Player Matchup

Poseidon
Poseidon
Busquets19
Poseidon
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 147L
1,379 Elo+
Party 3
Thor
Thor
Chicle98
Thor
Level 69
God Stats
8W - 13L
1,714 SR
Queue Stats
273W - 272L
1,476 Elo+
Party 3
Surtr
Surtr
Greenracon
Surtr
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
354W - 350L
1,522 Elo+
Party 1
Sol
Sol
IGreenFoxI
Sol
Level 157
God Stats
3W - 2L
1,715 SR
Queue Stats
52W - 45L
1,649 Elo+
Party 1
Bacchus
Bacchus
Sidvel
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,649 Elo+
Party 1
Team Averages
Level 102
1,586 SR
1,535 Elo+

VS

Team Averages
Level 98
1,640 SR
1,518 Elo+
Atlas
Atlas
Beefcakepanda
Atlas
Level 26
God Stats
1W - 1L
1,621 SR
Queue Stats
14W - 12L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
NotK1
Guan Yu
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 66L
1,516 Elo+
Party 4
Bastet
Bastet
NotWaved
Bastet
Level 132
God Stats
6W - 4L
1,740 SR
Queue Stats
198W - 175L
1,471 Elo+
Party 4
Rama
Rama
PeppyDuck
Rama
Level 127
God Stats
2W - 4L
1,562 SR
Queue Stats
229W - 224L
1,543 Elo+
Solo
Zeus
Zeus
UzbekiSam
Zeus
Level 61
God Stats
2W - 2L
1,778 SR
Queue Stats
25W - 22L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Busquets19
Poseidon
13
4 / 3 / 2
7,709
642
5,504
6,024
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
3 / 0 / 0
6,971
581
6,546
9,067
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
13
1 / 0 / 1
7,426
619
7,083
12,726
10,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 1 / 2
8,036
670
8,466
6,196
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Sidvel
Bacchus
11
4 / 2 / 6
7,298
608
6,752
9,812
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,072
506
4,089
11,422
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
NotK1
Guan Yu
12
0 / 0 / 0
6,749
562
7,696
10,815
10,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
NotWaved
Bastet
11
3 / 2 / 1
6,701
558
4,632
11,637
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Rama
10
0 / 4 / 1
5,892
491
3,304
12,327
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
10
2 / 6 / 3
6,302
525
6,510
8,277
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
6
6
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Poseidon
Busquets19
Poseidon
4
3
2
1.67
W
Thor
3
0
0
3
W
Surtr
1
0
1
1.5
W
3
1
2
4
L
Guan Yu
NotK1
Guan Yu
0
0
0
0
L
Bastet
NotWaved
Bastet
3
2
1
1.75
L
Rama
0
4
1
0.13
W
Bacchus
Sidvel
Bacchus
4
2
6
3.5
L
Zeus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,351
Damage
26,231
43,825
Taken
54,478
28,215
Mitigated
30,648
11,504
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,089
1,599
0
1,155
11,422
8,454
0
6,332
5,090
16,203
0
W
Poseidon
Busquets19
Poseidon
5,504
515
0
250
6,024
2,148
22
3,370
2,654
59,078
320
W
Thor
6,546
551
0
750
9,067
3,513
0
595
8,472
0
50,313
W
Surtr
7,083
2,820
0
4,731
12,726
10,721
0
1,397
11,329
748
63,289
W
8,466
3,681
0
3,809
6,196
2,162
3,139
1,903
4,293
73,531
0
L
Guan Yu
NotK1
Guan Yu
7,696
822
0
4,590
10,815
10,882
0
1,116
9,699
4,406
61,175
L
Bastet
NotWaved
Bastet
4,632
1,224
0
2,805
11,637
4,093
0
2,707
8,930
0
43,979
L
Rama
3,304
2,449
0
4,466
12,327
4,348
0
7,556
4,771
0
43,688
W
Bacchus
Sidvel
Bacchus
6,752
1,333
0
1,964
9,812
9,671
0
4,576
5,236
16,863
0
L
Zeus
6,510
897
0
328
8,277
2,871
0
3,197
5,080
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,440
Gold Earned
31,716
422
Minions Killed
364
0
Camps Cleared
0
1,277,028
Distance Traveled
1,219,928
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,072
506
27
2
0
240,713
2
W
Poseidon
7,709
642
100
8
0
261,003
0
W
Thor
6,971
581
84
7
0
290,962
0
W
Surtr
7,426
619
104
9
0
233,362
0
W
Sol
8,036
670
125
10
0
222,461
0
L
Guan Yu
6,749
562
125
10
0
250,163
0
L
Bastet
6,701
558
69
6
0
277,192
0
L
Rama
5,892
491
71
6
0
217,217
0
W
Bacchus
7,298
608
9
1
0
269,240
0
L
Zeus
6,302
525
72
6
0
234,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role