Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
xSannineitorx
Agni
Level 148
God Stats
13W - 2L
1,840 SR
Queue Stats
100W - 90L
1,280 Elo+
Party 2
Team Averages
Level 114
1,613 SR
1,427 Elo+

VS

Team Averages
Level 68
1,374 SR
1,294 Elo+
Bacchus
Bacchus
BlueYourMind
Bacchus
Level 29
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 5L
1,294 Elo+
Party 1
Xbalanque
Xbalanque
LoRezJake
Xbalanque
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 1
Scylla
Scylla
TheRedKing1919
Scylla
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 1 / 8
8,822
882
5,636
11,371
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
 
Fenrir
14
4 / 0 / 8
8,554
855
9,980
12,205
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 7
8,590
859
9,841
5,748
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueYourMind
Bacchus
12
0 / 2 / 0
6,300
630
3,707
9,700
12,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
LoRezJake
Xbalanque
11
0 / 3 / 0
6,686
669
7,904
9,497
2,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 8 / 0
6,763
676
3,349
11,177
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
2
2
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
8
9
W
Fenrir
 
Fenrir
4
0
8
8
L
Bacchus
BlueYourMind
Bacchus
0
2
0
0
L
Xbalanque
LoRezJake
Xbalanque
0
3
0
0
L
2
8
0
0.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
14,960
29,324
Taken
30,374
25,677
Mitigated
18,190
11,748
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,636
683
2,498
4,849
11,371
10,710
424
3,755
7,616
0
18,386
W
Fenrir
 
Fenrir
9,980
2,407
0
3,099
12,205
12,553
921
3,332
8,873
174
28,941
L
Bacchus
BlueYourMind
Bacchus
3,707
491
0
483
9,700
12,346
0
3,138
6,142
9,908
0
L
Xbalanque
LoRezJake
Xbalanque
7,904
3,605
0
1,237
9,497
2,946
0
3,171
6,241
0
36,613
L
3,349
534
0
0
11,177
2,898
0
3,750
7,149
14,186
0
W
9,841
795
253
1,049
5,748
2,414
702
494
5,254
51,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
19,749
141
Minions Killed
96
0
Camps Cleared
0
669,728
Distance Traveled
539,114
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,822
882
23
2
0
223,800
0
W
Fenrir
8,554
855
28
3
0
244,057
1
L
Bacchus
6,300
630
12
1
0
206,538
0
L
Xbalanque
6,686
669
56
6
0
176,879
0
L
Scylla
6,763
676
28
3
0
155,697
0
W
Agni
8,590
859
90
9
0
201,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role