Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lafcia
Chang'e
Level 108
God Stats
2W - 2L
1,723 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
He Bo
He Bo
Nysio
He Bo
Level 155
God Stats
2W - 2L
1,285 SR
Queue Stats
294W - 290L
1,413 Elo+
Party 3
Ullr
Ullr
demon707
Ullr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Maui
Maui
sokoln1k
Maui
Level 108
God Stats
3W - 5L
1,521 SR
Queue Stats
265W - 253L
1,466 Elo+
Party 3
Team Averages
Level 120
1,506 SR
1,476 Elo+

VS

Team Averages
Level 91
1,500 SR
1,544 Elo+
Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Abdedo94
Jing Wei
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,722 Elo+
Party 4
Bacchus
Bacchus
Arcer10
Bacchus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Chronos
Chronos
uriel94
Chronos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 0 / 4
5,098
1,020
2,351
3,463
1,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Lafcia
Chang'e
11
2 / 0 / 1
5,327
1,065
3,043
3,424
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Nysio
He Bo
10
3 / 1 / 4
5,059
1,012
3,516
3,178
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
0 / 1 / 4
4,901
980
2,100
5,175
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
10
1 / 0 / 5
5,136
1,027
1,591
4,921
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 3 / 0
4,415
883
4,286
4,734
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
9
0 / 2 / 1
4,410
882
4,333
3,290
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Abdedo94
Jing Wei
8
0 / 2 / 0
4,157
831
2,184
3,841
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Arcer10
Bacchus
9
1 / 1 / 1
4,625
925
1,170
3,604
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
uriel94
Chronos
7
0 / 0 / 0
3,887
777
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
8
Kills
2
2
Deaths
8
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
4
4
L
Susano
 
Susano
1
3
0
0.33
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Jing Wei
Abdedo94
Jing Wei
0
2
0
0
L
Bacchus
Arcer10
Bacchus
1
1
1
1.5
W
Chang'e
Lafcia
Chang'e
2
0
1
2.5
W
He Bo
Nysio
He Bo
3
1
4
5
W
Ullr
0
1
4
2
W
Maui
1
0
5
3.5
L
Chronos
uriel94
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
11,973
20,161
Taken
15,469
8,705
Mitigated
7,709
5,096
Healing
1,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,351
922
0
311
3,463
1,813
345
425
3,038
0
10,770
L
Susano
 
Susano
4,286
838
0
130
4,734
1,966
0
1,589
3,035
0
7,561
L
Nu Wa
 
Nu Wa
4,333
1,571
0
385
3,290
1,167
26
1,981
1,235
12,502
0
L
Jing Wei
Abdedo94
Jing Wei
2,184
1,774
0
356
3,841
1,449
0
2,537
1,248
0
7,077
L
Bacchus
Arcer10
Bacchus
1,170
68
0
596
3,604
3,127
0
1,761
1,801
4,343
0
W
Chang'e
Lafcia
Chang'e
3,043
491
990
1,504
3,424
1,201
415
1,353
2,071
16,754
0
W
He Bo
Nysio
He Bo
3,516
686
0
502
3,178
1,051
757
1,334
1,844
12,702
0
W
Ullr
2,100
1,177
0
473
5,175
1,756
382
1,292
3,883
0
15,357
W
Maui
1,591
555
0
1,316
4,921
2,884
429
1,099
3,822
7,588
0
L
Chronos
uriel94
Chronos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
21,494
124
Minions Killed
46
0
Camps Cleared
0
579,029
Distance Traveled
426,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,098
1,020
24
5
0
129,191
0
L
Susano
4,415
883
13
3
0
118,574
0
L
Nu Wa
4,410
882
17
3
0
99,373
0
L
Jing Wei
4,157
831
12
2
0
90,349
0
L
Bacchus
4,625
925
4
1
0
118,257
0
W
Chang'e
5,327
1,065
44
9
0
116,886
0
W
He Bo
5,059
1,012
17
3
0
117,416
0
W
Ullr
4,901
980
30
6
0
100,504
0
W
Maui
5,136
1,027
9
2
0
115,032
0
L
Chronos
3,887
777
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role