Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dakonis
Izanami
Level 151
God Stats
8W - 6L
1,500 SR
Queue Stats
159W - 167L
1,293 Elo+
Solo
Guan Yu
Guan Yu
OatCulture
Guan Yu
Level 117
God Stats
52W - 46L
1,711 SR
Queue Stats
57W - 56L
1,635 Elo+
Party 1
Vamana
Vamana
TheDerpyDerp
Vamana
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 296L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Triqonomuhtry
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 64L
1,620 Elo+
Party 1
Team Averages
Level 111
1,542 SR
1,509 Elo+

VS

Team Averages
Level 69
1,478 SR
1,465 Elo+
Geb
Geb
 
Geb
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CertifiedGoblin
The Morrigan
Level 127
God Stats
1W - 2L
1,317 SR
Queue Stats
246W - 224L
1,523 Elo+
Solo
Izanami
Izanami
agustinnolmedo
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
allinbro
Guan Yu
Level 92
God Stats
19W - 13L
1,502 SR
Queue Stats
454W - 431L
1,489 Elo+
Solo
Agni
Agni
manueljorda1234
Agni
Level 36
God Stats
5W - 3L
1,572 SR
Queue Stats
10W - 12L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 0 / 0
6,286
524
2,148
2,620
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dakonis
Izanami
9
1 / 1 / 1
5,541
462
6,617
7,358
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
OatCulture
Guan Yu
4
0 / 0 / 0
4,098
342
423
1,849
489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vamana
11
1 / 2 / 0
6,129
511
4,509
9,019
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
9
0 / 2 / 2
5,693
474
6,487
10,471
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 4
6,201
517
4,757
11,081
6,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
CertifiedGoblin
The Morrigan
12
2 / 0 / 3
7,195
600
3,481
8,396
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 4
5,626
469
3,258
8,252
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
allinbro
Guan Yu
11
3 / 0 / 1
7,098
592
3,143
7,066
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 0
7,027
586
2,017
4,794
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
5
5
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Geb
 
Geb
0
0
4
2
W
The Morrigan
CertifiedGoblin
The Morrigan
2
0
3
3.5
L
Izanami
Dakonis
Izanami
1
1
1
1.5
L
Guan Yu
OatCulture
Guan Yu
0
0
0
0
L
Vamana
1
2
0
0.5
L
Cthulhu
0
2
2
0.5
W
0
2
4
1
W
Guan Yu
allinbro
Guan Yu
3
0
1
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
16,656
31,317
Taken
39,589
15,014
Mitigated
19,154
6,483
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,148
0
0
90
2,620
1,054
0
781
1,839
41,642
0
W
Geb
 
Geb
4,757
494
1,471
3,245
11,081
6,747
0
3,077
8,004
20,073
0
W
The Morrigan
CertifiedGoblin
The Morrigan
3,481
777
0
4,874
8,396
3,154
219
271
8,125
48,307
1,289
L
Izanami
Dakonis
Izanami
6,617
4,614
0
2,151
7,358
2,854
19
4,294
3,064
0
45,259
L
Guan Yu
OatCulture
Guan Yu
423
139
0
1,116
1,849
489
0
0
1,849
0
5,652
L
Vamana
4,509
1,440
0
819
9,019
4,028
0
2,037
6,982
0
47,541
L
Cthulhu
6,487
461
0
2,307
10,471
6,589
0
3,047
7,424
26,080
0
W
3,258
2,173
0
2,348
8,252
2,831
0
2,458
5,794
0
33,601
W
Guan Yu
allinbro
Guan Yu
3,143
567
1,001
3,202
7,066
4,779
635
329
6,737
0
40,373
W
2,017
174
0
2,317
4,794
1,643
835
2,242
2,294
52,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
33,147
272
Minions Killed
332
0
Camps Cleared
0
1,009,078
Distance Traveled
1,162,778
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,286
524
79
7
0
230,104
3
W
Geb
6,201
517
21
2
0
243,269
0
W
The Morrigan
7,195
600
89
7
0
240,081
2
L
Izanami
5,541
462
71
6
0
223,836
0
L
Guan Yu
4,098
342
12
1
0
55,595
0
L
Vamana
6,129
511
79
7
0
252,114
0
L
Cthulhu
5,693
474
31
3
0
247,429
0
W
Izanami
5,626
469
59
5
0
203,092
0
W
Guan Yu
7,098
592
72
6
0
232,112
3
W
Agni
7,027
586
91
8
0
244,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role