W - 275L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SisterThiccness
Morgan Le Fay
Level 86
God Stats
8W - 13L
1,500 SR
Queue Stats
92W - 81L
1,514 Elo+
Party 1
Geb
Geb
xXPollo_69Xx
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,059 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,397 Elo+

VS

Team Averages
Level 112
1,522 SR
1,581 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
SnagRhymes
Arachne
Level 108
God Stats
3W - 0L
1,812 SR
Queue Stats
169W - 145L
1,703 Elo+
Party 2
Tyr
Tyr
SwishRhymes
Tyr
Level 156
God Stats
1W - 2L
1,297 SR
Queue Stats
158W - 127L
1,703 Elo+
Party 2
Cerberus
Cerberus
delsin646
Cerberus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,485 Elo+
Party 3
Hera
Hera
drake_pp
Hera
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 164L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 5 / 0
7,116
474
6,561
15,492
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
N3-_-xUs-
King Arthur
12
0 / 0 / 0
7,369
491
12,859
14,606
17,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Nils Korth
Ishtar
13
1 / 2 / 3
7,675
512
5,896
10,798
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
SisterThiccness
Morgan Le Fay
13
2 / 5 / 2
7,667
511
8,808
11,362
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 2
7,599
507
8,578
11,578
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 1
7,499
500
6,109
9,292
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SnagRhymes
Arachne
14
5 / 2 / 3
8,328
555
8,292
15,389
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 1
8,327
555
9,327
18,853
19,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
delsin646
Cerberus
11
2 / 1 / 5
6,582
439
6,693
12,938
9,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
14
5 / 3 / 4
8,494
566
9,948
10,072
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
13
13
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Danzaburou
 
Danzaburou
1
3
1
0.5
L
King Arthur
N3-_-xUs-
King Arthur
0
0
0
0
L
Ishtar
Nils Korth
Ishtar
1
2
3
1.25
L
Morgan Le Fay
SisterThiccness
Morgan Le Fay
2
5
2
0.6
W
Arachne
SnagRhymes
Arachne
5
2
3
3.25
W
0
0
1
0.5
W
Cerberus
delsin646
Cerberus
2
1
5
4.5
W
Hera
5
3
4
2.33
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
40,369
63,836
Taken
66,544
41,663
Mitigated
42,160
23,842
Healing
23,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,561
2,052
0
8,713
15,492
5,923
0
3,579
11,763
0
56,362
W
Danzaburou
 
Danzaburou
6,109
2,076
0
3,523
9,292
3,636
957
1,700
7,592
0
57,299
L
King Arthur
N3-_-xUs-
King Arthur
12,859
1,542
0
3,508
14,606
17,010
0
178
14,428
1,186
68,865
L
Ishtar
Nils Korth
Ishtar
5,896
4,435
0
5,960
10,798
4,543
0
1,691
9,107
0
59,292
L
Morgan Le Fay
SisterThiccness
Morgan Le Fay
8,808
2,003
86
2,535
11,362
4,688
173
6,958
4,210
57,990
0
W
Arachne
SnagRhymes
Arachne
8,292
4,918
0
6,349
15,389
5,810
70
2,901
12,488
0
59,824
W
9,327
867
0
9,082
18,853
19,474
0
465
18,388
178
77,879
W
Cerberus
delsin646
Cerberus
6,693
1,096
631
3,237
12,938
9,066
0
5,158
7,780
22,933
0
W
Hera
9,948
3,132
0
1,085
10,072
4,174
0
7,501
2,571
66,438
0
L
8,578
1,029
0
3,040
11,578
9,499
0
4,031
7,509
32,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
39,230
456
Minions Killed
488
0
Camps Cleared
0
1,465,183
Distance Traveled
1,567,001
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,116
474
78
5
0
317,958
0
W
Danzaburou
7,499
500
92
6
0
276,714
1
L
King Arthur
7,369
491
117
8
0
285,822
0
L
Ishtar
7,675
512
119
8
0
258,575
2
L
Morgan Le Fay
7,667
511
95
6
0
271,112
0
W
Arachne
8,328
555
88
6
0
366,178
1
W
Tyr
8,327
555
147
10
0
291,927
0
W
Cerberus
6,582
439
38
3
0
326,916
0
W
Hera
8,494
566
123
8
0
305,266
0
L
Geb
7,599
507
47
3
0
331,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role