Player Matchup

Kukulkan
Kukulkan
MsK23
Kukulkan
Level 100
God Stats
1W - 1L
1,294 SR
Queue Stats
10W - 23L
1,042 Elo+
Solo
Baron Samedi
Baron Samedi
ferrando28
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 287L
1,458 Elo+
Solo
Izanami
Izanami
frosenpheonix
Izanami
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
153W - 129L
1,593 Elo+
Party 1
Maui
Maui
schaidar73
Maui
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 71L
1,676 Elo+
Party 1
Rama
Rama
xlwowlx
Rama
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,221 Elo+
Solo
Team Averages
Level 98
1,459 SR
1,398 Elo+

VS

Team Averages
Level 96
1,381 SR
1,486 Elo+
Vamana
Vamana
CSBMitch
Vamana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 154L
1,455 Elo+
Solo
Shiva
Shiva
Geninii
Shiva
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pikls
Morgan Le Fay
Level 94
God Stats
9W - 13L
1,118 SR
Queue Stats
344W - 361L
1,468 Elo+
Solo
Chernobog
Chernobog
THeLaSTDeViL879
Chernobog
Level 108
God Stats
2W - 3L
1,285 SR
Queue Stats
465W - 476L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Torkrax
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MsK23
Kukulkan
19
7 / 3 / 19
12,140
809
20,955
10,918
6,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ferrando28
Baron Samedi
20
8 / 2 / 19
12,227
815
17,944
13,569
10,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
18
7 / 2 / 14
11,400
760
15,805
15,073
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 25
11,771
785
10,698
23,795
36,793
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
xlwowlx
Rama
18
10 / 2 / 15
11,899
793
25,847
10,899
6,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CSBMitch
Vamana
17
2 / 5 / 3
10,376
692
8,206
22,954
26,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Geninii
Shiva
16
4 / 9 / 4
11,370
758
9,086
35,117
32,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Pikls
Morgan Le Fay
18
6 / 5 / 1
10,975
732
28,356
15,682
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
THeLaSTDeViL879
Chernobog
16
1 / 8 / 7
10,108
674
8,258
16,510
8,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Torkrax
Cliodhna
16
0 / 7 / 5
9,503
634
9,008
17,425
8,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
34
Kills
13
13
Deaths
34
92
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
CSBMitch
Vamana
2
5
3
0.7
L
Shiva
Geninii
Shiva
4
9
4
0.67
W
Kukulkan
MsK23
Kukulkan
7
3
19
5.5
L
Morgan Le Fay
Pikls
Morgan Le Fay
6
5
1
1.3
L
Chernobog
THeLaSTDeViL879
Chernobog
1
8
7
0.56
L
Cliodhna
Torkrax
Cliodhna
0
7
5
0.36
W
Baron Samedi
ferrando28
Baron Samedi
8
2
19
8.75
W
Izanami
7
2
14
7
W
2
4
25
3.63
W
Rama
xlwowlx
Rama
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,249
Damage
62,914
74,254
Taken
107,688
68,447
Mitigated
84,686
36,745
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
CSBMitch
Vamana
8,206
3,234
1,569
3,176
22,954
26,012
1,107
7,273
15,681
0
18,631
L
Shiva
Geninii
Shiva
9,086
1,047
1,787
8,695
35,117
32,248
106
12,849
22,268
0
18,925
W
Kukulkan
MsK23
Kukulkan
20,955
2,538
1,655
1,885
10,918
6,803
1,032
3,650
7,268
43,780
0
L
Morgan Le Fay
Pikls
Morgan Le Fay
28,356
1,870
2,215
3,312
15,682
8,913
988
7,358
8,324
48,963
0
L
Chernobog
THeLaSTDeViL879
Chernobog
8,258
2,923
237
1,185
16,510
8,659
1,508
9,257
7,253
0
17,838
L
Cliodhna
Torkrax
Cliodhna
9,008
207
578
2,062
17,425
8,854
1,104
11,201
6,224
0
20,793
W
Baron Samedi
ferrando28
Baron Samedi
17,944
1,068
5,256
4,287
13,569
10,071
1,525
6,056
7,513
41,788
1,458
W
Izanami
15,805
12,146
3,271
6,504
15,073
8,558
3,587
4,346
10,727
0
33,110
W
10,698
1,944
3,559
7,330
23,795
36,793
734
8,626
15,169
12,040
666
W
Rama
xlwowlx
Rama
25,847
13,334
1,438
1,560
10,899
6,222
2,334
5,678
5,221
0
37,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,437
Gold Earned
52,332
170
Minions Killed
140
0
Camps Cleared
0
1,251,215
Distance Traveled
1,222,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,376
692
21
1
0
272,859
0
L
Shiva
11,370
758
15
1
0
240,326
0
W
Kukulkan
12,140
809
57
4
0
255,749
0
L
Morgan Le Fay
10,975
732
38
3
0
231,969
0
L
Chernobog
10,108
674
31
2
0
234,321
0
L
Cliodhna
9,503
634
35
2
0
243,504
0
W
Baron Samedi
12,227
815
49
3
0
258,421
0
W
Izanami
11,400
760
43
3
0
250,525
0
W
Maui
11,771
785
4
0
0
263,357
0
W
Rama
11,899
793
17
1
0
223,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role