Player Matchup

Ullr
Ullr
Arshveer
Ullr
Level 100
God Stats
50W - 49L
1,514 SR
Queue Stats
149W - 168L
1,476 Elo+
Solo
Surtr
Surtr
Ruffles63
Surtr
Level 125
God Stats
10W - 5L
2,052 SR
Queue Stats
31W - 26L
1,652 Elo+
Party 2
Baron Samedi
Baron Samedi
joeice1
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,627 Elo+
Party 2
Team Averages
Level 118
1,689 SR
1,585 Elo+

VS

Team Averages
Level 104
1,479 SR
1,509 Elo+
Aphrodite
Aphrodite
JaIIu
Aphrodite
Level 122
God Stats
0W - 2L
1,167 SR
Queue Stats
19W - 18L
1,492 Elo+
Party 1
Artemis
Artemis
Temexxi
Artemis
Level 68
God Stats
4W - 3L
1,763 SR
Queue Stats
22W - 20L
1,460 Elo+
Party 1
Hercules
Hercules
yryiker99
Hercules
Level 122
God Stats
16W - 14L
1,508 SR
Queue Stats
115W - 105L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
7 / 0 / 2
11,158
797
18,275
11,010
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Ruffles63
Surtr
16
1 / 0 / 10
9,665
690
14,150
16,147
19,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
joeice1
Baron Samedi
17
5 / 3 / 6
10,647
761
12,751
9,590
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JaIIu
Aphrodite
16
1 / 2 / 2
9,090
649
10,080
16,117
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
Temexxi
Artemis
14
0 / 5 / 2
8,396
600
9,310
11,203
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
yryiker99
Hercules
13
2 / 6 / 1
8,702
622
9,138
26,316
26,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
3
3
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
0
2
8
L
Aphrodite
JaIIu
Aphrodite
1
2
2
1
W
Surtr
Ruffles63
Surtr
1
0
10
6
L
Artemis
Temexxi
Artemis
0
5
2
0.2
W
Baron Samedi
joeice1
Baron Samedi
5
3
6
2.67
L
Hercules
yryiker99
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,176
Damage
28,528
36,747
Taken
53,636
30,497
Mitigated
41,193
11,092
Healing
26,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
18,275
7,730
0
2,226
11,010
5,312
1,078
3,183
7,827
0
67,427
L
Aphrodite
JaIIu
Aphrodite
10,080
1,319
6,975
10,278
16,117
10,006
0
4,751
10,850
51,300
0
W
Surtr
Ruffles63
Surtr
14,150
2,944
0
4,574
16,147
19,337
939
5,162
10,985
5,224
28,268
L
Artemis
Temexxi
Artemis
9,310
2,806
0
517
11,203
4,599
0
2,680
8,118
0
28,256
W
Baron Samedi
joeice1
Baron Samedi
12,751
1,135
1,114
3,178
9,590
5,848
945
1,793
7,797
46,518
1,265
L
Hercules
yryiker99
Hercules
9,138
1,032
0
8,957
26,316
26,588
102
6,896
18,161
0
23,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
26,188
206
Minions Killed
180
0
Camps Cleared
0
777,433
Distance Traveled
765,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,158
797
82
6
0
279,210
0
L
Aphrodite
9,090
649
99
7
0
253,212
0
W
Surtr
9,665
690
34
2
0
264,738
0
L
Artemis
8,396
600
47
3
0
241,518
0
W
Baron Samedi
10,647
761
90
6
0
233,485
0
L
Hercules
8,702
622
34
2
0
270,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role