Player Matchup

Da Ji
Da Ji
Bubekokakun
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,444 Elo+
Party 3
Medusa
Medusa
Prutix
Medusa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,806 Elo+
Party 1
Vamana
Vamana
TheTestarossa
Vamana
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,432 Elo+
Solo
Hercules
Hercules
Tipplite
Hercules
Level 94
God Stats
0W - 1L
1,260 SR
Queue Stats
9W - 4L
1,806 Elo+
Party 1
Ao Kuang
Ao Kuang
dMs1
Ao Kuang
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 12L
1,444 Elo+
Party 3
Team Averages
Level 73
1,499 SR
1,587 Elo+

VS

Team Averages
Level 90
1,497 SR
1,614 Elo+
Odin
Odin
CodrinX
Odin
Level 76
God Stats
2W - 2L
1,285 SR
Queue Stats
227W - 213L
1,588 Elo+
Solo
Thanatos
Thanatos
JarnoTristan
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,874 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Uller13
Morgan Le Fay
Level 98
God Stats
3W - 0L
1,703 SR
Queue Stats
56W - 53L
1,501 Elo+
Solo
Thoth
Thoth
Zeferel
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,603 Elo+
Party 2
Freya
Freya
angeljello
Freya
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 113L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 10
8,272
689
5,240
13,190
4,875
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Prutix
Medusa
15
3 / 8 / 7
8,754
730
12,646
17,034
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 10
8,870
739
10,688
16,531
15,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Tipplite
Hercules
15
5 / 6 / 6
9,357
780
8,546
26,204
21,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
dMs1
Ao Kuang
16
4 / 7 / 6
8,985
749
9,658
18,166
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CodrinX
Odin
16
1 / 3 / 22
10,183
849
7,393
13,859
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
JarnoTristan
Thanatos
18
14 / 5 / 12
11,586
966
18,083
16,358
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Uller13
Morgan Le Fay
18
7 / 2 / 22
10,694
891
19,432
10,490
6,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Zeferel
Thoth
17
5 / 2 / 21
10,173
848
19,813
8,460
4,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
18
9 / 3 / 15
10,982
915
17,436
15,389
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
15
Kills
36
36
Deaths
15
39
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
W
Odin
CodrinX
Odin
1
3
22
4
W
Thanatos
JarnoTristan
Thanatos
14
5
12
4
L
Medusa
Prutix
Medusa
3
8
7
0.81
L
1
8
10
0.75
L
Hercules
Tipplite
Hercules
5
6
6
1.33
W
Morgan Le Fay
Uller13
Morgan Le Fay
7
2
22
9
W
Thoth
Zeferel
Thoth
5
2
21
7.75
W
Freya
9
3
15
5.5
L
Ao Kuang
dMs1
Ao Kuang
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,778
Damage
82,157
91,125
Taken
64,556
57,235
Mitigated
46,384
21,682
Healing
29,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,240
914
386
935
13,190
4,875
0
6,888
6,302
0
10,341
W
Odin
CodrinX
Odin
7,393
789
1,115
3,025
13,859
17,514
682
2,362
11,195
0
14,886
W
Thanatos
JarnoTristan
Thanatos
18,083
4,162
0
10,326
16,358
8,946
1,911
2,535
13,568
0
31,204
L
Medusa
Prutix
Medusa
12,646
5,721
176
3,166
17,034
6,248
52
12,323
4,711
0
24,403
L
10,688
5,329
1,128
926
16,531
15,500
0
9,416
7,115
2,765
23,452
L
Hercules
Tipplite
Hercules
8,546
1,506
0
7,964
26,204
21,166
0
16,180
10,024
0
12,544
W
Morgan Le Fay
Uller13
Morgan Le Fay
19,432
991
659
3,044
10,490
6,332
1,879
1,748
8,648
33,984
1,674
W
Thoth
Zeferel
Thoth
19,813
1,328
1,014
2,136
8,460
4,414
2,187
1,049
7,362
33,121
2,171
W
Freya
17,436
5,613
1,486
6,607
15,389
9,178
1,049
2,486
12,633
34,916
0
L
Ao Kuang
dMs1
Ao Kuang
9,658
1,651
694
6,307
18,166
9,446
0
10,193
7,973
16,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
53,618
100
Minions Killed
135
0
Camps Cleared
0
880,824
Distance Traveled
1,133,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,272
689
8
1
0
170,603
0
W
Odin
10,183
849
13
1
0
233,356
0
W
Thanatos
11,586
966
22
2
0
243,753
0
L
Medusa
8,754
730
31
3
0
163,705
0
L
Vamana
8,870
739
31
3
0
196,660
0
L
Hercules
9,357
780
16
1
0
184,752
0
W
Morgan Le Fay
10,694
891
31
3
0
234,832
0
W
Thoth
10,173
848
29
2
0
221,922
0
W
Freya
10,982
915
40
3
0
199,656
0
L
Ao Kuang
8,985
749
14
1
0
165,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role