Player Matchup

Bacchus
Bacchus
Josantal
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,221 Elo+
Party 1
Janus
Janus
MyLordGrym
Janus
Level 17
God Stats
2W - 3L
1,466 SR
Queue Stats
11W - 13L
1,427 Elo+
Party 1
Thanatos
Thanatos
megaroxas
Thanatos
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 17L
1,407 Elo+
Party 1
Team Averages
Level 44
1,417 SR
1,351 Elo+

VS

Team Averages
Level 59
1,543 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChangedNamss756
Morgan Le Fay
Level 67
God Stats
8W - 3L
1,630 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 2
Hachiman
Hachiman
namechanged9686
Hachiman
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
65W - 53L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Josantal
Bacchus
11
0 / 3 / 1
7,494
681
4,683
13,438
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
12
1 / 5 / 2
7,528
684
7,609
8,401
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
megaroxas
Thanatos
13
2 / 5 / 0
7,666
697
5,819
11,465
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 11
9,292
845
7,682
10,308
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ChangedNamss756
Morgan Le Fay
13
2 / 3 / 9
8,248
750
7,631
7,468
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
9 / 0 / 4
9,630
875
15,353
7,948
3,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
11
7.5
W
Morgan Le Fay
ChangedNamss756
Morgan Le Fay
2
3
9
2.17
L
Bacchus
Josantal
Bacchus
0
3
1
0.17
L
Janus
1
5
2
0.4
L
Thanatos
megaroxas
Thanatos
2
5
0
0.4
W
Hachiman
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
30,666
33,304
Taken
25,724
24,851
Mitigated
15,616
8,264
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,682
3,439
1,607
4,385
10,308
9,182
276
4,675
5,358
0
14,955
W
Morgan Le Fay
ChangedNamss756
Morgan Le Fay
7,631
862
0
1,022
7,468
2,999
613
3,576
3,766
24,251
0
L
Bacchus
Josantal
Bacchus
4,683
747
0
2,643
13,438
16,208
0
2,077
11,361
18,259
0
L
Janus
7,609
395
0
304
8,401
3,126
0
2,462
5,939
28,722
592
L
Thanatos
megaroxas
Thanatos
5,819
340
0
5,317
11,465
5,517
0
3,136
8,329
0
21,248
W
Hachiman
15,353
9,577
0
4,635
7,948
3,435
2,134
3,713
4,105
0
55,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
27,170
111
Minions Killed
130
0
Camps Cleared
0
610,094
Distance Traveled
610,167
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,292
845
16
1
0
218,113
0
W
Morgan Le Fay
8,248
750
25
2
0
192,719
0
L
Bacchus
7,494
681
26
2
0
198,033
0
L
Janus
7,528
684
55
5
0
198,328
0
L
Thanatos
7,666
697
30
3
0
213,733
3
W
Hachiman
9,630
875
89
8
0
199,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role