Player Matchup

The Morrigan
The Morrigan
Amitov
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,858 Elo+
Party 2
Chaac
Chaac
Venomekk_
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 3
Bakasura
Bakasura
Xantari_
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 3
Vamana
Vamana
Xenorekx
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
unicorn9900
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,858 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,725 Elo+

VS

Team Averages
Level 66
1,544 SR
1,613 Elo+
Discordia
Discordia
Darkiduck
Discordia
Level 102
God Stats
2W - 0L
1,719 SR
Queue Stats
48W - 38L
1,849 Elo+
Party 1
Ganesha
Ganesha
Fusilon
Ganesha
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
793W - 788L
1,369 Elo+
Solo
Yemoja
Yemoja
Lightiduc
Yemoja
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 70L
1,702 Elo+
Party 1
Ymir
Ymir
PhyyGer
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 29L
1,640 Elo+
Party 1
Surtr
Surtr
PolarJay
Surtr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amitov
The Morrigan
16
4 / 8 / 2
10,580
756
24,148
13,079
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Venomekk_
Chaac
17
3 / 9 / 3
10,791
771
24,298
22,829
27,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Xantari_
Bakasura
13
0 / 10 / 2
8,344
596
5,796
19,172
17,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Xenorekx
Vamana
10
0 / 10 / 2
7,263
519
9,113
21,342
19,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
17
1 / 5 / 2
9,389
671
11,314
15,873
16,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkiduck
Discordia
19
11 / 2 / 23
11,576
827
18,907
14,210
8,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Fusilon
Ganesha
17
0 / 0 / 37
11,263
805
9,563
19,632
27,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
Lightiduc
Yemoja
18
8 / 2 / 25
11,026
788
12,165
28,082
21,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
PhyyGer
Ymir
18
9 / 1 / 24
12,085
863
13,420
22,550
30,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
PolarJay
Surtr
18
13 / 3 / 18
11,475
820
25,087
26,383
19,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
168
8
Kills
41
42
Deaths
8
11
Assists
127
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amitov
The Morrigan
4
8
2
0.63
W
Discordia
Darkiduck
Discordia
11
2
23
11.25
W
Ganesha
Fusilon
Ganesha
0
0
37
18.5
W
Yemoja
Lightiduc
Yemoja
8
2
25
10.25
W
Ymir
PhyyGer
Ymir
9
1
24
21
W
Surtr
PolarJay
Surtr
13
3
18
7.33
L
Chaac
Venomekk_
Chaac
3
9
3
0.5
L
Bakasura
Xantari_
Bakasura
0
10
2
0.1
L
Vamana
Xenorekx
Vamana
0
10
2
0.1
L
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,669
Damage
79,142
92,295
Taken
110,857
88,305
Mitigated
107,766
10,120
Healing
58,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amitov
The Morrigan
24,148
5,166
61
1,631
13,079
6,608
0
9,737
3,230
40,622
1,267
W
Discordia
Darkiduck
Discordia
18,907
2,961
5,458
3,876
14,210
8,734
2,801
4,456
9,461
43,032
0
W
Ganesha
Fusilon
Ganesha
9,563
1,199
2,875
3,232
19,632
27,240
719
5,665
13,857
17,610
0
W
Yemoja
Lightiduc
Yemoja
12,165
5,687
14,542
10,368
28,082
21,456
1,495
5,735
22,113
24,577
0
W
Ymir
PhyyGer
Ymir
13,420
3,932
2,802
3,605
22,550
30,676
639
8,738
13,648
24,920
0
W
Surtr
PolarJay
Surtr
25,087
14,044
5,456
6,281
26,383
19,660
2,959
9,832
16,188
457
45,952
L
Chaac
Venomekk_
Chaac
24,298
1,623
208
2,437
22,829
27,812
0
13,701
9,128
0
42,753
L
Bakasura
Xantari_
Bakasura
5,796
3,898
0
1,645
19,172
17,394
0
9,710
9,462
0
10,857
L
Vamana
Xenorekx
Vamana
9,113
4,792
506
1,387
21,342
19,710
0
10,614
10,728
0
15,232
L
Yemoja
11,314
1,609
1,131
1,114
15,873
16,781
0
10,541
5,332
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,367
Gold Earned
57,425
132
Minions Killed
155
0
Camps Cleared
0
1,105,778
Distance Traveled
1,264,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,580
756
46
3
0
180,894
0
W
Discordia
11,576
827
52
4
0
250,258
0
W
Ganesha
11,263
805
0
0
0
280,312
0
W
Yemoja
11,026
788
28
2
0
218,947
0
W
Ymir
12,085
863
25
2
0
260,298
0
W
Surtr
11,475
820
50
4
0
254,450
0
L
Chaac
10,791
771
33
2
0
234,630
0
L
Bakasura
8,344
596
18
1
0
218,354
0
L
Vamana
7,263
519
6
0
0
224,069
0
L
Yemoja
9,389
671
29
2
0
247,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role