Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EolinnMarian
Surtr
Level 140
God Stats
1W - 1L
1,651 SR
Queue Stats
43W - 35L
1,565 Elo+
Solo
Team Averages
Level 130
1,530 SR
1,513 Elo+

VS

Team Averages
Level 74
1,542 SR
1,437 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AquaSimulacra
Athena
Level 20
God Stats
2W - 1L
1,495 SR
Queue Stats
28W - 36L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
DanSakutii
Ratatoskr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
Saul2009
Sun Wukong
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 109L
1,411 Elo+
Solo
Anhur
Anhur
xEnjoy
Anhur
Level 156
God Stats
1W - 4L
1,715 SR
Queue Stats
165W - 149L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 1 / 7
8,667
1,083
12,077
4,828
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
 
Cthulhu
14
2 / 0 / 14
8,545
1,068
10,183
7,539
7,808
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
 
Bastet
13
5 / 2 / 9
8,082
1,010
6,968
6,828
3,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
13
3 / 1 / 10
7,929
991
5,089
8,682
11,582
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 13
7,361
920
4,759
9,428
8,238
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 1 / 1
5,335
667
892
2,466
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 3
6,188
774
2,647
11,363
14,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
DanSakutii
Ratatoskr
11
1 / 5 / 1
6,100
763
4,243
10,166
4,044
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Saul2009
Sun Wukong
14
1 / 2 / 3
6,720
840
4,948
10,263
8,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
xEnjoy
Anhur
12
2 / 3 / 2
6,428
804
5,442
7,948
3,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
16
Kills
5
7
Deaths
16
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
7
9.5
W
Cthulhu
 
Cthulhu
2
0
14
9
W
Bastet
 
Bastet
5
2
9
4.75
W
Chaac
 
Chaac
3
1
10
8
L
Xing Tian
 
Xing Tian
0
1
1
0.5
L
1
5
3
0.5
L
Ratatoskr
DanSakutii
Ratatoskr
1
5
1
0.3
W
0
3
13
2.17
L
Sun Wukong
Saul2009
Sun Wukong
1
2
3
1.25
L
Anhur
xEnjoy
Anhur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
18,172
37,305
Taken
42,206
33,981
Mitigated
32,885
17,619
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,077
5,419
1,804
1,922
4,828
2,886
3,807
832
3,996
0
27,480
W
Cthulhu
 
Cthulhu
10,183
214
1,871
3,075
7,539
7,808
654
612
6,927
18,282
0
W
Bastet
 
Bastet
6,968
2,214
508
1,306
6,828
3,467
2,106
527
6,301
0
13,924
W
Chaac
 
Chaac
5,089
357
718
2,243
8,682
11,582
666
787
7,895
0
17,915
L
Xing Tian
 
Xing Tian
892
343
0
120
2,466
2,584
0
370
2,058
1,091
0
L
2,647
605
412
329
11,363
14,339
0
2,771
8,384
3,592
0
L
Ratatoskr
DanSakutii
Ratatoskr
4,243
509
328
2,808
10,166
4,044
0
1,614
8,388
0
10,303
W
4,759
1,323
1,496
2,676
9,428
8,238
772
781
8,647
149
9,523
L
Sun Wukong
Saul2009
Sun Wukong
4,948
192
382
2,419
10,263
8,366
0
3,094
7,000
0
16,534
L
Anhur
xEnjoy
Anhur
5,442
2,633
150
2,563
7,948
3,552
0
2,457
5,362
0
15,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
30,771
96
Minions Killed
70
0
Camps Cleared
0
775,233
Distance Traveled
575,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,667
1,083
32
4
0
132,555
0
W
Cthulhu
8,545
1,068
10
1
0
169,903
0
W
Bastet
8,082
1,010
7
1
0
165,264
0
W
Chaac
7,929
991
32
4
0
165,184
0
L
Xing Tian
5,335
667
1
0
0
30,987
0
L
Athena
6,188
774
4
1
0
139,937
0
L
Ratatoskr
6,100
763
13
2
0
152,037
0
W
Surtr
7,361
920
15
2
0
142,327
0
L
Sun Wukong
6,720
840
13
2
0
153,163
0
L
Anhur
6,428
804
39
5
0
99,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role