Player Matchup

Neith
Neith
Hypra_BlaZe
Neith
Level 2
God Stats
0W - 2L
1,488 SR
Queue Stats
6W - 6L
1,285 Elo+
Party 1
Olorun
Olorun
Swrrvinq
Olorun
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Ne Zha
Ne Zha
THISgameDoDoo-_-
Ne Zha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,591 Elo+
Party 1
Team Averages
Level 29
1,424 SR
1,387 Elo+

VS

Team Averages
Level 72
1,549 SR
1,424 Elo+
Atlas
Atlas
AngryAllastor
Atlas
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 50L
1,414 Elo+
Party 2
Chiron
Chiron
LightsElySium
Chiron
Level 29
God Stats
7W - 2L
1,671 SR
Queue Stats
23W - 19L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
THE_MANDARINN
Kukulkan
Level 86
God Stats
9W - 9L
1,477 SR
Queue Stats
34W - 33L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,779
578
2,235
6,194
2,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Swrrvinq
Olorun
12
0 / 4 / 1
6,087
609
3,485
6,246
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 0
6,041
604
7,022
8,442
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,383
738
4,289
11,327
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 5
7,294
729
6,642
5,581
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
THE_MANDARINN
Kukulkan
14
5 / 0 / 1
8,268
827
6,377
3,687
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
0
1
1
0.5
W
2
0
5
4.5
L
Olorun
Swrrvinq
Olorun
0
4
1
0.13
W
Kukulkan
THE_MANDARINN
Kukulkan
5
0
1
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,742
Damage
17,308
20,882
Taken
20,595
9,326
Mitigated
13,377
4,554
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,289
1,546
0
3,022
11,327
9,901
303
1,976
9,351
10,865
0
L
2,235
800
0
1,057
6,194
2,442
30
3,746
2,266
0
9,278
W
6,642
828
1,140
1,849
5,581
1,858
529
855
4,726
0
12,216
L
Olorun
Swrrvinq
Olorun
3,485
2,381
238
954
6,246
2,989
0
2,390
3,818
8,062
969
W
Kukulkan
THE_MANDARINN
Kukulkan
6,377
275
0
1,041
3,687
1,618
849
778
2,909
38,941
0
L
7,022
271
0
2,305
8,442
3,895
0
4,174
4,088
0
28,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,907
Gold Earned
22,945
68
Minions Killed
108
0
Camps Cleared
0
504,794
Distance Traveled
563,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,383
738
13
1
0
202,639
0
L
Neith
5,779
578
17
2
0
164,973
0
W
Chiron
7,294
729
18
2
0
197,567
0
L
Olorun
6,087
609
17
2
0
153,834
0
W
Kukulkan
8,268
827
77
8
0
163,620
0
L
Ne Zha
6,041
604
34
3
0
185,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role