Player Matchup

Loki
Loki
Platinum I
Dante021
Loki
Platinum I
Level 160
God Stats
3W - 2L
1,762 SR
Queue Stats
261W - 231L
1,976 MMR
Party 2
Rama
Rama
Platinum II
SoulofNaruto
Rama
Platinum II
Level 159
God Stats
3W - 2L
1,535 SR
Queue Stats
47W - 39L
1,910 MMR
Solo
Bacchus
Bacchus
Platinum II
Tozumbao
Bacchus
Platinum II
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,895 MMR
Party 1
Ravana
Ravana
Platinum IV
Yαmato
Ravana
Platinum IV
Level 146
God Stats
16W - 10L
1,645 SR
Queue Stats
234W - 213L
1,829 MMR
Party 2
Scylla
Scylla
Platinum II
tacharrero69
Scylla
Platinum II
Level 169
God Stats
10W - 6L
1,846 SR
Queue Stats
89W - 79L
1,895 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,658 SR
1,901 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,549 SR
1,751 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Baba Yaga
Baba Yaga
Gold I
 
Baba Yaga
Gold I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum II
Forellentaucher_
Horus
Platinum II
Level 99
God Stats
24W - 19L
1,718 SR
Queue Stats
256W - 250L
1,861 MMR
Solo
Set
Set
Platinum III
OGPaul
Set
Platinum III
Level 215
God Stats
5W - 4L
1,500 SR
Queue Stats
249W - 185L
2,035 MMR
Party 3
Ne Zha
Ne Zha
Platinum III
catalinmarc
Ne Zha
Platinum III
Level 120
God Stats
11W - 10L
1,526 SR
Queue Stats
454W - 426L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 3 / 1
6,524
593
4,444
9,144
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 1
5,249
477
5,776
10,731
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tozumbao
Bacchus
7
1 / 5 / 1
5,114
465
3,546
12,675
9,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Yαmato
Ravana
11
1 / 0 / 2
6,481
589
6,556
6,363
4,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
11
0 / 1 / 1
6,023
548
1,305
4,247
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesThanatosThorCliodhna

VS

Bans
SusanoHe BoMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 4
7,045
640
10,420
6,894
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
 
Baba Yaga
12
3 / 0 / 0
6,611
601
4,021
3,681
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 7
6,276
571
3,854
6,556
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
OGPaul
Set
11
1 / 2 / 1
5,952
541
5,722
10,945
6,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
11
3 / 2 / 4
6,374
579
5,294
10,446
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
13
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
4
3
W
Baba Yaga
 
Baba Yaga
3
0
0
3
L
Loki
4
3
1
1.5
W
2
0
7
5.5
W
Set
OGPaul
Set
1
2
1
0.75
L
0
4
1
0.13
L
Bacchus
Tozumbao
Bacchus
1
5
1
0.3
L
Ravana
Yαmato
Ravana
1
0
2
2
W
Ne Zha
3
2
4
2.5
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
29,311
43,160
Taken
38,522
20,613
Mitigated
19,185
14,043
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,420
6,314
0
2,972
6,894
2,449
0
1,252
5,642
60,216
0
W
Baba Yaga
 
Baba Yaga
4,021
235
0
1,955
3,681
1,349
0
777
2,904
60,508
0
L
Loki
4,444
972
0
3,069
9,144
2,907
0
2,110
7,034
0
43,194
W
3,854
1,592
1,220
3,652
6,556
5,500
0
2,145
4,411
0
11,503
W
Set
OGPaul
Set
5,722
3,034
0
4,644
10,945
6,079
0
444
10,501
0
42,587
L
5,776
4,719
0
3,121
10,731
3,473
0
5,915
4,816
0
41,882
L
Bacchus
Tozumbao
Bacchus
3,546
546
1,366
2,230
12,675
9,022
0
4,654
8,021
11,217
0
L
Ravana
Yαmato
Ravana
6,556
2,617
0
3,770
6,363
4,199
20
0
6,363
0
48,280
W
Ne Zha
5,294
906
0
1,292
10,446
3,808
0
233
10,213
0
42,014
L
Scylla
1,305
120
0
487
4,247
1,012
0
1,762
2,485
47,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
32,258
328
Minions Killed
367
0
Camps Cleared
0
1,115,113
Distance Traveled
1,125,913
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,045
640
103
9
0
188,232
3
W
Baba Yaga
6,611
601
113
10
0
237,576
2
L
Loki
6,524
593
75
7
0
255,991
2
W
Horus
6,276
571
9
1
0
230,069
4
W
Set
5,952
541
84
8
0
218,309
3
L
Rama
5,249
477
77
7
0
185,845
2
L
Bacchus
5,114
465
9
1
0
237,994
0
L
Ravana
6,481
589
83
8
0
220,843
1
W
Ne Zha
6,374
579
58
5
0
251,727
0
L
Scylla
6,023
548
84
8
0
214,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role