Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
LadyFatima
Lancelot
Gold III
Level 65
God Stats
2W - 3L
1,560 SR
Queue Stats
177W - 194L
1,628 MMR
Solo
Fafnir
Fafnir
Silver I
RuthlessThrasher
Fafnir
Silver I
Level 124
God Stats
8W - 4L
1,625 SR
Queue Stats
11W - 9L
1,646 MMR
Solo
Izanami
Izanami
Gold II
Seviist
Izanami
Gold II
Level 124
God Stats
15W - 15L
1,496 SR
Queue Stats
138W - 128L
1,650 MMR
Solo
Jormungandr
Jormungandr
Silver I
TheMeketrefe
Jormungandr
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,625 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,536 SR
1,610 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,547 SR
1,531 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
japanesebrekfast
Merlin
Gold IV
Level 83
God Stats
8W - 4L
1,734 SR
Queue Stats
130W - 98L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 0
5,993
599
4,019
4,752
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
LadyFatima
Lancelot
8
0 / 4 / 0
4,956
496
3,194
8,922
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
5,455
546
3,724
9,963
8,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Seviist
Izanami
9
0 / 2 / 0
5,289
529
2,071
8,027
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheMeketrefe
Jormungandr
11
1 / 0 / 0
6,607
661
3,029
5,878
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaFenrirHe BoThanatos

VS

Bans
Ao KuangThorAtlasIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 0 / 3
6,363
636
5,835
6,529
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
 
Ullr
10
2 / 0 / 1
5,997
600
4,877
5,569
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
10
0 / 0 / 4
5,596
560
2,406
6,726
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
 
Achilles
11
0 / 1 / 0
5,462
546
3,276
8,290
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 2
6,793
679
8,147
5,168
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
W
Da Ji
 
Da Ji
4
0
3
5.5
W
Ullr
 
Ullr
2
0
1
2.5
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Achilles
 
Achilles
0
1
0
0
L
Lancelot
LadyFatima
Lancelot
0
4
0
0
L
0
1
0
0
L
Izanami
Seviist
Izanami
0
2
0
0
L
Jormungandr
TheMeketrefe
Jormungandr
1
0
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
24,541
37,542
Taken
32,282
19,428
Mitigated
17,907
8,992
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,019
1,763
0
270
4,752
1,621
0
2,056
2,562
55,719
0
W
Da Ji
 
Da Ji
5,835
1,012
0
3,294
6,529
2,474
0
1,356
5,173
0
35,629
W
Ullr
 
Ullr
4,877
1,396
0
757
5,569
1,881
0
544
5,025
0
48,655
W
Kuzenbo
 
Kuzenbo
2,406
1,099
0
2,535
6,726
5,949
42
3,948
2,778
13,752
0
W
Achilles
 
Achilles
3,276
890
0
3,347
8,290
5,718
0
2,504
5,786
0
37,913
L
Lancelot
LadyFatima
Lancelot
3,194
669
0
608
8,922
2,948
0
2,946
5,722
0
25,322
L
3,724
1,260
1,274
2,754
9,963
8,719
0
4,215
5,612
13,135
0
L
Izanami
Seviist
Izanami
2,071
1,089
0
2,091
8,027
2,619
0
881
7,146
0
44,145
L
Jormungandr
TheMeketrefe
Jormungandr
3,029
1,270
0
1,995
5,878
3,521
0
0
5,516
54,693
0
W
8,147
1,163
0
792
5,168
1,885
0
2,420
2,748
63,138
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
30,211
356
Minions Killed
350
0
Camps Cleared
0
1,079,288
Distance Traveled
1,122,582
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,993
599
105
11
0
212,730
0
W
Da Ji
6,363
636
59
6
0
254,669
0
W
Ullr
5,997
600
82
8
0
211,841
2
W
Kuzenbo
5,596
560
12
1
0
223,517
4
W
Achilles
5,462
546
72
7
0
220,018
4
L
Lancelot
4,956
496
38
4
0
262,607
0
L
Fafnir
5,455
546
21
2
0
205,269
3
L
Izanami
5,289
529
88
9
0
182,222
2
L
Jormungandr
6,607
661
104
10
0
216,460
2
W
Merlin
6,793
679
125
13
0
212,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role