Player Matchup

Surtr
Surtr
FallenTank
Surtr
Level 131
God Stats
3W - 2L
1,701 SR
Queue Stats
25W - 25L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LizTheRose
Morgan Le Fay
Level 104
God Stats
5W - 6L
1,556 SR
Queue Stats
109W - 89L
1,489 Elo+
Party 1
Sol
Sol
Lobogelydo
Sol
Level 61
God Stats
0W - 2L
1,278 SR
Queue Stats
7W - 11L
1,472 Elo+
Party 3
Lancelot
Lancelot
ShaeCalmine
Lancelot
Level 109
God Stats
1W - 1L
1,718 SR
Queue Stats
114W - 109L
1,457 Elo+
Party 1
Yemoja
Yemoja
joselu2000YT
Yemoja
Level 63
God Stats
1W - 1L
1,691 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 3
Team Averages
Level 94
1,589 SR
1,449 Elo+

VS

Team Averages
Level 109
1,560 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DomiThicc69
Athena
Level 88
God Stats
24W - 23L
1,761 SR
Queue Stats
195W - 170L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
andy8699
Baron Samedi
Level 122
God Stats
5W - 4L
1,519 SR
Queue Stats
322W - 311L
1,501 Elo+
Party 2
Hercules
Hercules
odenza
Hercules
Level 66
God Stats
5W - 4L
1,596 SR
Queue Stats
131W - 137L
1,426 Elo+
Solo
Mercury
Mercury
veest33
Mercury
Level 125
God Stats
19W - 17L
1,426 SR
Queue Stats
435W - 420L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
5 / 3 / 0
8,257
590
12,984
15,073
14,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LizTheRose
Morgan Le Fay
10
0 / 7 / 2
6,280
449
8,767
11,842
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 2
6,413
458
8,129
12,425
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
ShaeCalmine
Lancelot
12
3 / 5 / 2
7,878
563
7,728
12,767
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
0 / 2 / 3
6,600
471
3,214
7,335
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 3 / 4
7,910
565
7,598
11,478
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Athena
10
2 / 0 / 12
7,333
524
6,105
12,837
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
andy8699
Baron Samedi
13
7 / 1 / 8
7,797
557
16,672
10,727
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
odenza
Hercules
11
0 / 1 / 9
6,284
449
7,080
13,204
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
veest33
Mercury
13
6 / 4 / 5
7,687
549
6,812
12,144
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
20
20
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
4
2.33
W
Athena
2
0
12
8
L
Surtr
5
3
0
1.67
L
Morgan Le Fay
LizTheRose
Morgan Le Fay
0
7
2
0.14
L
1
3
2
0.67
L
Lancelot
ShaeCalmine
Lancelot
3
5
2
0.8
W
Baron Samedi
andy8699
Baron Samedi
7
1
8
11
L
Yemoja
0
2
3
0.75
W
Hercules
odenza
Hercules
0
1
9
4.5
W
Mercury
veest33
Mercury
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
44,267
59,442
Taken
60,390
36,721
Mitigated
38,072
14,243
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,598
1,778
0
3,360
11,478
5,112
0
5,262
6,216
0
44,072
W
Athena
6,105
2,704
0
3,216
12,837
13,371
99
6,373
6,464
21,702
0
L
Surtr
12,984
2,554
0
2,538
15,073
14,510
20
3,258
11,033
7,448
48,417
L
Morgan Le Fay
LizTheRose
Morgan Le Fay
8,767
702
0
263
11,842
4,849
0
8,022
3,472
37,696
195
L
8,129
2,627
0
2,383
12,425
5,415
920
5,411
6,689
36,813
5,064
L
Lancelot
ShaeCalmine
Lancelot
7,728
1,258
0
1,644
12,767
6,085
0
2,580
10,119
0
55,211
W
Baron Samedi
andy8699
Baron Samedi
16,672
995
2,027
4,322
10,727
5,628
62
5,067
5,660
56,765
0
L
Yemoja
3,214
823
6,137
1,278
7,335
5,862
209
2,616
4,457
13,086
0
W
Hercules
odenza
Hercules
7,080
1,928
0
6,831
13,204
9,214
64
2,945
10,259
0
34,959
W
Mercury
veest33
Mercury
6,812
2,360
0
780
12,144
4,747
0
3,586
8,558
0
46,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
37,011
312
Minions Killed
291
0
Camps Cleared
0
1,397,353
Distance Traveled
1,537,373
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,910
565
85
6
0
273,908
0
W
Athena
7,333
524
27
2
0
332,426
0
L
Surtr
8,257
590
79
6
0
272,628
0
L
Morgan Le Fay
6,280
449
51
4
0
265,242
2
L
Sol
6,413
458
79
6
0
266,625
0
L
Lancelot
7,878
563
81
6
0
342,398
2
W
Baron Samedi
7,797
557
80
6
0
275,914
0
L
Yemoja
6,600
471
22
2
0
250,460
2
W
Hercules
6,284
449
41
3
0
303,150
0
W
Mercury
7,687
549
58
4
0
351,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role